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Alisa Sheet

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#1Alisa 

Alisa Sheet Empty Wed Oct 26, 2016 12:30 pm

Alisa




◆ GENERAL ◆




Alisa Sheet RorANRK

Name
Alisa Faye Vollan

Age
23

Race
Transcendent

Gender
Female

Birth Date
November 28th, X765

Class
Hunter

Profession
Sculptress

Guild
Blue Pegasus

Rank
S-rank

Relationship Status
Married to Sofia Serena

Team
N/A

Alisa Sheet RorANRK


◆ PERSONALITY ◆




Alisa Sheet RorANRK

An honest, aloof and straightforward woman, Alisa follows her own path unfettered by bonds that could hold her back or get in the way. Even though vengeance is a quest best taken solo, she does feel lonely sometimes, and its at timeslike those she finds herself back in her Guild Hall... However, she's not single minded enough to say all she lives for are the dark mages she wants to kill: Alisa doesn't deny her love of art, and just fighting for the hell of it; a good fighter should consider her fighting style as an art, after all. She likes powerful opponents who can give her a thrilling battle and push her Magic to the limit, but is also smart enough to avoid throwing her life away with a hopeless fight. Her hatred for the villains who killed her mother make her more likely to simply try to kill those enemies when they're weak than waste her energy on a real fight: Unsighly mongrels could never appreciate her art anyway. With time and experience, she stopped seeing the world in black and white, resenting the incompetence (or corruption) of the Magic Council in finding and punishing those responsible, and eventually learning how some Dark Mages embraced the title not out of a love for selfish slaughter, but simply for finding themselves in a similar situation to herself, with the so called "good guys" secretly exploiting those below them.

Though she's not the kind of woman to go out her way and risk her life for a stranger, she has enough kindness to help those with no one else to turn to, and displays surprising honor and faithfulness towards those she calls her friends. Regarding romance, Alisa's love is shallow and unpredictable. She might suddenly go after someone she finds beautiful or inspiring, and could easily change her mind the next day out of the blue. But her blunt honesty often gets in the way of potential romance...

Often regarded as a prodigy, she's especially strong for a mage so young, thanks to an intense passion to get stronger and surpass both her foes and her own weaknesses. She awakened this drive around the same time her father left her to seek vengeance, determined to go after him and ensure he didn't meet the same fate. However, she suffers from her own inexperience and at times, overconfidence. She usually carries herself with a cool, collected and playful demeanor, and even in battle it's hard to ever see her worked up even when talking about killing people: She takes a very lighthearted approach, often smiling and referring to fighting as dancing.

Alisa is incredibly vain, and naturally chose to learn a magic, art and even fighting techniques she deemed the most beautiful. And thus, favoring beauty, she has a natural instinct to preserve it, both in herself, her sculptures, and even her enemies as well... With every enemy she defeats she's left with a decision: Is it beautiful enough to preserve in crystal, or should she just shatter and be done with it? That's her favorite method of killing some of her targets, and usually serves as proper evidence of her deed to collect the bounty. Despite this vanity, she goes to great lengths to ensure she doesnt grow famous, often operating in secret when it comes to dealing with high profile enemies or incidents.

Towards her guild members, however, Alisa's overprotective side blooms in full. Now more than ever she seeks to strengthen them to face the coming threats, valuing it almost as much as her own power, as much as the experience she needs to put that power to use. And if the time comes when she must neglect her own training to keep her guildmates from getting killed, she might need to take the shortcuts she always disliked, and look for her own power in source she'd ordinarily shun. After all, she has never forgotten the pain of losing her loved ones to an untimely death, and thus an attack on them usually brings the aloof, roaming cloud back home to her new family; ready to strike down with great vengeance and furious anger those who would attempt to poison and destroy her brothers.

Alisa Sheet RorANRK


◆ APPEARANCE ◆




Alisa Sheet RorANRK

Hair
Black

Eyes
Wine Red

Height:
1,84m / 6ft

Weight:
70Kg / 154lbs

Overall
A tall, statuesque woman in her prime, Alisa's figure belies her true strength as an agile martial artist and wily mage. She wears her long raven hair in a neatly trimmed hime cut, since her hair is naturally straight, she takes less time with her hair than most people might assume. Her outfits, although fashionable as a rule, tend towards the sporty side, being typically comfortable and easy on the wearer as much as the beholder. This isn't to say her fashion sense is absolute, since she can just as easily be prone to odd fashion statements in a attempt to push the boundaries of style. She frequently grooms her hair and clothes to keep them neat and perfect, and every artwork or fighting technique also strives for the same standard of dazzling, visual appeal. All in all, she carries herself like a cool beauty, with an ever present preoccupation with the latter.

Extra
She has a puncture scar underneath her Guild Stamp, usually only visible upon close inspection. It resulted from a near fatal injury, missing her liver by an inch. She has another odd shaped tattoo in her left spaulder, with a crystalline shape to it, seemingly scorched off into a white shape

Alisa Sheet RorANRK


◆ HISTORY ◆




Alisa Sheet RorANRK

Early Life:

 Alisa was born in a small town of Northern fiore, as the daughter of goldsmith Ingmar Vollan and his wife Amélie. She'd been fascinated by gems and crystals for as long as she can remember, which would ultimately determine her choice of magic. As a child she was no different from the next girl, wishing to be a princess and live in the castle, clad in the very same jewels she saw her father sculpt every day... Even though her family wasn't really wealthy (her father used most of his money to buy raw materials for his next work), it was still an attractive target for robbers and as such the young Alisa training unarmed combat and swordsmanship with her paternal uncle Gottfrid, an soldier and former Rune Knight.

Yet all this preparation would do nothing: She lost her childish innocence the day she came home to find their jewelery robbed and her mother dead. All the Rune Knights could discover was how the culprits were dark mages... Ingmar never forgave himself for this inability to protect his wife, and as a former adventuring mage, left on a crusade to atone by finding the culprits, leaving Alisa in her Uncle's care... The Veteran Soldier would give her all the training and protection she could ever need, and Igmar had learned first hand how dangerous his art could truly be. But even with his hopes the girl, he forgot to account for was how similar his daughter was.

Instead of living out her life in peace, Alisa didn't give up until she learned her own magic from books, coupling it with Gottfrid's training. Those slow up until that point, once the secretly passionate girl had such a powerful drive within, she trained with the kind of intensity she'd never experienced before, all but revealing herself a genious. Thus, by the time she was 14, she had just enough knowledge of magic and martial arts to survive on her own quest, and though she was too weak to challenge strong demons or dark mages, she carefully picked out quests her own level and slowly grew in power, killing off low level criminal mages as she encountered them. Though hateful and confident, she was also wily and knew that until she found her father and completed her quest she was not allowed to die. Though normally a fair fighter, she believed Dark Mages deserved no such favor from her and fought mercilessly, as underhanded as she had to reach overwhelming victory.

And when she wasn't hunting down some Dark mage wannabe, she was training so that she could one day crush stronger foes. At that time she was stone cold and always serious, with a mean look on her face. But as time went on, she began to yearn for feelings other than anger and hatred - Spending time honing her magic by shaping sculptures became a refreshing hobby - and as she opened her soul to make art, Alisa felt some of that weight lifting for the first time... Life suddenly started to feel better. Though Dark Mages still bring out the worst in her, Alisa's come to a point where even just fighting became fun. Beauty became the medicine for her heavy heart...

After wandering across the land, learning from different teachers and facing new foes, she came to miss the feeling of having a place to call home. It wasn't even three years ago that she first set foot on the Blue Pegasus guild, finding its elegant, classy envoiroment to the only place for her. She shared her power with them and earned a new family in return, but even now she cannot refuse her nature as a lone, wandering cloud, roaming from place to place.

It was only after joining Blue Pegasus that she came to understand that not all Dark Mages walked that path in search of wanton slaughter, and finally lost much of her teenage hatred and edge. The secret passion behind that cool visage, is all there still...

Season I Timeskip:

After the Civil war though, everything changed. The monarchy suppoesedly keeping them safe had been rotten and corrupted, as bad as the very enemies of the state who wound up taking power. Now more than ever Alisa grew attached to her guild and family, even with the lack of any Black Sun members to hunt down, she felt an equally fierce drive to train others as well as herself, prepare that family she'd come to love to survive whatever turmoil would soon threaten to swallow them whole. And if she herself happened to like the necessary strenght, well... She'd do anything to achieve it.

She started off in her usual fashion, secluding herself from the very people she wanted to shield, holing up in the mountains, in a lone log cabin. Despite her desire to be alone, all too many people joined her, friends and acquaintances she made over the last couple years. Nobody she'd feel any pressing need to expel, yet she looked obviously uncomfortable at feeling her small house constantly crowded, and yet, no subtle cue of Surely, the guests want to leave now." got her point across...

That didn't stop her appreciating their company more often than not, when the time came to train out in the lone, frigid mountains. A wide variety of training partners provided the sculptress with a whole breadth of experience, a sharpened power she'd bring back down from the mountains as her training came to a close, ready to share most of it with the fellow members of Blue Pegasus. That newfound power took many shapes, the most starking of all being a new magic. Alisa declined to comment on why she'd finally replaced her signature Crystal Magic with an stronger Earth element variant, clearly not optmized for the usage of Crystals as her natural magic had been... While it could arguably make her weaker, Alisa knew she'd in time learn to derive a greater power from this choice, accepting the kind of shortcut she'd so often declined.

There was far more to overcoming one's limits than simply becoming stronger at all moments. At times, fulfilling one's ambitions means choices one would normally deem ill favored...

Alisa Sheet RorANRK



Last edited by Alisa on Sun Mar 08, 2020 2:37 pm; edited 122 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#2Alisa 

Alisa Sheet Empty Sat Nov 12, 2016 12:55 am

Alisa




◆ CRYSTAL DEMON SLAYER MAGIC ◆




Alisa Sheet RorANRK

Magic Name
Crystal Magic (結晶の魔法 Kesshō no Mahō)

Magic Element
Crystal

Magic Description
Users of Crystal Magic can produce and manipulate crystal for offensive and defensive spells, such as creating crystal around her fists or shins for more powerful melee attacks, creating armor, or projectiles. Small, sharp crystals can slash and pierce, while harder, sturdier crystals being better suited for blunt damage. Some spells can also restrain opponents, or crystallize them entirely, making this a highly versatile magic. For more creative options, she can crystallize her surroundings in various manners for supplementary uses, or employ her connection to the earth for sensory techniques. Crystal magic also has several uses for speed boosting, protuding crystalline rods towards the opposite direction that she wants to move and exploit the reaction force.
The color of Alisa's crystals typically varies with her mood: Though purple or pinkish is a common color, a cold mood will color them towards blue and anger redden it. Advanced spells are colored white regardless of her mood due to being flawless Diamonds.
For melee combat, she can coat or harden her limbs with crystal, or even directly crystallize opponents via touch, which deals damage comparable to being frozen solid. When clashing spells with an opponent and winning, some spells of this magic have the unusual trait of converting the vanquished spell into a crystal sculpture - like Ice magic would do - with the same happening to slain enemies.
Despite Crystal being just a different state of matter for earth - physically closer to ice than rocks - this fundamental difference means she must use pure mana instead of Earth Element, giving it no elemental advantages or disadvantages. Due to not being a form of maker magic; fully stable, detailled creations must be developed previously rather than on the fly. She's also unable to manipulate water crystals (Ice) due to those being based off a different element; thus crystallizing those two elements works by adding her own lattice onto them.

Magic Upgrades:


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◆ D-RANK SPELLS ◆




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Name: Dazzling Dancer
Rank: D
Mana Cost: 25
Requirements: Demon Slayer Magic
Type: Supplementary
Element: Earth/Light
Range: Self
Cooldown: 1 Posts
Duration: Sustained
Effect: By crystallizing whatever she's standing on according to where she wants to move, Alisa constantly footing that also clings to the ground whenever possible. This lets her walk/run vertically up walls, over water, or over any terrains as if they were flat (such as jagged rocky ground or her crystal constructs)

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Name: Soaring Shifter
Rank: D
Mana Cost: 25
Requirements: Demon Slayer Magic
Type: Supplementary
Element: Earth/Light
Range: Self
Cooldown: 1 Posts
Duration: Instant
Effect: While moving Alisa taps a foot. This produces magic circles opposite her chosen direction, protuding heavy crystalline rods from her body, to propel her where she wants to move via recoil force. This spell lets her redirect the momentum of her current movement to a different direction.

Alisa Sheet RorANRK

Name: Tenacious Thruster
Rank: D
Mana Cost: 25
Requirements: Demon Slayer Magic
Type: Supplementary
Element: Earth/Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Alisa taps a foot, producing Magic circles that shoot crystalline rods to propel her towards the direction she wishes to move. By controlling her own balance and momentum, she can make use of these changes in acceleration to quickly move at dash speeed in the direction of her choosing. She can move up to 5 meters at once.

Alisa Sheet RorANRK

Name: Pummeling Pusher
Rank: D
Mana Cost: 25
Requirements: Demon Slayer Magic
Type: Supplementary
Element: Earth/Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: By swiping her hand, Alisa produces a 1m wide magic circle anywhere within 5 meters, which shoots forth a heavy crystalline rod. This knocks the target up to 5 meters in the chosen direction, shattering after impact. It deals no damage.

Alisa Sheet RorANRK


◆ C-RANK SPELLS ◆




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Name: Crystal Demon's Thorn (晶魔の茨, Shōma no Ibara)
Rank: C
Mana Cost: 50
Requirements: Demon Slayer Magic
Type: Offensive
Element: Earth/Light
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustained
Effect: Unleashing an unarmed strike, Alisa produces Diamond blade from the chosen limb, up to 2 Meters in length. It extends from that limb and remains attached to it unless actively throw, working like any C-rank weapon. When thrown, its trajectory can be controlled via gestures. It shatters upon dealing or receiving C-rank damage.


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◆ B-RANK SPELLS ◆





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Name: Crystal Demon's Splitting Shell (晶魔の裂甲, Shōma no Rekkō)
Rank: B
Mana Cost: 100
Requirements: Demon Slayer Magic
Type: Defensive
Element: Earth/Light
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustained
Effect: By opening her palm, Alisa erects a wedge shaped crystal wall up to 4m wide, anywhere within 15m. The smooth crystalline surface works as a one way mirror: The shaded inside of the wedge is transparent, while the outer side is reflective. It can block up to A-rank damage.

Alisa Sheet RorANRK

Name: Radiant flight
Rank: B
Mana Cost: 100
Requirements: Demon Slayer Magic
Type: Defensive
Element: Earth/Light
Range: Self
Cooldown: 3 Posts
Duration: Sustained
Effect: Alisa taps her foot and creates a pair of crystalline wings that let her fly up to 5 meters. It uses light crystal to facilitate flight, and by shifting the crystal around she keeps her direction steady. These body parts are attached to her body and can be controlled like any limb, but lack the weight to attack enemies. It can be regrown and be kept functional so long as she has enough magic power.

Alisa Sheet RorANRK

Name: Stalagmite
Rank: B
Mana Cost: 100
Requirements: Demon Slayer Magic
Type: Offensive
Element: Earth/Light
Range: 15 meters
Cooldown: 3 Posts
Duration: Instant
Effect: By flicking her wrist, Alisa conjures a cluster of crystal spikes up to 4m wide and 4m tall, anywhere within 15 meters, which rise up from a magic seal to strike targets within range. When Alisa herself is inside the targeted area, the spell will instead erupt from her body like a hedgehog, which could hold her in place if it reaches the ground. She has some control over the shape and hardness of the spikes, allowing the spell to deal B-rank damage.


Alisa Sheet RorANRK


◆ A-RANK SPELLS ◆




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Name: Crystal Demon's Rage (晶魔の激昂, Shōma no Gekikō)
Rank: A
Mana Cost: 200
Requirements: Crystal Demon Slayer Magic
Type: Offensive
Element: Earth/Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Alisa casts this spell by opening her mouth, producing a magic circle. When cast, the circle shoots forth a cone shaped, whirling vortex of sharp crystalline fragments that spreads out up to eight meters wide at peak range. The high impact can easily push people back along the direction of the spin while they take damage. If she has others rocks in this spells trajectory, they will be sucked and rolled along the vortex. It deals A-rank damage.

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Name: Crystal Demon's Stone Storm (晶魔の嵐石, Shōma no Ranseki)
Rank: A
Mana Cost: 200
Requirements: Crystal Demon Slayer Magic
Type: Offensive
Element: Earth/Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Alisa opens her palm and produces an crystalline explosion from a focal point within twenty meters, shooting sharp adamantine fragments in every direction up to an eight meter diameter, knocking people back one meter with concussive force and dealing A-rank damage. A wide magic seal marks the targeted area as the explosion occurs. Upon reaching max distance, the crystals whirl around, encompassing the whole area. If Alisa's focal point is herself, the spell will instead erupt from a crystalline shell around herself which shatters to produce the explosion, leaving only a safe area immediately around her body, preventing Alisa from getting torn up by her own attack.

Alisa Sheet RorANRK

Name: Aegis Adamant
Rank: A
Mana Cost: 200
Requirements: Crystal Demon Slayer Magic
Type: Defensive
Element: Earth/Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: By opening her palm, Alisa creates a colossal diamond shield up to eight meters tall and wide. After the initial usage, the bulk of the shield shatters until only a portable 1,5m tall, 1m wide version remains, that can be wielded normally. It can block up to S-rank damage.

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Name: Geomancy
Rank: A
Mana Cost: 200
Requirements: Crystal Demon Slayer Magic
Type: Supplementary
Element: Earth/Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: By tapping her heel, Alisa covers the topmost layer of her skin and clothes with a crystalline layer, which lets her use the crystal's hypersensitivity to sound as a basic sixth sense. To the user, it feels like something between hearing and touch, letting them use their whole body feel the world around them and track foes via sound. Opponents further away from the user are harder to track. Alisa can regulate the sensitivity of this spell, allowing her to fight normally even in loud environments.

Alisa Sheet RorANRK


◆ S-RANK SPELLS ◆




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Name: Vajradehā (वज्रदेहा)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Offensive
Element: Earth/Light
Range: 25 Meters
Cooldown: 5 Posts
Duration: Sustain
Effect: Extending a grabbing fist, Alisa produces a magic seal around it, adopting an adamntine form over her body, clothes, and weapons. The transformation marks the activation of the spell, but to actually use it, she must target a focus point touching her or her spells, within 25m. From this focal point, she projects her petrifying touch as S-rank damage. Alisa can exercise some control over what it petrifies, allowing her to grab things without automatically destroying them. If damage is not dealt in the initial turn, it can be sustained, but goes on cooldown after dealing S-rank damage

Alisa Sheet RorANRK

Name: Vajrasāra (वज्रसार)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Defensive
Element: Earth/Light
Range: Self
Cooldown: 5 Posts
Duration: Sustain
Effect: The defensive twin spell to Vajradehā, where Alisa raises an arm in a block. A magic circle appears over the guarding arm and covers her body with a hardened adamantine layer of S-rank armor. Regardless of the armor's appearance, Alisa's skin and outfit underneath are also hardened with the same properties of the armor, leaving no openings. It must be destroyed by 2S-rank damage or higher.

Alisa Sheet RorANRK

Name: Vajrahasta (वज्रहस्त)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Offensive
Element: Earth/Light
Range: 25 Meters
Cooldown: 5 Posts
Duration: Sustain
Effect: By thrusting or swiping her hand in the chosen direction, Alisa produces a diamond blade stretching from her arm, which can swung or fired up to 25 meters away. When it hits a target, reaches max range, or simply when she wills it, the blade will release a pulse of magic up that spreads up to 16 meters large capable of covering the entire area and deal crystallizing damage to anything inside. Being struck by the pulse or the blade deals S-rank damage, but surviving enemies are not rooted in place by the crystallization.

Alisa Sheet RorANRK

Name: Vajrakālikā (वज्रकालिका)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Defensive
Element: Earth/Light
Range: Self
Cooldown: 5 Posts
Duration: Sustain
Effect: Alisa taps her foot and coats herself with a hardened layer of nigh impenetrable diamond, making it appear as though her whole body has turned to pure white crystal. It applies over Alisa's skin and equipment, protecting her completely until destroyed by 2S-rank damage.


Alisa Sheet RorANRK



Last edited by Alisa on Sun Mar 22, 2020 12:39 am; edited 96 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#3Alisa 

Alisa Sheet Empty Thu Sep 28, 2017 2:10 pm

Alisa





◆ WEAPON ◆




Alisa Sheet RorANRK

Alisa Sheet NP4RmJ7

Name: Yoru
Slot: Weapon
Type: Sword
Class: Unique
Element: Arcane
Damage: Base Strength +90
Durability: 2x S-rank

DETAILS:
Hilt: 50 cm
Blade: 200 cm
Handling: 2 Hand
Description: Yoru is an ornately decorated and very long blade. On the hilt of this blade is a cross guard, though the bars between the blade and the hilt are much longer than average. The blade itself is pitch-black with a very strong sheen, a single-edged long sword with a slight curve at the end of the blade. Overall, Yoru looks like a large black cross.

DRAWBACK:
Speed: -30

ABILITIES:
Mihawk: Yoru does more damage versus Vampires, Werewolves, Liches, Daemons, and Demons. When Yoru causes physical damage to one of these races, its damage is considered 80 points higher, meaning that instead of +90 it acts as a +170.

Alisa Sheet RorANRK


◆ ARMOR ◆




Alisa Sheet RorANRK

Alisa Sheet TZAOtIG

Name: Elder Hunter's Coat
Slot: Armor
Type: Coat
Class: Legendary
Element: None
Durability: 2x S-rank

DETAILS:
Weight: Medium
Description: Passed on from one great Hunter to another, this enchanted leather armour has been around ever since the day humans began their fight against the dark races. The armour is designed and enchanted for the sole purpose of hunting the dark races, and therefore it tremendously increases the capabilities of the wearer when fighting against one.

BONUS:
Strength: +30
Speed: +30

ABILITIES:
Trackless: The wearer cannot be tracked by Lycan's Predator Smell or Night Sight, Vampyre's Vampiric Eyes, or Lich's Darkvision.
Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +50 in Strength and Speed.
Hunter's Instinct: The wearer receives a 20% mana cost reduction when casting spells associated with Hunter-specific weapons.

Alisa Sheet RorANRK


◆ HEAD ◆




Alisa Sheet RorANRK



Name: Jaeger's Visor
Slot: Helm
Type: Visor
Class: Legendary
Element: None
Durability: 2x S-rank

DETAILS:
Weight: Medium
Description:  A dark, smooth metallic visor with a thin opening across the middle. The opening glows softly when worn over one's eyes. Despite its the thin opening simily limiting the wearer's field of vision, powerful enchantments in the item allow for clear, unimpeded sight. When not in use, the visor can be easily pushed up and worn across the user's forehead.

Lore: Forged for a Grand Hunter of old, Jaeger's Visor can only be worn by Hunters, as it has many times in the past, carrying powerful magical enchantments to benefit its wearer and protect their head. Jaeger was renowned for his legendary prowess in combat, skilled enough to always be one step ahead of ambushers.

Though his visor merely contributed to this ability, it grew stronger with every succeeding hunter who wore it: While intact, it endows the wearer with the combat awareness of all the Grand Hunters who previously wore it, allowing one to clearly see their surroundings with the keen insight needed to fight sneaky, subtle creatures of the night, regardless of environment or visibility.

ABILITIES:
Hunter's Gaze: The Jaeger's Visor invokes the ability God of War's Insight of the Weapon Mastery but a lesser version. This ability is like God of War's Insight unlocking a passive ability in the user which allows them to generate a 3D mapping of their surroundings in their head. It covers a 15-meter radius around them meaning they can see everything around them within 15 meters.
Hunter Synergy: The user gains an additional +15 to their strength and speed for every piece of equipment specifically worn by hunters.

Alisa Sheet RorANRK


◆ EARRINGS ◆




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Alisa Sheet NaBJd2h

Name: Vhair Earrings
Slot: Earrings
Type: Earrings
Class: Unique
Element: None
Durability: Indestructible

DETAILS:
Description: They appear to be strange earrings but they have been enchanted.

BONUS:
Speed: +40

Alisa Sheet RorANRK


◆ NECKLACE ◆




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Alisa Sheet ZZh2LQZ

Name: Millenium Puzzle
Slot: Necklace
Type: Necklace
Class: Legendary
Element: None
Durability: Indestructible

DETAILS:
Description: The Millennium Puzzle resembles an upside-down pyramid with an eye on the front. It has a ring on top, allowing it to be worn around the owner's neck. It heightens its owner's chance of success.

PERKS:
The user may roll twice per day for the Fortune Wheel. Both rolls count, meaning the user can obtain two rewards.
The user may roll one more extra time on the Victory Road for each roll they acquired via quests.
The user may roll one more time in case they are not satisfied with their first roll in their Dice Game. The last number rolled on the second roll counts, but not the best roll.
The user may roll one more time in case they are not satisfied with their first roll on any IC-related dice rolls. The last number rolled on the second roll counts, but not the best roll.

Alisa Sheet RorANRK


◆ RING ◆




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Alisa Sheet LbgBj1t

Name: Gheed's Greed Ring
Slot: Ring
Type: Ring
Class: Unique
Element: None
Durability: 1x S-rank

DETAILS:
Description: A ring which belonged to the merchant Gheed. With his cunning moves he managed to raise his wealth throughout his life. Born as a peasant without a penny to his name, but died as a merchant who owned an entire city and its trade routes.

PERKS:
The user receives 20% more jewels whenever they complete a Good or Bad quest.

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◆ RELIC ◆




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Name: Vaulting Boots
Slot: Relic
Type: Boots
Class: Unique
Element: Fire
Durability: 1x S-Rank

DETAILS:
Description: A pair of boots with a nifty enchantment. The boots emit small harmless blasts whenever the wearer jumps.

SPELLS:
Name: Return
Rank: D
Mana Cost: 25
Requirements: Vaulting Boots
Type: Supplementary
Element: Fire
Range: 2 Meters
Cooldown: 0 Post
Duration: Instant
Effect: When the user is in mid air, they can supply mana to their boots to create a small blast under their feet that knocks them 2 meters in the opposite direction of the blast. This can be used to jump higher, change direction of motion when in mid air, or even stop a fatal fall when used at the right moment.

Alisa Sheet RorANRK



◆ CAPE ◆




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Alisa Sheet ZekYNjy

Name: Dhivir's Thunderous Stride
Slot: Cape
Type: Cape
Class: Legendary
Element: Lightning
Durability: Indestructible

DETAILS:
Description: Feeding on the mana of its wearer, the cape stores a certain amount of mana which it can later expel at once. It almost appears as if the wearer is teleporting when expelling the mana, but instead they are almost nearly instantly launched elsewhere from their previous position. Depending on the amount of mana expelled, a loud sound may be heard which can deafen others.

SPELLS:
Name: Dhivir's Thunderous Movement
Rank: -
Mana Cost: 100-500
Requirements: Dhivir's Thunderous Stride
Type: Supplementary
Element: Lightning
Range: 10-50M
Cooldown: 10M (1), 20M (2), 30M (3), 40M (4), 50M (5)
Duration: Instant
Effect: Dhivir's Thunderous Stride collects mana from the user passively to unleash it all at once allowing the user to burst into a direction. Since it happens nearly instantaneous it might appear as teleportation, but this is not the case. The user simply bursts into a different direction. It costs 100 mana per 10 meters, up to a maximum of 50 meters. The cooldown varies depending on the distance. It should be noted that this move is for defensive purposes. It is therefore not allowed to hold onto a weapon and burst into the direction of a target. Furthermore, the burst takes a small toll on the user's body causing their muscles to contract for a second and taking away their ability to cast a spell for three seconds after bursting.


Name: Dhivir's Thunderous Sound
Rank: -
Mana Cost: 100-500
Requirements: Dhivir's Thunderous Stride
Type: Supplementary
Element: Lightning
Range: Self
Cooldown: -
Duration: Instant, 3 Posts Deafened
Effect: Upon using Dhivir's Thunderous Movement, the user may decide to use Dhivir's Thunderous Sound at the same time. This move can only be used in combination with the previous move. The user can thus decide if they want to arrive with the sound of a deafening thunderclap. Everyone caught within the range of the spell is deafened for three posts. The range is AoE and varies based on the amount of mana poured into the spell:

  • 100 Mana: 3 Meter Radius
  • 200 Mana: 5 Meter Radius
  • 300 Mana: 7 Meter Radius
  • 400 Mana: 10 Meter Radius
  • 500 Mana: 20 Meter Radius


Alisa Sheet RorANRK




Last edited by Alisa on Sun Mar 22, 2020 5:08 pm; edited 27 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#4Alisa 

Alisa Sheet Empty Wed Jan 03, 2018 8:54 pm

Alisa



◆ ONGOING TOPICS ◆





◆ COMPLETED TOPICS ◆




Alisa Sheet RorANRK
◆ X784 - Prodigal Daughter ◆
Alisa Sheet RorANRK

Back In The Capital | Finn | 12 posts
Quiet Sculpting | Kuriana | 10 posts
Don't Judge A Book By It's Cover | Kuriana | 4 posts
Make A Wish | Assama | 14 posts
Republican Marches... | Maarschalk | 7 posts
The Pen Is Mightier | Bianca | 5 posts
Quiet Swimming Day | Niealia | 9 posts
Super Best Friends | Blue Pegasus | 3 posts
8-bit Adventures | Areissa | 8 posts

Alisa Sheet RorANRK
◆ X785 - Unseen Nemesis ◆
Alisa Sheet RorANRK

Yet Another Beginning | Evangeline | Litwick | 4 posts
Back In Town | Snowflake | Litwick | 6 posts
High Hopes | Marina | 17 posts
Keep Talking | Finn
Walk in the park | Odin
Satisfaction | Marina
Comfortably numb | Tiên
Us and them | Marina
Fearless | Marina
In the dark of night | Anton
Small advice | Arisa
Adventure: Unknown caves | Arisa
Wish you were here | Blue Pegasus
So many people | Yasuki
Café del Mar | Bianca
Sous la Lune | Xandra
A day at the beach | Yumi
Little wing | Xandra
Just a taste | Baron
The Duo Slumbering | Arisa
In the Bar | Zane
Scary Nights | Liana
Ruins | Hyoen
Black Sun Rising | Part I | Arisa
Purity | Xandra
Forbidden Fruit | Esperia
Young and Beautiful | Alice
Sonder | Snowflake
Grass was greener | Liana

Alisa Sheet RorANRK
◆ X786 - Dark King ◆
Alisa Sheet RorANRK

Crossing Swords | Raion
Time to d-d-d-duel! | Kaiba | Litwick
Seeking Power | Kaiba | Litwick
Chocolate Goodness |  Baron | Litwick
Just a young gun | Akira | Litwick
The Schemes of a Demon Lord | Esperia | Lampent
Reunion | Alice | Lampent
Requiem | Akira | Lampent
Black Sun Rising [PtII] | Baron
Viva La Vida | Xandra
Over the Melody | Agnes
Different type of training | Esperia
Out there in the cold | Liana
What's this | Hyoen | Lampent
Splashing Around | Alice | Lampent
Preparing for festivities | Esperia | Lumen
Follow me down to the river | Alice
Young the Restless | Arisa
Night Light | Liana
Pub Life | Teiho
Wearing the inside out | Esperia | Lampent
The Golden Wedding | Alice | Kon | Others
Primrose | Snowflake
What happens in the bachelorette party | Alice

Alisa Sheet RorANRK
◆ X787 - Dark Slayer ◆
Alisa Sheet RorANRK

Things lost and things gained | Esperia | 13 Posts
Cold as Ice | Akira | 8 Posts
Down by the water | Baron | 6 posts
Brothers in Arms | Kailette
Turn the page | Wings of Pegasi
Paint it Black | Daiko
La Grange | Judina
The God Descends | Finn
Let the Sunshine in | Sofia | 34 posts
Rainy Day | Kerii
Country roads, take me home [Alisa plot: Prelude] | Sofia | 20 posts
Calm before the storm | Sofia
A Sultry Meeting | Zoey
Eye of the tiger | Manzo
A word is made a word is kept | Judina
Is there anybody out there? | Ace
Sea of Serenity | Sofia
Cherish the day | Sofia
Spooky Scary Love | Sofia

Alisa Sheet RorANRK
◆ X788 - Interlude ◆

Alisa Sheet RorANRK

Danger Zone | Manzo



Alisa Sheet RorANRK
◆ X789 - White Empress ◆
Alisa Sheet RorANRK

Cooking Time | Blue Pegasus
Oooh suddenly in Worth Woodsea| Mysterious Merchant
First Impressions | Blue Pegasus
Dip in the pool | Revana
The shape of Fire cannot swim | Daiko
Dress nice, play nice | Raymus
Second Chances | Ellie
New Sights | Manzo
Pact of Perfection | Kaiser | Sofia
Just a thought | Jan Ren
The newest member joins | Crissandra
The weight of Leadership | Kenzo
Soak your troubles away | Liana
Close Encounters | Faris
Heat Haze | Tiên
1v1 me bro | Sofia
Bikinis n Hawaiian T-shirts | Noel
Lovers Tarot | Kurisa

Alisa Sheet RorANRK
◆ X790 - Dragon Age ◆
Alisa Sheet RorANRK

No Money | Zane


Social total: 755 posts (as of 30/12/2018)

Alisa Sheet RorANRK


◆ TRAVEL THREADS ◆





◆ TRAINING THREADS ◆





◆ COMBAT THREADS ◆





◆ CONQUEST THREADS ◆





◆ EVENT THREADS ◆




Alisa Sheet RorANRK

Operation: Grace [Vs Odin] [Novice Fight 2 - W]
Pegasus Beach: Bikini contest
Pegasus Beach: Shoulder wars
Pegasus Beach: Treasure Hunt
Pegasus Beach: Sand Sculpting
Pegasus Beach: Beach Bucket Race
Pegasus Beach: Fishing contest
Restless Souls: Titanic
Restless Souls: Karma's a Witch
Restless Souls: Voodoo Dolls
Restless Souls: Blonde Ambition
Undead Amusement: Eye guess
Undead Amusement: Last Supper
Undead Amusement: Ogre Smash
Undead Amusement: Painful Pinball
Undead Amusement: Whack-a-What
Undead Amusement: Skyhead Slinger
Undead Amusement: Slime Slaughterfest
Undead Amusement: Skeleton Ringalings
Undead Amusement: Spoopy Questions
Undead Amusement: Bloody Bob
Restless Souls: Black Widow
Bohemian Rhapshody
Central Fishing Contest
Halloween: Tarot Card Reading
Christmas: Jolly old St Nicholas
New Year Grand Ball: Main
New Year Grand Ball: Midnight Magic

Grand Magic Games: Alisa Vollan vs Venus Rosé
Easter Time: The Easter bunny
Myras: Introduction
Myras: Swindler's Specification - Briefing (Sofia)
Myras: Swindler's Specification - Debrief (Sofia)
Myras: Silent Merchant - Briefing (Daiko)
Myras: Silent Merchant - Debrief (Daiko)
Myras: Wounded Guard

Survivor Day 1 - Search
Survivor Day 1 - First Game
Survivor Day 2 - Item Search
Survivor Day 2 - Second Game
Survivor Day 3 - Food Search
Survivor Day 3 - Third Game
Survivor Day 4 - Hawks: Arrival
Survivor Day 4 - Item Search
Survivor Day 4 - Fourth Game
Survivor Day 5 - Helluva hangover
Survivor Day 5 - Fifth Game
Survivor Day 7 - The end is near
Survivor Day 7 - Seventh Game
Survivor Day 8 - Just to Suffer
Survivor Day 8 - Eight Game
Survivor Day 9 - Ninth Game
Survivor Day 10 - Tenth Game

Zagan's Dungeon: Floor of the Vile Minotaurs
Zagan's Dungeon: The return of the Dragons

Myras: Bhuttan Morilech, the Wild Beast | Sofia | Daiko

Pegasus Summer Fest - Phase 1: Revitalization
Pegasus Summer Fest - Phase 1: Flowers and Mimosas
Pegasus Summer Fest - Phase 1: Try on Haul

Pegasus Summer Fest - Phase 2: Into the Blue
Pegasus Summer Fest - Phase 2: In Deep

The Sweetest Form of Revenge | Sofia

Alisa Sheet RorANRK



◆ RAID THREADS ◆






Last edited by Alisa on Sun Apr 11, 2021 8:54 pm; edited 126 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#5Alisa 

Alisa Sheet Empty Wed Jan 03, 2018 8:56 pm

Alisa



◆ D-RANK QUESTS COMPLETED ◆




Alisa Sheet RorANRK

CROCUS
Conman Coward | Solo | Litwick [VR x1 + Ring x1]
Find my Sword | Solo | Litwick [VR x1 + Ring x1]
Lets get Physical | Solo | Litwick [VR x1 + Ring x1]
Translate the Note | Solo | Litwick [VR x1 + Ring x1]
Flip em | Solo | Litwick [VR x1 + Ring x1]

Alisa Sheet RorANRK

HARGEON
Beach Gym | Solo [VR x1]
Basic duties | Solo [VR x1]
Checkmate | Solo [VR x1]
Mermaid Picture | Evangeline | Litwick [VR x1]
Sign me up | Solo [VR x1]
Test the waters | Evangeline [VR x1]
Feed the fish | Evangeline [VR x1]
Temporary Aquarist | Evangeline [VR x1]
Magical bait | Solo [VR x1]
Noble reconstruction | Solo [VR x1]

Alisa Sheet RorANRK

MARIGOLD
Oh Deer | Solo [VR x1]

Alisa Sheet RorANRK

MAGNOLIA
Eyes wide open | Marina [VR x1]
Eyes wider open | Marina [VR x1]
Community Outreach | Litwick [VR x1]

Alisa Sheet RorANRK

ERA
What it's all about | Solo [VR x1]
Troublesome transactions | Solo | Litwick [VR x1]

Alisa Sheet RorANRK

ORCHIDIA
Granny Sitting | Solo [VR x1 + Ring x1]
Distraction | Solo [VR x1 + Ring x1]
Something Blue | Solo | Litwick [VR x1 + Ring x1]
Riverside Spirit | Solo | Litwick [VR x1 + Ring x1]
Train with me | Solo | Lampent [VR x1 + Ring x1]
Pizza Delivery | Wings of Pegasi | Lampent [VR x1 + Ring x1]
Welcoming Comittee | Solo | Lampent [VR x1 + Ring x1]
All in a day's work | Solo | Lampent [VR x1 + Ring x1]
Remove the Drunk | Solo | Lampent [VR x1 + Ring x1]
Reconciliation | Baron [VR x1 + Ring x1]
Mage and the Beanstalk | Baron [VR x1 + Ring x1]
Investigate the weed | Baron  [VR x1 + Ring x1]
Cleanup Crew | Baron [VR x1 + Ring x1]
Decorator | Baron [VR x1]

Alisa Sheet RorANRK

BASKA
Fantastic Fabrics | Arisa [VR x1 + Ring x1]
Golden Scissors | Arisa [VR x1 + Ring x1]
Medicare | Arisa [VR x1 + Ring x1]
Surgery | Arisa [VR x1 + Ring x1]

Alisa Sheet RorANRK


◆ C-RANK QUESTS COMPLETED ◆





◆ B-RANK QUESTS COMPLETED ◆




Alisa Sheet RorANRK

CROCUS
Attention to detail | Arisa [VR x3 + Ring x3]
Enchanting the Amulet | Arisa |
Lampent
[VR x1]

Alisa Sheet RorANRK

HARGEON
Glory to Hargeon town | Solo [VR x3 + Ring x3]

Alisa Sheet RorANRK

MAGNOLIA
Cavern Explorer | Marina | Liwick [VR x3]

Alisa Sheet RorANRK

ERA
Missing Child | Marina [VR x3]

Alisa Sheet RorANRK

ORCHIDIA
Miller time | Solo [VR x3 + Ring x3]

Alisa Sheet RorANRK

BASKA
Deadliest designer | Arisa [VR x3 + Ring x3]
Talk it out | Arisa [VR x3 + Ring x3]
Miracle Cure | Arisa [VR x3 + Ring x3]

Alisa Sheet RorANRK


◆ A-RANK QUESTS COMPLETED ◆




Alisa Sheet RorANRK

BASKA
Stop the Plague | Arisa [VR x4 + Ring x4]

Alisa Sheet RorANRK


◆ S-RANK QUESTS COMPLETED ◆





◆ STORYLINE QUESTS COMPLETED ◆




Alisa Sheet RorANRK

HEART OF DIAMOND - ASTERA
Into the Breach | Solo [VR x4 + Ring x4]
[Others coming soon]

Alisa Sheet RorANRK



Last edited by Alisa on Sun Apr 11, 2021 8:55 pm; edited 49 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#6Alisa 

Alisa Sheet Empty Wed Jan 03, 2018 8:58 pm

Alisa





◆ UNIQUE COMPANION - WILL O' WISP ◆




Alisa Sheet RorANRK



Name: Lumen
Race: Spirit
Gender: None
Type: Darkness
Health: 1x S-rank
Mana: 200
Height: 1'00" | 0.3 m
Weight: 6.8 lbs. | 3.1 kg
Personality: Lumen is a playful, mischievous spirit, always carrying herself with a cheerful, laid back vibe and a smile on her face. She has a tendency to wander off as her whims strike her, but is quite loyal to her friends, clinging to them whenever possible.
Physiology: This ghostly creature exists only a playful, translucent spectre, capable of possessing people and objects. Mostly friendly but whimsical, it will cling to people she finds interesting so long as they continue to interest it, to the point of helping people in combat. Keen and attentive, it will often alert its partner to danger, or outright possessing them to steer them away from it. When not possessing a host, they take the form of a shapeless glowing wisp, floating in space.

STATISTICS

Strength: 31
Endurance: 31
Speed: 31

PERKS  
Flight: The companion is capable of flight, and can cover up to one meters above the ground or match the height of their tethered partner.

SPELLS  

Name: Soul Bond
Rank: A
Mana Cost: 200
Requirements: None
Type: Supplementary
Element: Arcane
Range: 5 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Will O' Wisp may enter a target's body and bond with them adding the spirit's stats onto the target until the spell is broken. During this time the target will have a golden aura, the target may forcely eject the spirit for the same cost.

Name: Phase
Rank: S
Mana Cost: 500
Requirements: None
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 5 Posts
Duration: Sustain
Effect: Will O' Wisp may temporarily phase out of existence allowing physical damage to pass through them unaffected, magic damage still affects them. This affect carries over to whoever it is bonded to. Using this spell will also prevent them from using physical attacks.

Alisa Sheet RorANRK


◆ MOUNT - AERIAL SHIP ◆




Alisa Sheet RorANRK



Name: Serenita
Type: Aerial Ship
Description: A large flying ship capable of comfortably accomodating up to four people. A long, sleek hull helps it cut through the air and accelerate quickly, while lateral sails allow for swift aerial manouverability.


FEATS  
Travel: The user receives a 30% wordcount reduction on traveling when flying on their aerial ship.
Flight: Aerial ships do not travel on land, they fly towards locations. The user can travel freely on their aerial ship towards islands that are no further away than 2000 words (including the discount) without using a ship.
Crew: Should the user travel with multiple people (max. 3 other people) at the same time, they will all get the 30% discount on traveling while traveling on the aerial ship.

Alisa Sheet RorANRK




credit to Xandra for this lovely template~



Last edited by Alisa on Sun Mar 22, 2020 7:10 pm; edited 4 times in total




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!
#7Alisa 

Alisa Sheet Empty Mon Apr 09, 2018 9:52 pm

Alisa




◆ TIMESKIP 786-790◆




Alisa Sheet RorANRK
◆ X786 - ??? ◆
Alisa Sheet RorANRK

Training: Following the events in Crocus and the ensuing hunt for Black Sun, Alisa trained more intensely than ever before... Not only had Black Sun revealed itself, but she now considered the very King of Fiore an enemy to be killed, for ordering the death of her master. Such a stupendous goal when she hadn't even been able to defeat Zade, Alisa sought various opponents as an anonymous fighter... Yet none lived up to her standards. [Solo]

Alice's wedding: After helping plan her bachelorette party, Alisa had Alice's actual wedding to attend. She met plenty of unusual characters, some of whom she was sure might have tried to kill her at any other point. But this was a day for love, not war. [Alice/Xandra]

Alisa Sheet RorANRK
◆ X787 - ??? ◆
Alisa Sheet RorANRK


Girl's night out:[/color] So some guy throws a party promising sex, drugs and rock and roll.   [Arisa, Joan]

Greater Heights:[/color] Indeed, Alisa needed experience... Experience to use all the power she'd amassed, and make the most of it. But as she acquired that experience, she also learned of the myriad foes against whom her powered was comparatively meager. Thus, she needed a lot more of it, and secluded herself in a lone log cabin, high up in the mountains near Oak. At first she took only her student Liana, but though she also agreed to meet others for some training... [Liana, Esperia, Akira]

Alisa Sheet RorANRK
◆ X788 - ??? ◆
Alisa Sheet RorANRK

Even greater heights: ...But this initially small party soon became a crowd - far too big for her soon cramped log cabin - pushing the woman's hospitality to the limit sooner than her body. She remained immersed in her training session however, venting all of this increased tension into physical condition. Of course, Alisa was susceptible to bribery in the form of clothing and beauty products; and, of course, flattery... [Liana, Esperia, Akira, Hatsuharu, Esperia, Fiametta]

Sailing to Discovery: In her seclusion, Alisa spent far too long away from Xandra, yet no day went by without her mind wandering to the lightning mage. When the time finally came for them to meet again. The sculptress put her training on hold: After all this time, they'd both had enough time to ponder on their unusual, unique relationship, and simply sailing around the seas of Fiore turned into a far more memorable vacation Alisa could have ever conjured up on her own... [Xandra]

Alisa Sheet RorANRK








Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Alisa Sheet CyhFjWA

Main theme ~ Serious Fight!

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