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Konstantin Sokolov's Character Sheet

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Konstantin Sokolov's Character Sheet Empty on Wed Oct 19, 2016 4:45 pm

Kon






Name: Konstantin Sokolov

Age: 24 (5 August X763)

Gender: Male

Sexuality: Heterosexual

Ethnicity, Father: Boscosi

Ethnicity, Mother: Boscosi

Race: Nephilim

Class: Hunter
 
Profession: Pathfinder

Rank: S-rank
 
Guild: Lamia Scale
 
Relationship: Married

Tattoo: Black on the bicep of his right arm.

Face: Roy Mustang | Fullmetal Alchemist

Location: Astera town


LEGEND



RACIAL TRAITS


MAGIC & SPELLS


EQUIPMENT & COMPANION


FAMILY HISTORY & ESTATE


RELATIONSHIPS


APPEARANCE


PERSONALITY


HISTORY


TOPICS & REQUESTS




Last edited by Konstantin Sokolov on Tue Sep 10, 2019 10:46 am; edited 165 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Thu Feb 16, 2017 7:29 am

Kon



RACIAL TRAITS




  • Elemental Resistance: Nephilims receive Minor Resistance to Light.

  • Elemental Weakness: Nephilims receive Minor Weakness to Nature.

  • Fear: Nephilims strike fear into their enemies with their mere presence. All enemies within 25 meters from the Nephilim receive a 10% debuff to all their Attributes if they are the same rank as the Nephilim. This debuff is further increased by 10% per rank difference between the Nephilim and their enemies, if these enemies are lower ranked than the Nephilim. All those who are of higher rank than the Nephilim are not affected by Fear. Nephilims can choose to suppress this effect should they wish, in order to conceal their presence.

  • Angelic Growth: Nephilims receive 20% additional Experience when completing Good Quests.

  • Fallen: Nephilims will weaken the connection with their Grace if they are not good. This includes completing Bad Quests or generally doing bad deeds instead of embracing their Grace to help and save the good souls. Once their connection to the Grace is weakened, they lose their 'Angelic Growth' perk and the Nephilim Modes cost double the mana cost. - Cured.

Nephilim Mode

  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.

  • Name: Nephilim Unleashed
    Mana Cost: 5% of Total Base Mana
    Requirements: 200 RP Posts as Nephilim; At Least B-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 15 meters above ground. All the Attributes of the user are increased by 40% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.




Last edited by Konstantin Sokolov on Thu Aug 08, 2019 9:35 am; edited 55 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 9:30 am

Kon
MAGIC



Magic Name: Enhanced Heavenly Body Magic

Magic Element: Light, Fire

Magic Description: Heavenly Body Magic is a powerful form of Light Magic which enables the user to wield the properties of many astronomical objects, focused heavily within offensive, supplementary, and buffing capabilities. Utilizing astronomical objects such as meteors or the generation and manipulation of the energy of stars, the user can create powerful light blasts or beams of highly destructive power. Utilizing this power, reminiscent of starlight, the user is able to shroud themselves in magic, thereby enabling them to increase their speed significantly, as well as utilize advanced flight capabilities, enabling the user to fly at twice the height than that of what regular magic allows for.

Advantage: Supplementary-type flight spells have double the maximum height limit.

Enhancements: Double Elemental Enhancement - Fire.


D-Rank
Boost I

Name: Boost I
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Self-Buff (Speed)
Element: Light
Range: ~ meters
Cooldown: 1 Post
Duration: Instant
Effect: The user places their index and middle fingers on their forehead, creating a magic circle before immediately applying a D-Rank Spell Buff.

Boost II

Name: Boost II
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Self-Buff (Speed)
Element: Light
Range: ~ meters
Cooldown: 1 Post
Duration: Instant
Effect: The user places their index and middle fingers on their forehead, creating a magic circle before immediately applying a D-Rank Spell Buff.

Blitz

Name: Blitz
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user stomps one of their feet creating a light circle underneath his feet and at their range location, which allows him to dash within the range of 5 meters. the dash is according to the lunging speed.

Repel

Name: Repel
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user activates this spell by raising their hand at an opponent or object. A golden light will then push back everything in a specified area equivalent to a 1 meter diameter circle front of them at Lunge speed. Everything within that area is pushed backed from the user up to the spells range limit.


C-Rank
???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???


B-Rank
Short Teleportation

Name: Short Teleportation
Rank: B
Mana Cost: 100
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 20 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user places their index and middle fingers on their forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.

Cleansing Flames



Name: Cleansing Flames
Rank: B
Mana Cost: 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user draws back their arm towards them before clicking their fingers at a location or target to cast this spell, a magic circle will appear from below the location and at the user’s hand before a blast of fire 4 meters in diameter grows in mass at the focal point after the equivalent time to travel from the user to the location has past. This Blast then will coat those within the blast in flames applying B-Rank fire-based magical damage.

Ball of Fire



Name: Ball of Fire
Rank: B
Mana Cost: 100 + 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 15
Cooldown: 3 Posts
Duration: Sustain
Effect: The user clenches their hand into a claw to cast this spell before pulling their arm back into them, a magic circle will appear at the user’s hand until ball of flames grows from his palm up to 1 meter in diameter though can be flexibly changed to any size between that and 0.25 meters. This ball can then be “thrown” at the target where upon hitting the target it will explode into a ball of fire that’s 4 meters in diameter. This ball can be manipulated at the user’s discretion for twice the mana cost by directing the ball through hand motions.

Hands of Fury

Name: Hands of Fury
Rank: B
Mana Cost: 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: N/A
Cooldown: 3 Posts
Duration: Sustain
Effect: The user clenches their fist before drawing them up in front of themselves to cast this spell, a magic circle will briefly appear at the user’s hands before waves of fire 0.5 meter in diameter grow from his palms coating them leaving the user unharmed. Upon being struck by either of the affected hands the target will receive B-Rank fire-based Magic Damage, these fires will then disperse otherwise the spell will be sustained at the user's discretion.


A-Rank
Black Hole

Name: Black Hole
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Defensive
Element: Light
Range: 5 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user places their hand in front of them and creates a Black Hole with a diameter of 5 meters. This Black Hole absorbs incoming spells after which it closes. Either the user can close it instantly after absorbing spells in the same post, or the spell is forcefully shut down after it has absorbed its maximum defensive power. Because it is a Light-type spell, Nature-type spells will of course cause it to shutdown quicker due to their overpowering nature.

White Hole

Name: White Hole
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Offensive
Element: Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user places their hand in front of them and creates a White Hole with a diameter of 5 meters. This White Hole shoots out the spells which had been absorbed by the Black Hole at the target. While it is a Light-type A-rank spell, the damage sent out by this spell can be varied based on what had been absorbed by the Black Hole; i.e., even multiple types of elements is possible. Also, since the Black Hole is a Defensive-type spell, it could absorb more than just A-rank, increasing the White Hole's damage potential to beyond A-rank.

Long Teleportation

Name: Long Teleportation
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 30 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.

Purifying Flames



Name: Purifying Flames
Rank: A
Mana Cost: 200
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user draws back their arm towards them before clicking their fingers at a location or target to cast this spell, a magic circle will appear from below the location and at the user’s hand before a blast of fire 8 meters in diameter grows in mass at the focal point after the equivalent time to travel from the user to the location has past. This Blast then will coat those within the blast in flames applying A-Rank fire-based magical damage.


S-Rank
Instant Transmission

Name: Instant Transmission
Rank: S
Mana Cost: 500
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 600 Words Travel Topic
Cooldown: 2 Weeks
Duration: Instant
Effect: The user places their index and middle fingers on the forehead. They then teleport to a location which they can access and is not further away than 600 words of traveling from their current location. When using Instant Transmission the reductions for traveling are not applied to the 600 words. The user must use this spell in a topic. At the cost of 600 more mana, they may bring one extra person with them if they touch them with their other hand for at least 5 seconds. If the user or the other person still has ongoing topics in the other location (socials, quests), they may still roleplay in them to conclude them but they may no longer create new topics in the previous location since from this moment on they're considered to be in the new location they've teleported to. The user and the other person may start traveling and even create new topics to roleplay in at the new location as long as it doesn't exceed their maximum topic limit.

Blur

Name: Blur
Rank: S
Mana Cost: 400
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: ~
Cooldown: 5 Posts
Duration: Sustain
Effect: The user places their index and middle fingers on the forehead. They then turn completely invisible to the naked eye along with any object they possess. While this spell is being cast a magic seal will appear underneath the user before immediately thereafter disappearing. The user is coated in a shimmering light that bends like light making it impossible for others to see them without modifiers.

??? [Locked]

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

??? [Locked]

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???



Last edited by Konstantin Sokolov on Tue Sep 10, 2019 4:47 pm; edited 65 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 10:09 am

Kon


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.



Last edited by Konstantin Sokolov on Fri Jun 07, 2019 9:19 am; edited 51 times in total



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Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 7:11 pm

Kon

 

Family Seal
 

   



 

Family History
 


The Соколов otherwise known as Sokolov Family were once a proud and rich family that stretches back through dozens of generations in the Myra town province residing there since it’s conception acting as merchants for the land, first arriving there as a survivors of a plague that had killed a majority of the small town they had originated from.

They eventually went into darker roots mix business affairs with those of magic nature as well as doing under the table deals with raider leaders to have them attack other merchants caravans while leaving theirs alone. The family’s influence was one of the reasons that the town expanded into what it is today with multiple sectors for the different classes to reside and was highly praised by the leaders during the peak of their power being able to sway the decisions of the leaders for the better.

The family finally began its decline during the revolt unintentionally caused by the class segregation, and later the supreme leader coming to power taking away most of their riches held in their warehouses and trading duties under the umbrella of the town controlled services, with it turning from a well known and feared name to a name only mentioned in the dark corners of inns by those against the man.

Since the death of Boris Sokolov and Robert Sokolov becoming the head of the family it's ties have grown further entrenched with those in dark guild, as Robert similar to his brothers joined a magical affiliation after he acquired his own form of magic just as the rest of the brothers had.

 

Estate
 


   


Sokolov Manor


Recently Konstantin has gained the deed to a manor in the humble town of Orchidia. Not much is known about the previous owner only that they were in some way associated with Grimoire Heart. The Sokolov Manor is not that much different from most manors in the area. There is a ballroom, dining rooms, lots of guest rooms and square with a fountain outside. He hopes to make the manor not just a house but overall a home for himself and his partner Alice.



Last edited by Kon on Thu Sep 28, 2017 1:26 pm; edited 4 times in total



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Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:00 pm

Kon


Partner


NAME: Alice
RANK: S-RANK
ASSOCIATION: Wife
MAGIC: Solar Magic
MANA: 3,485
STRENGTH: 125
SPEED: 63
ENDURANCE: 82
INTELLIGENCE: 84

Family



NAME: ALEKSANDR SOKOLOV
RANK: B-RANK
ASSOCIATION: Brother
MAGIC: NIL
MANA: 1260
STRENGTH: 10
SPEED: 23
ENDURANCE: 8
INTELLIGENCE: 8

NAME: LeeAnn Nakamura
RANK: B-RANK
ASSOCIATION: Cousin
MAGIC: ???
MANA: ???
STRENGTH: ?
SPEED: ?
ENDURANCE: ?
INTELLIGENCE: ?

NAME: Arisa
RANK: S-RANK
ASSOCIATION: Cousin
MAGIC: Light Magic
MANA: 3,450
STRENGTH: 58
SPEED: 35
ENDURANCE: 30
INTELLIGENCE: 106

Friends and Allies



NAME: Holy Knights
RANK: Mixed
ASSOCIATION: Allied faction
MAGIC: Mixed


NAME: Midas
RANK: ?-RANK
ASSOCIATION: Supervisor
MAGIC: ???

Acquaintances



NAME: Kyam
RANK: ?-RANK
ASSOCIATION: ???
MAGIC: Fire + Wind
MANA: 500
STRENGTH: 11
SPEED: 20
CONSTITUTION: 11
ENDURANCE: 15
INTELLIGENCE: 11

Enemies



NAME: Vampyre
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???


NAME: Demons
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???


NAME: Lycan
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???


NAME: Liches
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???



Last edited by Konstantin Sokolov on Wed Jan 09, 2019 10:43 pm; edited 17 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:11 pm

Kon


APPEARANCE


Height: 198 Centimeters | 6"6' feet

Weight: 84 Kilograms | 184 lb

Hair: He has thick, coarse, unkempt and most significantly the same black as his single eye; This hair flows down the sides of his face with his fringe falling down casually upon his face or drawn back during formal events.

Eyes: His right eye is pure black while an artificial golden eye occupies Kon’s left eye socket; This prosthesis gives him enhanced visual acuity enabling him to reveal details that few can see naturally.

Overall: Konstantin’s complexion has a pale skin tone while having an eerie glow from the grace that he has received. This blessing affected influenced his body becoming equally otherworldly in features.

His working attire consists of a simple white button-up shirt and a pair of navy blue pants while he dons black dress shoes polished each morning. Over these garments, he wears a matching navy blue military jacket with Golden military trimmings. Prior to beginning a mission or during an encounter with an opponent Konstantin will don white dress gloves with matching red draconic decal.

While off-duty his military attire is replaced with still rather formal clothing typically tailored suits. These suits will commonly be more humble earthy browns for regular wear when out and about while blacks three-piece suits are worn for events requiring finer wear.

During the cold periods of the year or while travelling, he will wear a long, black overcoat over the rest of his attire alongside his white dress gloves. Always wanting to retain information he has gleaned from his encounters with his new eye, Kon has started to keep within his coat a nondescript book containing all the information of those he's encountered whom he deemed worthy of note at the time.

Extra: When his replacement eye is not placed, he will don a black eyepatch covering the left side of his face. With the loss of his right arm, Konstantin has been forced to make alterations to his attire, folding up the sleeves of his clothing for the now absent limb.
     



Last edited by Konstantin Sokolov on Wed Sep 11, 2019 10:50 am; edited 37 times in total



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Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

PERSONALITY



Konstantin is an organised, orderly and most importantly divisive individual. Rising at dawn to paint or practise an instrument during the early hours of the morning before beginning his assigned duties. Through torture and memory manipulation at the hand of the Midnight Cult, Konstantin has become jaded, even heartless individual. Lacking both traditional inhibitions and the emotional ties to his past allows him to embrace the brutal, harsh side of himself.

His views towards other races are controversial with him being intolerant of the most accepted non-human races and homicidal to those that hide in the dark. He founds all non-human races as being unclean needing to be purged only restraining himself with such actions looking poorly when brought into focus. Even Half-humans are only partially accepted still finding them tainted and not equal to humans, let alone Nephilims.

Because of these views, it is hard for the man to form deep relationships with a moderate portion of the population; Losing his memories has also destroyed all previous bonds leaving him isolated. While he has a strong distaste towards a people of a different race, he can remain clear-headed and capable of displaying even empathy towards others when interacting with them.

Due to his sheer awareness in his abilities as a mage, he is incredibly self-confident in them and prefers to work independently. He is very calculating, Often he will hang back from the fights and support his allies or just examine the surroundings of his target planning out different strategies. His choice to remain in the background stems from his ability to hit targets from afar. His methods of combat allow him to minimize the casualties of innocent citizens and his comrades.

Konstantin does not find great pleasure in violence simply finding it simply as a means to an end, merely encouraging the idea of doing needs to be done. Lacking the restrains that many are tied behind, He performs actions that few would be willing to do voluntarily; Torture, manipulation are all acts that he partakes in, all undertaken with the utmost care to ensure discretion as to avoid any repercussions from society.

Traces of memories return to the magician during periods of respite in particular when dreaming or encountering individuals who previously knew him; This leaves him inconsolable and often causes him to lash out in the hopes to protect himself. Hoping to find a balance in the violent and cruel reality that Konstantin resides in; he hones his artistic and musical abilities allowing him to focus on the peace and tranquillity this world has to offer.  Doing these activities allows him to recenter himself both before and after a massive conflict.

LIKES & DISLIKES,



Likes:


  • Music & Art: Since losing the strong relationships that Kon had formed in the recent years in particular with his closest friend and life-partner Adelaide Sokolov, he has begun to focus his separate time on developing his artistic and musical talents. Painting watercolours with local flora and fauna as his inspirations while making oil paintings of his comrades and even himself or spending his time practising various musical instruments including piano, violin and flute.

  • Purging the unworthy and unclean: While he isn’t a sadist in that he relishes in committing acts of violence, he still takes pleasure in knowing that he is removing those he believes are not worthy or have been corrupted. Whether it’s by the influence of the lesser evils of Vampirism or Lycanthropy or by far greater threat of demonic corruption.

  • Fine Dining: Falling back onto his long-forgotten roots of the upper class, Konstantin thrives when eating food made from master chefs while hastily made food and camping rations sicken him unless cooked with the same prowess. Food of poorer quality is only accepted by the man when given as the only option, as a gift or during critical times such as while travelling to a mission.


Dislikes:


  • Other Races: Konstantin holds a strong distaste towards all non-human races only accepting the need for certain ones such as the Nekomata recognising usefulness though still harbouring resentment towards them. His passionate hatred towards them is particularly apparent towards any that have fallen to darkness such as Vampires, Lycans, daemons, liches especially dark elves.

  • The Monarchy: Although Kon has lost a majority of his memories he is still aware of the conflicts that took places in Fiore specifically the ones that included him, Having learnt the dark guild Grimoire Heart’s leader had orchestrated the entire campaign has led him to question the validity of such a system of government viewing it as a relic from a distant time.

  • Debauchery: Being a man of faith, Konstantin finds that excess of sinful activities to be distasteful. Excess of these acts is where he finds faults in with him impartial to the occasional consumption of alcohol and recognising the rights of those to partake in sexual activities.


MOTIVATIONS &
FEARS



Motivations:


  • Removing the Midnight cult from existence: His knowledge about the guild is limited however he is aware of the lengths that they are will to do. This quickly became evident during his torture leading to him losing a majority of his memories. His desire to prevent these methods from continuing and to get revenge for the pain and losses he has suffered by their hand drives him to learn more about the guild prioritizing operations against them over most others.

  • Power: While Konstantin is a significantly powerful magician capable of doing amazing feats, he endeavours to grow and develop his abilities further in the hopes that he could contend against anyone that stands in front of him.


Fears:


  • Remembering his past: Konstantin’s fear towards his past stems from what happens to him during his periods of recollection rather than the memories of his past directly, fearing the unknown behind his past with only his worst memories remaining albeit altered.

  • Earthland submitting to Evil: Good and Evil, Seraphim and Demons, Illumin and the Demonic Gods, have been in a conflict since the beginning of time. This never-ending war concerns the wizard with him fearing that the good in people may falter and evil may overrun society bringing an end to peace and harmony.

     



Last edited by Konstantin Sokolov on Tue Aug 20, 2019 1:21 pm; edited 11 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

HISTORY



Konstantin has a rather large sized family which is the norm for the Sokolov household, he is the middle child of Boris and Sonja Sokolov, with their children consisting of His eldest brother, Robert, Dmitry, Himself, Aleksandr and his youngest brother, Victor.

He was born into the life of luxury as one of the children of the head of the family who held a majority of families dwindling riches. After the birth of the youngest son, Sonja grew gravely ill, with their father, Boris couldn't find a way to save Sonja despite all the money the family had, so he removed himself from the outside world choosing to spend his days studying the arts of necromancy in the hopes to bring the love of his life to him.

Boris’s obsession led to him completely forgetting his children including Konstantin who were instead looked after by maids and tutors, each of them handled their mother's death and their father's absence differently, for example, this was the cause for Robert's distaste towards the rest of the family as they often would protect Victor from Robert, who blamed him for the entire affair.

Eventually after Victor reached 6 years old one of the maids demanded the absent-minded almost mad Victor that the younger children should begin school, so they were shipped across Fiore with his siblings to a Dormitory in the freezing mountains near the border to the countries in the east, it was here where he spent a little over decade following precise orders, studying, debating, calculating and developing his intellect to become a battle strategist.

He would often bore and annoy both his classmates and friends by trying to discuss minor details which amused him. This entertaining education was brought to an end shortly before his 19th birthday when he and his brothers had been requested to return to his home as his father had died from a heart attack whilst he was commencing a series of experiments.

Shortly after the funeral of his father, he found out that their return to their home was not to pay his respect to the man whom he felt no attachment to but was also to have one of them to partake in a family magic tradition also known as the Blood Sacrifice ceremony which involves the sacrifice of a virgin teenage girl by a member of the head family of the Sokolov branch with the entire head family being present.

The ceremony occurs each time the head of the family dies, the previous one to have occurred was a few months prior to Konstantin's 3rd birthday, which was performed after the death of his grandfather. After witnessing the barbaric act which Robert performed, he and his brothers tried to flee from his family by going into the forbidden, sacred forests that surrounded his hometown.

However as Dmitry was fleeing from the Manor, Robert wielding the same weapon to slay the girl murdered him for betraying the family. Unable to go to her, they watched from a distance as Robert continued to bring the knife down upon his brother's body causing blood to spray across him and the grass that was laying it. Robert only stopped when he was finally pulled away from her by other members of the family whilst others looked in disgust and spoke to one and another in hushed tones.

Unknown to the others the blood sacrifice had major outcomes, with each of them all gaining magical powers, ironically in Konstantin’s case he had begun to develop abilities to restore life to dead which he first discovered when he came across a dead bird which upon him touching it after it’s death resurrecting before flying off into a tree. The fact that he had acquired this particular magic amused him has his father had spent over a decade to gain it, he had it just after his death.

Wishing to avoid the typical problems associated with having this particular magic he decided it would be appropriate for him to join the rune knights instead of having to fight them if he were discovered by a member of the rune knights who wouldn’t take a blind eye to him. During his time within the Rune Knights, Kon swiftly gained power and developed relations with individuals within it.

     



Last edited by Kon on Tue Aug 22, 2017 12:42 pm; edited 1 time in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

Roleplay



Ongoing Topics


  • -




X784



Konstantin the Rune Knight

ACT I

Part 1




Part 2




Part 3




ACT II

Part 1




Part 2




Part 3




ACT III

Part 1




Part 2




Konstantin the Holy Knight

ACT I

Part 1



Part 2



Part 3



ACT II


Part 1



Part 2

Part 3



ACT III


Part 1



Part 2


   

X787



Konstantin the Crusader

ACT I

Part 1



Part 2



Part 3


  • Seaside Meeting

    • Participants: LeeAnn (1 post - July)


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ACT II


Part 1


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Part 2


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Part 3


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ACT III


Part 1


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Part 2


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QUESTS



QUESTS COMPLETED



Call Quests Completed: 1

Event Quests Completed: 4

A Rank Quests Completed: 1

B Rank Requests completed: 5

C Rank Requests Completed: 6

D Rank Quests Completed: 20
     



Last edited by Konstantin Sokolov on Thu Jul 18, 2019 7:29 am; edited 11 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
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Konstantin Sokolov's Character Sheet Empty on Thu Jun 06, 2019 11:33 am

Kon





Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit.

Modus lorem fastidii et vix, te solum honestatis quaerendum est. Suscipit accusata nam ex. Has paulo labitur eu, saepe possim ad his, alia homero eum id. Mea ornatus ocurreret molestiae te. Usu omittam adversarium ex, at per option inermis appareat, dico summo te nam. Veniam copiosae an qui, ea verterem tacimates laboramus has. Vel denique singulis eu. Id mea nostrud quaeque dissentiunt, ne debitis deterruisset definitiones nam, nec everti aliquip ut. Clita audire an est. Sumo maiorum qualisque quo ad, vidit impetus splendide sed te.

Eam feugiat contentiones eu, mea no duis autem adipisci. Adhuc dictas volutpat vix id. Dictas blandit has ad, libris delicata molestiae ius te. An inani quaeque detracto sed, nec paulo mnesarchum te. Elit prompta ex has. Nec hinc ubique ea, no alia alterum mel. Tale tempor mnesarchum has an, dolor eruditi dolorem sed id, nullam everti in per. Cu facer detraxit singulis eum. Qui ei molestie fabellas cotidieque, ius cu omnes saperet principes. Dicit mucius aliquip ea eos. Sea enim luptatum maiestatis eu. Qui ex fastidii explicari. (300 Words)


Mana and Stats


  • Mana: 6460/6800
  • Stength: 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
  • Speed: 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
  • Endurance: 133 (121 + 12 (Neph Buff))
  • Constitution: 133 (121 + 12 (Neph Buff))
  • Intelligence: 122 (111 + 11 (Neph Buff))


Spells


  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Equipment

Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.



Code:
<table width="400" style="background: #121212; border: solid 5px #CFC685; border-radius: 10px; padding: 2em;"><tr><td>

<center><img src="https://i.imgur.com/Sj4DHb4.png" width="400"></center>

<table style="background-color: #CFC685; color: #fff; text-shadow: 0 -1px 0 #334562; text-align: justify; padding: 30px; border-radius: 20px;"><tr><td>
[color=#262417]Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit.

Modus lorem fastidii et vix, te solum honestatis quaerendum est. Suscipit accusata nam ex. Has paulo labitur eu, saepe possim ad his, alia homero eum id. Mea ornatus ocurreret molestiae te. Usu omittam adversarium ex, at per option inermis appareat, dico summo te nam. Veniam copiosae an qui, ea verterem tacimates laboramus has. Vel denique singulis eu. Id mea nostrud quaeque dissentiunt, ne debitis deterruisset definitiones nam, nec everti aliquip ut. Clita audire an est. Sumo maiorum qualisque quo ad, vidit impetus splendide sed te.

Eam feugiat contentiones eu, mea no duis autem adipisci. Adhuc dictas volutpat vix id. Dictas blandit has ad, libris delicata molestiae ius te. An inani quaeque detracto sed, nec paulo mnesarchum te. Elit prompta ex has. Nec hinc ubique ea, no alia alterum mel. Tale tempor mnesarchum has an, dolor eruditi dolorem sed id, nullam everti in per. Cu facer detraxit singulis eum. Qui ei molestie fabellas cotidieque, ius cu omnes saperet principes. Dicit mucius aliquip ea eos. Sea enim luptatum maiestatis eu. Qui ex fastidii explicari. (300 Words)
[/color]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Mana and Stats</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Mana:[/b] 6460/6800
[*][b]Stength:[/b] 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
[*][b]Speed:[/b] 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
[*][b]Endurance:[/b] 133 (121 + 12 (Neph Buff))
[*][b]Constitution:[/b] 133 (121 + 12 (Neph Buff))
[*][b]Intelligence:[/b] 122 (111 + 11 (Neph Buff))
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Spells</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Name:[/b] Chained Nephilim
[b]Mana Cost:[/b] 5% of Total Base Mana
[b]Requirements:[/b] 0 RP Posts as Nephilim
[b]Type:[/b] Transformation
[b]Range:[/b] Self
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustain
[b]Effect:[/b] The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Equipment</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Weapon</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="http://gbf-wiki.com/attach2/696D67_313034303730353230302E706E67.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Stormcaller
[color=#ffffff][b]Type:[/b][/color] Bow
[color=#ffffff][b]Handling:[/b][/color] Two-Handed
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Element:[/b][/color] Lightning
[color=#ffffff][b]Durability:[/b][/color] 2x S-Rank
[color=#ffffff][b]Description:[/b][/color] A bow that calls upon the power of thunder.
[color=#ffffff][b]Details:[/b][/color] The bow is 2 meters long.[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Thunderclap:[/b][/color] When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Spells</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Spells:[/b][/color]
[list]
[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] D
[b]Mana Cost:[/b] 25
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 10 Meters
[b]Cooldown:[/b] 1 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] C
[b]Mana Cost:[/b] 50
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 15 Meters
[b]Cooldown:[/b] 2 Posts
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 3 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 25 Meters
[b]Cooldown:[/b] 4 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] S
[b]Mana Cost:[/b] 500
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 30 Meters
[b]Cooldown:[/b] 5 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Shock Barrage
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] None
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 25 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

[*][b]Name:[/b] Wrath of the Storm
[b]Rank:[/b] S
[b]Mana Cost:[/b] 1000
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] ~
[b]Cooldown:[/b] Once Per Topic
[b]Duration:[/b] Sustain
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.
[/list]
</div></dd></dl>

</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Helm</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Holy Knight Cowl
[color=#ffffff][b]Type:[/b][/color] Cowl
[color=#ffffff][b]Class:[/b][/color] Common
[color=#ffffff][b]Weight:[/b][/color] Medium
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Light
[color=#ffffff][b]Durability:[/b][/color] 1x B-Rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Bonus</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Speed:[/b][/color] +10</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Body</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://vignette.wikia.nocookie.net/dotd/images/9/9e/Chest_yeti_hunter.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Great Hunter's Coat
[color=#ffffff][b]Type:[/b][/color] Coat
[color=#ffffff][b]Class:[/b][/color] Unique
[color=#ffffff][b]Weight:[/b][/color] Medium
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] None
[color=#ffffff][b]Durability:[/b][/color] 1x S-Rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Bonus</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Strength:[/b][/color] +20
[*][color=#ffffff][b]Speed:[/b][/color] +20
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Nightstalker:[/b][/color] When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Earrings</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Asmaan Earrings

[color=#ffffff][b]Type:[/b][/color] Earrings
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] Indestructible[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Bonus</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Speed:[/b][/color] +60</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Necklace</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Lazuli Amulet
[color=#ffffff][b]Type:[/b][/color] Necklace
[color=#ffffff][b]Class:[/b][/color] Rare
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] 1x S-rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
The user receives a cooldown reduction of 1 post on Supplementary-type spells.</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Ring</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Tempo Ring
[color=#ffffff][b]Type:[/b][/color] Ring
[color=#ffffff][b]Class:[/b][/color] Unique
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] 1x S-Rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
The user receives 1-post cooldown reduction in all their spells.</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Relic</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://img00.deviantart.net/8a75/i/2012/344/7/8/millennium_eye_by_emoneygraphix-d5nooay.png" class="circimg" width="75"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Millennium Eye
[color=#ffffff][b]Type:[/b][/color] Eye
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Quantity:[/b][/color] Limited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] Indestructible[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Power Scouter:[/b] When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
[*][b]Type Scouter:[/b] The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
[*][b]Mana Seeker:[/b] The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.
[/list]
</div></dd></dl>
</td></tr></table></div></dd></dl></td></tr></table></div></dd></dl>
</td></tr></table>
</td></tr>
</table>



Konstantin Sokolov's Character Sheet KHvJeW6
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