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Konstantin Sokolov's Character Sheet

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#1Kon 
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Konstantin Sokolov's Character Sheet Empty on Wed Oct 19, 2016 4:45 pm

Kon






Name: Konstantin Sokolov

Age: 24 (5 August X763)

Gender: Male

Sexuality: Heterosexual

Ethnicity, Father: Boscosi

Ethnicity, Mother: Boscosi

Race: Nephilim

Class: Hunter
 
Profession: Pathfinder

Rank: S-rank
 
Guild: Lamia Scale
 
Relationship: Married

Tattoo: Black on the bicep of his right arm.

Face: Roy Mustang | Fullmetal Alchemist

Location: Astera town


LEGEND



RACIAL TRAITS


MAGIC & SPELLS


EQUIPMENT & COMPANION


FAMILY HISTORY & ESTATE


RELATIONSHIPS


APPEARANCE


PERSONALITY


HISTORY


TOPICS & REQUESTS




Last edited by Kon on Sat Feb 22, 2020 8:44 am; edited 166 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#2Kon 
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Konstantin Sokolov's Character Sheet Empty on Thu Feb 16, 2017 7:29 am

Kon



RACIAL TRAITS




  • Elemental Resistance: Nephilims receive Minor Resistance to Light.

  • Elemental Weakness: Nephilims receive Minor Weakness to Nature.

  • Fear: Nephilims strike fear into their enemies with their mere presence. All enemies within 25 meters from the Nephilim receive a 10% debuff to all their Attributes if they are the same rank as the Nephilim. This debuff is further increased by 10% per rank difference between the Nephilim and their enemies, if these enemies are lower ranked than the Nephilim. All those who are of higher rank than the Nephilim are not affected by Fear. Nephilims can choose to suppress this effect should they wish, in order to conceal their presence.

  • Angelic Growth: Nephilims receive 20% additional Experience when completing Good Quests.

  • Fallen: Nephilims will weaken the connection with their Grace if they are not good. This includes completing Bad Quests or generally doing bad deeds instead of embracing their Grace to help and save the good souls. Once their connection to the Grace is weakened, they lose their 'Angelic Growth' perk and the Nephilim Modes cost double the mana cost. - Cured.

Nephilim Mode

  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.
  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.

  • Name: Nephilim Unleashed
    Mana Cost: 5% of Total Base Mana
    Requirements: 200 RP Posts as Nephilim; At Least B-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 15 meters above ground. All the Attributes of the user are increased by 40% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.




Last edited by Kon on Sat Feb 22, 2020 8:44 am; edited 56 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#3Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 9:30 am

Kon
MAGIC



Magic Name: Enhanced Heavenly Body Magic

Magic Element: Light, Fire

Magic Description: Heavenly Body Magic is a powerful form of Light Magic which enables the user to wield the properties of many astronomical objects, focused heavily within offensive, supplementary, and buffing capabilities. Utilizing astronomical objects such as meteors or the generation and manipulation of the energy of stars, the user can create powerful light blasts or beams of highly destructive power. Utilizing this power, reminiscent of starlight, the user is able to shroud themselves in magic, thereby enabling them to increase their speed significantly, as well as utilize advanced flight capabilities, enabling the user to fly at twice the height than that of what regular magic allows for.

Advantage: Supplementary-type flight spells have double the maximum height limit.

Enhancements: Double Elemental Enhancement - Fire.


D-Rank
Boost I

Name: Boost I
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Self-Buff (Speed)
Element: Light
Range: ~ meters
Cooldown: 1 Post
Duration: Instant
Effect: The user places their index and middle fingers on their forehead, creating a magic circle before immediately applying a D-Rank Spell Buff.

Boost II

Name: Boost II
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Self-Buff (Speed)
Element: Light
Range: ~ meters
Cooldown: 1 Post
Duration: Instant
Effect: The user places their index and middle fingers on their forehead, creating a magic circle before immediately applying a D-Rank Spell Buff.

Blitz

Name: Blitz
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user stomps one of their feet creating a light circle underneath his feet and at their range location, which allows him to dash within the range of 5 meters. the dash is according to the lunging speed.

Repel

Name: Repel
Rank: D-rank
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user activates this spell by raising their hand at an opponent or object. A golden light will then push back everything in a specified area equivalent to a 1 meter diameter circle front of them at Lunge speed. Everything within that area is pushed backed from the user up to the spells range limit.


C-Rank
???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

???

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???


B-Rank
Short Teleportation

Name: Short Teleportation
Rank: B
Mana Cost: 100
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 20 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user places their index and middle fingers on their forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.

Cleansing Flames



Name: Cleansing Flames
Rank: B
Mana Cost: 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user draws back their arm towards them before clicking their fingers at a location or target to cast this spell, a magic circle will appear from below the location and at the user’s hand before a blast of fire 4 meters in diameter grows in mass at the focal point after the equivalent time to travel from the user to the location has past. This Blast then will coat those within the blast in flames applying B-Rank fire-based magical damage.

Ball of Fire



Name: Ball of Fire
Rank: B
Mana Cost: 100 + 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 15
Cooldown: 3 Posts
Duration: Sustain
Effect: The user clenches their hand into a claw to cast this spell before pulling their arm back into them, a magic circle will appear at the user’s hand until ball of flames grows from his palm up to 1 meter in diameter though can be flexibly changed to any size between that and 0.25 meters. This ball can then be “thrown” at the target where upon hitting the target it will explode into a ball of fire that’s 4 meters in diameter. This ball can be manipulated at the user’s discretion for twice the mana cost by directing the ball through hand motions.

Hands of Fury

Name: Hands of Fury
Rank: B
Mana Cost: 100
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: N/A
Cooldown: 3 Posts
Duration: Sustain
Effect: The user clenches their fist before drawing them up in front of themselves to cast this spell, a magic circle will briefly appear at the user’s hands before waves of fire 0.5 meter in diameter grow from his palms coating them leaving the user unharmed. Upon being struck by either of the affected hands the target will receive B-Rank fire-based Magic Damage, these fires will then disperse otherwise the spell will be sustained at the user's discretion.


A-Rank
Black Hole

Name: Black Hole
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Defensive
Element: Light
Range: 5 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user places their hand in front of them and creates a Black Hole with a diameter of 5 meters. This Black Hole absorbs incoming spells after which it closes. Either the user can close it instantly after absorbing spells in the same post, or the spell is forcefully shut down after it has absorbed its maximum defensive power. Because it is a Light-type spell, Nature-type spells will of course cause it to shutdown quicker due to their overpowering nature.

White Hole

Name: White Hole
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Offensive
Element: Light
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user places their hand in front of them and creates a White Hole with a diameter of 5 meters. This White Hole shoots out the spells which had been absorbed by the Black Hole at the target. While it is a Light-type A-rank spell, the damage sent out by this spell can be varied based on what had been absorbed by the Black Hole; i.e., even multiple types of elements is possible. Also, since the Black Hole is a Defensive-type spell, it could absorb more than just A-rank, increasing the White Hole's damage potential to beyond A-rank.

Long Teleportation

Name: Long Teleportation
Rank: A
Mana Cost: 200
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 30 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.

Purifying Flames



Name: Purifying Flames
Rank: A
Mana Cost: 200
Requirements: Fire-Based Magic/Fire Enhancement
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user draws back their arm towards them before clicking their fingers at a location or target to cast this spell, a magic circle will appear from below the location and at the user’s hand before a blast of fire 8 meters in diameter grows in mass at the focal point after the equivalent time to travel from the user to the location has past. This Blast then will coat those within the blast in flames applying A-Rank fire-based magical damage.


S-Rank
Instant Transmission

Name: Instant Transmission
Rank: S
Mana Cost: 500
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 600 Words Travel Topic
Cooldown: 2 Weeks
Duration: Instant
Effect: The user places their index and middle fingers on the forehead. They then teleport to a location which they can access and is not further away than 600 words of traveling from their current location. When using Instant Transmission the reductions for traveling are not applied to the 600 words. The user must use this spell in a topic. At the cost of 600 more mana, they may bring one extra person with them if they touch them with their other hand for at least 5 seconds. If the user or the other person still has ongoing topics in the other location (socials, quests), they may still roleplay in them to conclude them but they may no longer create new topics in the previous location since from this moment on they're considered to be in the new location they've teleported to. The user and the other person may start traveling and even create new topics to roleplay in at the new location as long as it doesn't exceed their maximum topic limit.

Blur

Name: Blur
Rank: S
Mana Cost: 400
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: ~
Cooldown: 5 Posts
Duration: Sustain
Effect: The user places their index and middle fingers on the forehead. They then turn completely invisible to the naked eye along with any object they possess. While this spell is being cast a magic seal will appear underneath the user before immediately thereafter disappearing. The user is coated in a shimmering light that bends like light making it impossible for others to see them without modifiers.

??? [Locked]

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???

??? [Locked]

Name: ???
Rank: ???
Mana Cost: ???
Requirements: Heavenly Body Magic
Type: ???
Element: Light
Range: ???
Cooldown: 5 Post
Duration: ???
Effect: ???



Last edited by Kon on Sat Feb 22, 2020 8:47 am; edited 66 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#4Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 10:09 am

Kon


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Off-Hand


Name: Midas' Gauntlet

Slot: Weapon

Type: Hand

Class: Mythic

Quantity: Limited

Element: Light

Damage: +200

Durability: Indestructible

Description: A large gauntlet that was made from the purest gold in all the land and heavens. Said to be by the Gods themselves. This gauntlet was forged and blessed with the power to turn objects and spells into gold. It is seen as a gift to its owner blessing them with great wealth and prosperity, but it is a great curse.

History: The Gauntlet of Midas, forged from the finest and purest gold in all the land and heavens. It was said the gauntlet was forged by the Gods themselves and blessed to grant whoever wore it with great wealth and prosperity. The gauntlet was handed down to Midas of Bosco.

The gauntlet was a gift to help his homeland prosper during the great Seraphim Demon threat. Its ability to turn all objects and spells into gold made Midas a powerful warrior in his own right. But power and wealth corrupts. The power of the gauntlet corrupted Midas, manifesting into violent paranoia that everyone was out to steal it from him.

Midas wanted to keep the power of the gauntlet to himself so he turned on his own allies and sided with Illumin. Vengeful from Midas' betrayal the gods bound Midas' soul into the gauntlet so he could never enter Illumin's Grace

Requirements


  • The user does not have to be of a class that can wield off-hand weapons but can be used in the off-hand slot.
  • Users that have collected a relic may ignore any pre-existing requirement for any of the nine. They also receive a 50% discount as the finder of the relic weapon while receiving a 25% discount for all other relic weapons, no other discount apply when purchasing a relic weapon.


Drawbacks


  • Paranoia: The Spirit of Midas inside the Gauntlet carries on his strong desire to keep the Gauntlet to himself, this spreads to the current bearer. Midas' corrupted will affects the user with a strong desire to protect and keep the gauntlet from others, eventually turning into paranoia.
  • Fused: The Midas' Gauntlet is permanently fixed to the user's hand until their death or the loss of the hand.


Abilities


  • Golden Touch: Anything struck by the Midas' Gauntlet will immediately turn to gold and become immobile if the target's overall or limb durability reaches its limits the effect will apply across the limb or the entire rest of the targets body. Note: This effect does not apply to the user or their equipment.
  • Midas' Nullification: Midas' Gauntlet can turn spells into gold upon hitting it. The wielder must pay the same amount of mana as the spell they are hitting to transmute it.


Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.


Companion


Name: Timcanpy

Slot: Companion

Race: Construct

Class: Legendary

Quantity: Limited

Element: Light

Mana: 2000

Statistics:

  • Strength: 1
  • Constitution: 121
  • Speed: 31


Physiology: Timcanpy is a simple minded, though incredibly curious about the world, its naivety frequently gets it and its owner into troublesome situations. Despite its appearance it is remarkably expressive with its movement. Timcanpy is a small, golden ball-like being with four, stubby legs, the front two of which he can form little "fingers" with, a long tail that ends in a thick swirl, and two feathered wings. A cross fleury adorns his "face", and above it are two small horns. He does also has a mouth, teeth and tongue, which he has recently learned to eat with. Despite having most of the components to speak it, it is unable to after being cursed by the maker’s rival.

Perks


  • Matched Speed: While tethered, the wisp may travel at the same speed as their tethered partner.
  • Flight: The companion is capable of flight, and can cover up to one meters above the ground or match the height of their tethered partner.


Spells

Spells:

  • Name: Overcharge
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Supplementary
    Element: Light
    Range: Nil
    Cooldown: 4
    Duration: Sustain
    Effect: Timcanpy may overcharge itself allowing it to use the rest of his abilities more frequently and more efficiently, contextually receiving a 1 post cool-down reduction and a 10% mana reduction. This effect carries over to those tethered to Timcanpy. As a result of using this spell Timcanpy will receive A-Rank damage each post.

  • Name: Tether
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Supplementary
    Element: Light
    Range: 20 meters
    Cooldown: 4 Posts
    Duration: Sustain
    Effect: Timcanpy throws a beam at a target which will pull the spirit within 5 meters of them if they are more than 15 meters away while Io is tethered to the target, the target will receive 1xA rank worth of healing that Timcanpy receives on top of any healing that the target gains from other methods. If the target or Timcanpy leaves the maximum range of 20 meters the tether will break.




Last edited by Kon on Sat Feb 22, 2020 8:48 am; edited 55 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#5Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Sun Jun 25, 2017 7:11 pm

Kon

 

Family Seal
 

   



 

Family History
 


The Соколов otherwise known as Sokolov Family were once a proud and rich family that stretches back through dozens of generations in the Myra town province residing there since it’s conception acting as merchants for the land, first arriving there as a survivors of a plague that had killed a majority of the small town they had originated from.

They eventually went into darker roots mix business affairs with those of magic nature as well as doing under the table deals with raider leaders to have them attack other merchants caravans while leaving theirs alone. The family’s influence was one of the reasons that the town expanded into what it is today with multiple sectors for the different classes to reside and was highly praised by the leaders during the peak of their power being able to sway the decisions of the leaders for the better.

The family finally began its decline during the revolt unintentionally caused by the class segregation, and later the supreme leader coming to power taking away most of their riches held in their warehouses and trading duties under the umbrella of the town controlled services, with it turning from a well known and feared name to a name only mentioned in the dark corners of inns by those against the man.

Since the death of Boris Sokolov and Robert Sokolov becoming the head of the family it's ties have grown further entrenched with those in dark guild, as Robert similar to his brothers joined a magical affiliation after he acquired his own form of magic just as the rest of the brothers had.

 

Estate
 


   


Sokolov Manor


Recently Konstantin has gained the deed to a manor in the humble town of Orchidia. Not much is known about the previous owner only that they were in some way associated with Grimoire Heart. The Sokolov Manor is not that much different from most manors in the area. There is a ballroom, dining rooms, lots of guest rooms and square with a fountain outside. He hopes to make the manor not just a house but overall a home for himself and his partner Alice.



Last edited by Kon on Sat Feb 22, 2020 8:49 am; edited 5 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#6Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:00 pm

Kon


Partner


NAME: Alice
RANK: S-RANK
ASSOCIATION: Wife
MAGIC: Solar Magic
MANA: 3,485
STRENGTH: 125
SPEED: 63
ENDURANCE: 82
INTELLIGENCE: 84

Family



NAME: ALEKSANDR SOKOLOV
RANK: B-RANK
ASSOCIATION: Brother
MAGIC: NIL
MANA: 1260
STRENGTH: 10
SPEED: 23
ENDURANCE: 8
INTELLIGENCE: 8

NAME: LeeAnn Nakamura
RANK: B-RANK
ASSOCIATION: Cousin
MAGIC: ???
MANA: ???
STRENGTH: ?
SPEED: ?
ENDURANCE: ?
INTELLIGENCE: ?

NAME: Arisa
RANK: S-RANK
ASSOCIATION: Cousin
MAGIC: Light Magic
MANA: 3,450
STRENGTH: 58
SPEED: 35
ENDURANCE: 30
INTELLIGENCE: 106

Friends and Allies



NAME: Holy Knights
RANK: Mixed
ASSOCIATION: Allied faction
MAGIC: Mixed


NAME: Midas
RANK: ?-RANK
ASSOCIATION: Supervisor
MAGIC: ???

Acquaintances



NAME: Kyam
RANK: ?-RANK
ASSOCIATION: ???
MAGIC: Fire + Wind
MANA: 500
STRENGTH: 11
SPEED: 20
CONSTITUTION: 11
ENDURANCE: 15
INTELLIGENCE: 11

Enemies



NAME: Vampyre
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???


NAME: Demons
RANK: ?-RANK
ASSOCIATION: Enemies
MAGIC: ???



Last edited by Kon on Sat Feb 22, 2020 8:51 am; edited 18 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#7Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:11 pm

Kon


APPEARANCE


Height: 198 Centimeters | 6"6' feet

Weight: 84 Kilograms | 184 lb

Hair: He has thick, coarse, unkempt and most significantly the same black as his single eye; This hair flows down the sides of his face with his fringe falling down casually upon his face or drawn back during formal events.

Eyes: His right eye is pure black while an artificial golden eye occupies Kon’s left eye socket; This prosthesis gives him enhanced visual acuity enabling him to reveal details that few can see naturally.

Overall: Konstantin’s complexion has a pale skin tone while having an eerie glow from the grace that he has received which has since been littered with horrific scars and terrible burns marks most noticeably to his side.

While acting in an official capacity as Guild Master of the Sentinel Syndicate, Kon wears a specifically tailored attire composed of a three-piece midnight blue suit hosting the guild symbol on the lapel and as cuff-links. His working attire consists of his former Holy Knight uniform, an adorned navy blue outfit jacket with Golden military trimmings and matching pants. During a mission or fighting an opponent Konstantin will don white dress gloves with matching red draconic decal over his right hand.

During the cold periods of the year or while travelling, he will wear a long, black overcoat over the rest of his attire alongside his white dress gloves. When his replacement eye is not placed, he will don a black eyepatch covering the left side of his face.

Extra: None
     



Last edited by Kon on Sat Feb 22, 2020 9:06 am; edited 40 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#8Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

PERSONALITY



Konstantin is an organised, orderly and most importantly divisive individual. Rising at dawn to paint or practice an instrument during the early hours of the morning before beginning his assigned duties. Through torture and memory manipulation at the hand of the Midnight Cult, Konstantin has become jaded individual. Lacking both traditional inhibitions and the emotional ties to his past allows him to embrace the brutal, harsh side of himself.

His views towards other races are controversial with him being intolerant of the most accepted non-human races and homicidal to those that hide in the dark. He founds all non-human races as being unclean needing to be purged only restraining himself with such actions looking poorly when brought into focus. Even Half-humans are only partially accepted still finding them tainted and not equal to humans, let alone Nephilims.

Because of these views, it is hard for the man to form deep relationships with a moderate portion of the population; Losing his memories has also destroyed all previous bonds leaving him isolated. While he has a strong distaste towards a people of a different race, he can remain clear-headed and capable of displaying even empathy towards others when interacting with them.

Due to his sheer awareness in his abilities as a mage, he is incredibly self-confident in them and prefers to work independently. He is very calculating, Often he will hang back from the fights and support his allies or just examine the surroundings of his target planning out different strategies. His choice to remain in the background stems from his ability to hit targets from afar. His methods of combat allow him to minimize the casualties of innocent citizens and his comrades.

Konstantin does not find great pleasure in violence simply finding it simply as a means to an end, merely encouraging the idea of doing needs to be done. Lacking the restrains that many are tied behind, He performs actions that few would be willing to do voluntarily; Torture, manipulation are all acts that he partakes in, all undertaken with the utmost care to ensure discretion as to avoid any repercussions from society.

LIKES & DISLIKES,



Likes:


  • Music & Art: Since losing the strong relationships that Kon had formed in the recent years in particular with his closest friend and life-partner Adelaide Sokolov, he has begun to focus his separate time on developing his artistic and musical talents. Painting watercolours with local flora and fauna as his inspirations while making oil paintings of his comrades and even himself or spending his time practising various musical instruments including piano, violin and flute.

  • Purging the unworthy and unclean: While he isn’t a sadist in that he relishes in committing acts of violence, he still takes pleasure in knowing that he is removing those he believes are not worthy or have been corrupted. Whether it’s by the influence of the lesser evils of Vampirism or Lycanthropy or by far greater threat of demonic corruption.

  • Fine Dining: Falling back onto his long-forgotten roots of the upper class, Konstantin thrives when eating food made from master chefs while hastily made food and camping rations sicken him unless cooked with the same prowess. Food of poorer quality is only accepted by the man when given as the only option, as a gift or during critical times such as while travelling to a mission.


Dislikes:


  • Other Races: Konstantin holds a strong distaste towards all non-human races only accepting the need for certain ones such as the Nekomata recognising usefulness though still harbouring resentment towards them. His passionate hatred towards them is particularly apparent towards any that have fallen to darkness such as Vampires, Lycans, daemons, liches.

  • The Monarchy: Although Kon has lost a majority of his memories he is still aware of the conflicts that took places in Fiore specifically the ones that included him, Having learnt the dark guild Grimoire Heart’s leader had orchestrated the entire campaign has led him to question the validity of such a system of government viewing it as a relic from a distant time.

  • Debauchery: Being a man of faith, Konstantin finds that excess of sinful activities to be distasteful. Excess of these acts is where he finds faults in with him impartial to the occasional consumption of alcohol and recognising the rights of those to partake in sexual activities.


MOTIVATIONS &
FEARS



Motivations:


  • Power: While Konstantin is a significantly powerful magician capable of doing amazing feats, he endeavours to grow and develop his abilities further in the hopes that he could contend against anyone that stands in front of him.

  • Educating his Children: Having experience how terrible his own upbringing was, Kon hopes to provide the best for his new twins, giving them both the most talented and loyal tutors so they may begin their formal training.


Fears:


  • Losing his Family: Now with children, Kon has endeavored to ensure that they are safe remaining within the floating island and close at hand.

  • Earthland submitting to OTher Beings: Good and Evil, Seraphim and Demons, Illumin and the Demonic Gods, have been in a conflict since the beginning of time. This never-ending war concerns the wizard with him fearing that the good in people may falter and evil may overrun society bringing an end to peace and harmony.

     



Last edited by Kon on Sat Feb 22, 2020 9:23 am; edited 13 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#9Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

HISTORY


Corrupted History: X763-X784:
Konstantin vaguely recalls being born into a large family whose names and faces he has since forgotten only remembering that he was the middle child with having four other brothers of a wealthy family. Remembering scraps of his past such as tragic events such as the death of his mother, the neglect from his absent father or the abuse inflicted by his brother, plague his memories constantly. All these events were compounded in their intensity and their outcome with those memories being vivid more violent than in comparison to the original version.

The death of his mother previously associated with the pregnancy of his youngest brother had shifted to a brutal and bizarre memory of a Dark Elf tearing her to pieces bringing him to tears and inconsolable with her violent death. Taking place during the same period with him being forced to watch by an illusion of his blood-lusting elder brother. This was one of his earliest memories that he still held onto allowing him to understand what lengths the deranged would go to fulfilling their desires.

The memory of neglect from his father while initially emotionally stunting Konstantin was worsened by changing his simple absence to additional falsified parental abuse from his father along with taking the role of the abuse performed by his eldest brother in his life before he and his brothers were shipping off to Fiore for their protection. This must have lasted a significant time, with his scattered memories only recollecting that he had been receiving this treatment for years.

So they were shipped across Fiore with his siblings to a Dormitory in the freezing mountains near the border to the countries in the east, it was here where he spent little over a decade following precise orders, studying, debating, calculating and developing his intellect to become a battle strategist. Once again these activities were replaced with more heavy-handed ones being abused alongside his peers commonly be held out in the bitter cold with him severely injured at one point while lacking any physical marks indicative of such an injury.

He, formerly, would often bore and annoy both his classmates and friends by trying to discuss minor details which amused him. Rather than simply boring and annoying his classmates and now absent friends his attempts to discuss topics with his peers would result in further harsh treatment causing him to become more socially isolated both from his peers and even his family who responded in the same vein. This formerly entertaining, now cruel and psychologically damaging, education was brought to an end shortly before his birthday when he and his brothers had been requested to return to his home as his father had died in his sleep, with his death serving to provide little justice for the pain he had inflicted.

Shortly after the funeral of his father, he found out that their return to their home was not to pay his respect to the man whom formerly he felt no attachment to, now instead held an unbridled rage towards, but was also to have one of them to partake in a family magic tradition. The Blood Sacrifice ceremony which involves the sacrifice of a virgin girl by a member of the family. A memory of his past was otherwise largely unaltered with it being already being disturbing. Instead, however, He took the role as the person doing the barbaric act, rather than once again his eldest brother.

After performing the ceremony, he and his brothers tried to flee from his family by going into the forbidden, sacred forests that surrounded his hometown. However, they were fleeing from the Manor, his eldest brother wielding the same weapon to slay the girl murdered him for betraying the family. Unable to go to him, they watched from a distance as Robert continued to bring the knife down upon his brother's body causing blood to spray across him and the grass that was laying it. Robert only stopped when he was finally pulled away from her by other members of the family whilst others looked in disgust and spoke to one and another in hushed tones.

Unknown to the others the blood sacrifice had major outcomes, with each of them all gaining magical powers, ironically in Konstantin’s case he had begun to develop abilities to restore life to dead which he first discovered when he came across a dead bird which upon him touching it after it’s death resurrecting before flying off into a tree. The fact that he had acquired this particular magic sickened him as he felt only those above him should hold such a power.

Wishing to avoid the typical problems associated with having this particular magic he decided it would be appropriate for him to join the rune knights instead of having to fight them if he were discovered by a member of the rune knights who wouldn’t take a blind eye to him. During his time within the Rune Knights, Kon swiftly gained power while isolating himself from others until he learnt of Illumin, the Holy Knights and their abilities to manipulate magic to their will.

True History: X763-X784:
Konstantin has a rather large sized family which is the norm for the Sokolov household, he is the middle child of Boris and Sonja Sokolov, with their children consisting of His eldest brother, Robert, Dmitry, Himself, Aleksandr and his youngest brother, Victor.

He was born into the life of luxury as one of the children of the head of the family who held a majority of families dwindling riches. After the birth of the youngest son, Sonja grew gravely ill, with their father, Boris couldn't find a way to save Sonja despite all the money the family had, so he removed himself from the outside world choosing to spend his days studying the arts of necromancy in the hopes to bring the love of his life to him.

Boris’s obsession led to him completely forgetting his children including Konstantin who were instead looked after by maids and tutors, each of them handled their mother's death and their father's absence differently, for example, this was the cause for Robert's distaste towards the rest of the family as they often would protect Victor from Robert, who blamed him for the entire affair.

Eventually after Victor reached 6 years old one of the maids demanded the absent-minded almost mad Victor that the younger children should begin school, so they were shipped across Fiore with his siblings to a Dormitory in the freezing mountains near the border to the countries in the east, it was here where he spent a little over decade following precise orders, studying, debating, calculating and developing his intellect to become a battle strategist.

He would often bore and annoy both his classmates and friends by trying to discuss minor details which amused him. This entertaining education was brought to an end shortly before his 19th birthday when he and his brothers had been requested to return to his home as his father had died from a heart attack whilst he was commencing a series of experiments.

Shortly after the funeral of his father, he found out that their return to their home was not to pay his respect to the man whom he felt no attachment to but was also to have one of them to partake in a family magic tradition also known as the Blood Sacrifice ceremony which involves the sacrifice of a virgin teenage girl by a member of the head family of the Sokolov branch with the entire head family being present.

The ceremony occurs each time the head of the family dies, the previous one to have occurred was a few months prior to Konstantin's 3rd birthday, which was performed after the death of his grandfather. After witnessing the barbaric act which Robert performed, he and his brothers tried to flee from his family by going into the forbidden, sacred forests that surrounded his hometown.

However as Dmitry was fleeing from the Manor, Robert wielding the same weapon to slay the girl murdered him for betraying the family. Unable to go to her, they watched from a distance as Robert continued to bring the knife down upon his brother's body causing blood to spray across him and the grass that was laying it. Robert only stopped when he was finally pulled away from her by other members of the family whilst others looked in disgust and spoke to one and another in hushed tones.

Unknown to the others the blood sacrifice had major outcomes, with each of them all gaining magical powers, ironically in Konstantin’s case he had begun to develop abilities to restore life to dead which he first discovered when he came across a dead bird which upon him touching it after it’s death resurrecting before flying off into a tree. The fact that he had acquired this particular magic amused him has his father had spent over a decade to gain it, he had it just after his death.

Wishing to avoid the typical problems associated with having this particular magic he decided it would be appropriate for him to join the rune knights instead of having to fight them if he were discovered by a member of the rune knights who wouldn’t take a blind eye to him. During his time within the Rune Knights, Kon swiftly gained power while isolating himself from others until he learnt of Illumin, the Holy Knights and their abilities to manipulate magic to their will.

Unadulterated History: X784-X787:
Early to Mid-X785:
After the marriage between Kon and Adelaide, their newly formed family took an extended vacation towards the border of Bosco and Fiore learning his family's cultural heritage in a safer environment.

With the toppling of the Royalty and subsequent replacement in Monarchy favouring a more inclusive and tolerant regime issue between the different classes became a noticeable part in day to day living with nobility looking to gain more power while the lower class sought their own. The church meanwhile consolidated their own strength which included the golden couple of Adelaide and Konstantin with them now operating as inquisitors against the spread of zealots who sought the downfall of the church and Illumin itself.

During this period, Konstantin began to distance himself from his friends, in particular, his best friend and best man for his wedding knowing that their relationship would be damaged as a result. Instead, Konstantin focussed on more outlying areas of Fiore hoping to slow the spread of paganism. Initially, their efforts were quite successful with entire regions being purged from those that did not believe in the will of Illumin, however as time progressed uprising grew in number and perhaps most importantly in strength.

Eventually, a hotspot for cultist activity was identified which was then targeted by the Holy Knights with Konstantin and Adelaide also taking part in the cleanse. Unfortunately, the information on the hotspot was used as bait to lure numerous members leading to their deaths or their capture as was the case with Adelaide and Konstantin.

Being captured was a light way to put what occurred to them however with the duo facing significant torment, torture and manipulation. In Konstantin’s case his memories were twisted and altered until he was almost putty at the hands of the Midnight Cult while his magic was purged and his gear was acquired by the Holy Knights from him prior to his capture. They were held by the cultists seemingly for months with the order assuming that everyone had been killed.

Their rescue was only made possible with the second attempt at purging the cultist hotspot using both stronger and more knights. It was said that he was found chained to a wall beaten to the inch of his life while a magic circle of unknown sources lingered below him. Former comrades whom he had spent numerous days fighting side by side had since been forgotten even his wife after reconnecting with her since the months of torture and separation had been an uneventful reunion. Few memories did, in fact, stay central to his mind primarily that of his loyalty towards the Holy Knight Order, at least to those within the organization itself.  

Early to Late-X786:

After recovering Konstantin, he underwent significant treatment partially from the Holy Knights themselves and a handful of other individuals such as family whom the Knights had selected. His treatment allowed him to regain his sense of reality as well as ensure that he remained loyal to the Holy Knights in spite of the months of torture that might have swayed him otherwise. During this time Kon also invested significant resources in relearning how to cast magic having learnt he was formerly a summoner of great constructs.

With a new mindset preferring the idea of direct conflict he invested his magical studies in the branches of Offensive and Supplementary spells while acquiring equipment to bolster his close-combat capabilities. After months of treatment, recovery and self-discovery he was signed off by his superiors to continue helping in the Crusades having been given new missions.

During this period an old friend whom Konstantin had since forgotten returned in the worst possible light. Resulting in a devastation incident destroying the manor and killing his friend albeit temporarily.
     



Last edited by Kon on Sat Feb 22, 2020 9:31 am; edited 3 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#10Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Tue Aug 22, 2017 12:38 pm

Kon

Roleplay



Ongoing Topics


  • -




X784



Konstantin the Rune Knight

ACT I

Part 1




Part 2




Part 3




ACT II

Part 1




Part 2




Part 3




ACT III

Part 1




Part 2




Konstantin the Holy Knight

ACT I

Part 1



Part 2



Part 3



ACT II


Part 1



Part 2

Part 3



ACT III


Part 1



Part 2


   

X787



Konstantin the Crusader

ACT I

Part 1



Part 2



Part 3


  • Seaside Meeting

    • Participants: LeeAnn (1 post - July)


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




ACT II


Part 1


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




Part 2


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




Part 3


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




ACT III


Part 1


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




Part 2


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None


  • ???

    • Participants: None




QUESTS



QUESTS COMPLETED



Call Quests Completed: 1

Event Quests Completed: 4

A Rank Quests Completed: 1

B Rank Requests completed: 5

C Rank Requests Completed: 6

D Rank Quests Completed: 20
     



Last edited by Kon on Sat Feb 22, 2020 9:12 am; edited 12 times in total



Konstantin Sokolov's Character Sheet KHvJeW6
#11Kon 
Online

Konstantin Sokolov's Character Sheet Empty on Thu Jun 06, 2019 11:33 am

Kon
Code:
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[color=#262417]Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit.

Modus lorem fastidii et vix, te solum honestatis quaerendum est. Suscipit accusata nam ex. Has paulo labitur eu, saepe possim ad his, alia homero eum id. Mea ornatus ocurreret molestiae te. Usu omittam adversarium ex, at per option inermis appareat, dico summo te nam. Veniam copiosae an qui, ea verterem tacimates laboramus has. Vel denique singulis eu. Id mea nostrud quaeque dissentiunt, ne debitis deterruisset definitiones nam, nec everti aliquip ut. Clita audire an est. Sumo maiorum qualisque quo ad, vidit impetus splendide sed te.

Eam feugiat contentiones eu, mea no duis autem adipisci. Adhuc dictas volutpat vix id. Dictas blandit has ad, libris delicata molestiae ius te. An inani quaeque detracto sed, nec paulo mnesarchum te. Elit prompta ex has. Nec hinc ubique ea, no alia alterum mel. Tale tempor mnesarchum has an, dolor eruditi dolorem sed id, nullam everti in per. Cu facer detraxit singulis eum. Qui ei molestie fabellas cotidieque, ius cu omnes saperet principes. Dicit mucius aliquip ea eos. Sea enim luptatum maiestatis eu. Qui ex fastidii explicari. (300 Words)
[/color]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Mana and Stats</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Mana:[/b] 7300/7300
[*][b]Stength:[/b] 128 (6 + 2 (Neph Buff) + 20 (Coat) + 100 (Midas' Gauntlet))
[*][b]Speed:[/b] 158 (66 +12 ((Neph Buff) + 20 (Coat) + 60 (Earrings))
[*][b]Endurance:[/b] 68 (56 + 12 (Neph Buff))
[*][b]Constitution:[/b] 94 (78 + 16 (Neph Buff))
[*][b]Intelligence:[/b] 607 (506 + 101 (Neph Buff))
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Spells</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Name:[/b] Nephilim
[b]Mana Cost:[/b] 5% of Total Base Mana
[b]Requirements:[/b] 100 RP Posts as Nephilim; At Least C-Rank
[b]Type:[/b] Transformation
[b]Range:[/b] Self
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustain
[b]Effect:[/b] The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Equipment</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Weapon</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="http://gbf-wiki.com/attach2/696D67_313034303730353230302E706E67.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Stormcaller
[color=#ffffff][b]Type:[/b][/color] Bow
[color=#ffffff][b]Handling:[/b][/color] Two-Handed
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Element:[/b][/color] Lightning
[color=#ffffff][b]Durability:[/b][/color] 2x S-Rank
[color=#ffffff][b]Description:[/b][/color] A bow that calls upon the power of thunder.
[color=#ffffff][b]Details:[/b][/color] The bow is 2 meters long.[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Thunderclap:[/b][/color] When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Spells</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Spells:[/b][/color]
[list]
[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] D
[b]Mana Cost:[/b] 25
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 10 Meters
[b]Cooldown:[/b] 1 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] C
[b]Mana Cost:[/b] 50
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 15 Meters
[b]Cooldown:[/b] 2 Posts
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 3 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 25 Meters
[b]Cooldown:[/b] 4 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Arrow Shot
[b]Rank:[/b] S
[b]Mana Cost:[/b] 500
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 30 Meters
[b]Cooldown:[/b] 5 Post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

[*][b]Name:[/b] Shock Barrage
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] None
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] 25 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Instant
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

[*][b]Name:[/b] Wrath of the Storm
[b]Rank:[/b] S
[b]Mana Cost:[/b] 1000
[b]Requirements:[/b] Stormcaller Bow
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Range:[/b] ~
[b]Cooldown:[/b] Once Per Topic
[b]Duration:[/b] Sustain
[b]Effect:[/b] The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.
[/list]
</div></dd></dl>

</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Off-Hand</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://gbf.wiki/images/thumb/d/df/Weapon_b_1040606600.png/462px-Weapon_b_1040606600.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Midas' Gauntlet

[color=#ffffff][b]Slot:[/b][/color] Weapon

[color=#ffffff][b]Type:[/b][/color] Hand

[color=#ffffff][b]Class:[/b][/color] Mythic

[color=#ffffff][b]Quantity:[/b][/color] Limited

[color=#ffffff][b]Element:[/b][/color] Light

[color=#ffffff][b]Damage:[/b][/color] +200

[color=#ffffff][b]Durability:[/b][/color] Indestructible

[color=#ffffff][b]Description:[/b][/color] A large gauntlet that was made from the purest gold in all the land and heavens. Said to be by the Gods themselves. This gauntlet was forged and blessed with the power to turn objects and spells into gold. It is seen as a gift to its owner blessing them with great wealth and prosperity, but it is a great curse.

[color=#ffffff][b]History:[/b][/color] The Gauntlet of Midas, forged from the finest and purest gold in all the land and heavens. It was said the gauntlet was forged by the Gods themselves and blessed to grant whoever wore it with great wealth and prosperity. The gauntlet was handed down to Midas of Bosco.

The gauntlet was a gift to help his homeland prosper during the great Seraphim Demon threat. Its ability to turn all objects and spells into gold made Midas a powerful warrior in his own right. But power and wealth corrupts. The power of the gauntlet corrupted Midas, manifesting into violent paranoia that everyone was out to steal it from him.

Midas wanted to keep the power of the gauntlet to himself so he turned on his own allies and sided with Illumin. Vengeful from Midas' betrayal the gods bound Midas' soul into the gauntlet so he could never enter Illumin's Grace[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Requirements</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*]The user does not have to be of a class that can wield off-hand weapons but can be used in the off-hand slot.
[*]Users that have collected a relic may ignore any pre-existing requirement for any of the nine. They also receive a 50% discount as the finder of the relic weapon while receiving a 25% discount for all other relic weapons, no other discount apply when purchasing a relic weapon.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Drawbacks</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Paranoia:[/b][/color] The Spirit of Midas inside the Gauntlet carries on his strong desire to keep the Gauntlet to himself, this spreads to the current bearer. Midas' corrupted will affects the user with a strong desire to protect and keep the gauntlet from others, eventually turning into paranoia.
[*][color=#ffffff][b]Fused:[/b][/color] The Midas' Gauntlet is permanently fixed to the user's hand until their death or the loss of the hand.
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Golden Touch:[/b][/color] Anything struck by the Midas' Gauntlet will immediately turn to gold and become immobile if the target's overall or limb durability reaches its limits the effect will apply across the limb or the entire rest of the targets body. Note: This effect does not apply to the user or their equipment.
[*][color=#ffffff][b]Midas' Nullification:[/b][/color] Midas' Gauntlet can turn spells into gold upon hitting it. The wielder must pay the same amount of mana as the spell they are hitting to transmute it.
[/list]
</div></dd></dl>
</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Body</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://vignette.wikia.nocookie.net/dotd/images/9/9e/Chest_yeti_hunter.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Great Hunter's Coat
[color=#ffffff][b]Type:[/b][/color] Coat
[color=#ffffff][b]Class:[/b][/color] Unique
[color=#ffffff][b]Weight:[/b][/color] Medium
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] None
[color=#ffffff][b]Durability:[/b][/color] 1x S-Rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Bonus</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][color=#ffffff][b]Strength:[/b][/color] +20
[*][color=#ffffff][b]Speed:[/b][/color] +20
[/list]
</div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Nightstalker:[/b][/color] When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Earrings</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Asmaan Earrings

[color=#ffffff][b]Type:[/b][/color] Earrings
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] Indestructible[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Bonus</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[color=#ffffff][b]Speed:[/b][/color] +60</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Necklace</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Lazuli Amulet
[color=#ffffff][b]Type:[/b][/color] Necklace
[color=#ffffff][b]Class:[/b][/color] Rare
[color=#ffffff][b]Quantity:[/b][/color] Unlimited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] 1x S-rank[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
The user receives a cooldown reduction of 1 post on Supplementary-type spells.</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Companion</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/5/5b/Pictogram_voting_question.svg/220px-Pictogram_voting_question.svg.png" class="circimg" width="80"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Timcanpy
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Element:[/b][/color] Light
[b]Mana:[/b] 2000

[color=#ffffff][b]Statistics:[/b][/color]
[list]
[*][b]Strength:[/b] 1
[*][b]Constitution:[/b] 121
[*][b]Speed:[/b] 31
[/list][/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Spells</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[*][b]Name:[/b] Overcharge
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] None
[b]Type:[/b] Supplementary
[b]Element:[/b] Light
[b]Range:[/b] Nil
[b]Cooldown:[/b] 4
[b]Duration:[/b] Sustain
[b]Effect:[/b] Timcanpy may overcharge itself allowing it to use the rest of his abilities more frequently and more efficiently, contextually receiving a 1 post cool-down reduction and a 10% mana reduction. This effect carries over to those tethered to Timcanpy. As a result of using this spell Timcanpy will receive A-Rank damage each post.

[*][b]Name:[/b] Tether
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] None
[b]Type:[/b] Supplementary
[b]Element:[/b] Light
[b]Range:[/b] 20 meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Sustain
[b]Effect:[/b] Timcanpy throws a beam at a target which will pull the spirit within 5 meters of them if they are more than 15 meters away while Io is tethered to the target, the target will receive 1xA rank worth of healing that Timcanpy receives on top of any healing that the target gains from other methods. If the target or Timcanpy leaves the maximum range of 20 meters the tether will break.
[/list]
[b]Perks:[/b]
[list]
[*][b]Matched Speed:[/b] While tethered, the wisp may travel at the same speed as their tethered partner.
[*][b]Flight:[/b] The companion is capable of flight, and can cover up to one meters above the ground or match the height of their tethered partner.
[/list]</div></dd></dl>
</td></tr></table></div></dd></dl>

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Relic</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
<table style="color: #fff;"><tr><td><img src="https://img00.deviantart.net/8a75/i/2012/344/7/8/millennium_eye_by_emoneygraphix-d5nooay.png" class="circimg" width="75"></td><td>
[right][color=#ffffff][b]Name:[/b][/color] Millennium Eye
[color=#ffffff][b]Type:[/b][/color] Eye
[color=#ffffff][b]Class:[/b][/color] Legendary
[color=#ffffff][b]Quantity:[/b][/color] Limited
[color=#ffffff][b]Element:[/b][/color] Arcane
[color=#ffffff][b]Durability:[/b][/color] Indestructible[/right]

<dl class="spoiler"><dt style="cursor: pointer; background-color: #CFC685; padding: 10px; border-bottom-style: solid #000; border-bottom-width: 2px; letter-spacing: 2px;"><font color="#262417"><strong>Abilities</strong></font></dt><dd style="background-color: #000;"><div class="spoiler_content">
[list]
[*][b]Power Scouter:[/b] When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
[*][b]Type Scouter:[/b] The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
[*][b]Mana Seeker:[/b] The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.
[/list]
</div></dd></dl>
</td></tr></table></div></dd></dl></td></tr></table></div></dd></dl>
</td></tr></table>
</td></tr>
</table>



Konstantin Sokolov's Character Sheet KHvJeW6
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