Last edited by Toga on Wed Jan 10, 2024 11:22 am; edited 41 times in total
Tōga’s Sheet
Fri Oct 27, 2023 5:43 pm
RACE | HUMAN Lore: Humans possess exceptional drive and a great capacity to endure and expand, and as such are currently the dominant race in the world. Their empires and nations are vast, sprawling things, and the citizens of these societies carve names for themselves with the strength of their sword arms and the power of their spells. Humanity is best characterized by its tumultuousness and diversity, and human cultures run the gamut from savage but honorable tribes to decadent, devil-worshiping noble families in the most cosmopolitan cities. Humans' curiosity and ambition often triumph over their predilection for a sedentary lifestyle, and many leave their homes to explore the innumerable forgotten corners of the world or lead mighty armies to conquer their neighbors, simply because they can. Racial Perks:
MODIFCATIONS Modification I: Extinctas Some beings are simply not built for the power of the aloof, almighty gods who detach themselves from the world. That's not to say they are incapable of godly power, quite the opposite. People of a passionate, battle hungry nature can just as easily reach a highter state of being and become transcenders, though their power takes on a different nature, that of Destroyer Gods like those present in many mythologies. Upon acquiring their godly spark, the transcenders started to age at a much slower pace as their lifespan extended (100 to 300 years, with longer exceptions) and kept them in their peak health, performance, and appearance much longer.
Effects:
CLASS | HUNTER Lore: Hunters fight against supernatural beings to protect normal people from harm. They typically pursue the path of the Hunter out of necessity, or simple revenge. Perhaps a Demon slew one of their relatives, or a Vampyre rules their hometown with a cold fist. Their personalities vary in terms of how they view the supernatural. Some believe that every Vampyre must be slain, while there are a few Hunters out there that believe that not all of them are necessarily evil. There is a general consensus though that Demons got to go. Class Perks:
Specialization:
GUILD | RUNE KNIGHTS (ORG) Lore: The Rune Knights are a powerful organization that oversees and protects various countries within the continent. Owing to its broader recruitment policies, the Rune Knights have some of the most diverse bases both cultural and racial. Previously restrictions were placed upon various dark races, however, due to recent wide-scale revisions within the organization these were expunged entirely by relying on the goodwill of those who joined the Rune Knights rather than using dated arbitrary, and racist policies that would target commonly the most vulnerable in the community.
Guild Perks: (Cumulative)
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Last edited by Toga on Tue Dec 05, 2023 2:16 pm; edited 8 times in total
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Fri Oct 27, 2023 5:53 pm
LOST MAGIC: INFERNO DRAGON SLAYER Description: Dragon Slayers are a unique type of people who utilize a form of Lost Magic, Dragon Slayer Magic. Each Dragon Slayer has their own form of Magic, just like each Dragon is a master of their own element. In addition, they also have the ability to consume the element which they utilize, just as long as it is not created from their own Magic. Dragon Slayers are known to possess keener senses than those of normal humans such as smell, as well as distinctive characteristics and features such as slitted pupils and noticeably sharper teeth.3rd Posts as Inferno Dragon Slayer Generation: 3rd Effects:
Special Spells/Abilities
SPELLS D-rank Spells:
C-rank Spells: B-rank Spells: A-rank Spells: S-rank Spells: STAT BREAKDOWN Stats: *Stats in brackets [ ] represent numbers after passive buffs are included.
Stat Perks
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Last edited by Toga on Tue Dec 05, 2023 2:13 pm; edited 2 times in total
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Tue Dec 05, 2023 11:44 am
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Tue Dec 05, 2023 11:48 am
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