Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Tarot Rolls

Go to page : 1, 2, 3 ... 14 ... 27  Next

View previous topic View next topic Go down  Message [Page 1 of 27]

#1Naga 

Tarot Rolls Empty Tue May 03, 2022 7:32 am

Naga

THE FOOL (1-2)

EFFECT


The user receives the Fool aura which grants the user an additional enhancement slot for their magic that can be filled immediately, though it can only be an enhancement from the Elemental, Resistance, or Misc. list. In case the user utilizes a non-magic class, the Fool aura grants a 50% word reduction to train weapon mastery. In addition, non-magic classes get a 10% discount on items in the shop.

REQUIREMENTS


The user must do 20 posts in a roleplay topic (titled The Fool Tarot: Guest) which is related to training. Depending on the class of the user, the training must either be related to magic or weapon mastery. The user can do this alone or with others, though the amount of posts must be produced at least by the user.


THE MAGICIAN (3-5)

EFFECT


The user receives the Magician aura which causes magical damage that the user receives to provide them with mana equivalent to one rank lower than the spell cost, up to S-Ranks worth of damage.

REQUIREMENTS


The user must do 20 posts in a roleplay topic (titled The Magician Tarot: Guest) which is centered around the topic of something magical related. The user may do this alone or with others, though the amount of posts must be produced at least by the user.


THE HIGH PRIESTESS (6-11)

EFFECT


The user receives the High Priestess aura which increases the user's spell speed by 10m/s. Should the user utilize a non-magic class, the High Priestess aura will increase the speed of their item spells, which aren't applied to the user, by 10m/s e.g. projectiles. The range is added on top of already existing modifiers.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The High Priestess Tarot: Guest) which is centered around the topic of helping others. The user may do this alone or with others, though the amount of posts must be produced at least by the user.


THE EMPRESS (12-18)

EFFECT


The user receives the Empress aura which increases the amount of jewels earned per quest by 20%.

REQUIREMENTS


The user must complete 5 quests.


THE EMPEROR (19-25)

EFFECT


The user receives the Emperor aura which increases the amount of experience earned per quest by 20%.

REQUIREMENTS


The user must complete 5 quests.


THE HIEROPHANT (26-30)

EFFECT


The user receives the Hierophant aura which allows the user to cast healing-type spells and heal themselves with their Healing-type spells at one rank lower than the base rank healing (B-healing on self becomes C-healing). Paladins with the Hierophant Aura now heal themselves with their healing-type spells for the same rank as the base rank, Adventurers passively receive B-Rank healing once per turn, this effect only occurs once they have started taking damage.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Hierophant Tarot: Guest) which is centered around the topic of helping the injured and preventing them from getting injured even more. The user may do this alone or with others, though the amount of posts must be produced at least by the user.


THE LOVERS (31-37)

EFFECT


The user receives the Lovers aura which allows the user to select a romantic or platonic partner for themselves. This Partner receives an additional buff equal to one rank lower than the other-buffs spell and causes the user's debuff spells to ignore their partner. The user also receives damage for one rank lower from the Partner when considered an ally in the topic. The user may change partners once per 2 months, however, the user must be able to prove that over the span of 2 months they got really close to the other person in topics.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Lovers Tarot: Guest) with only their claimed partner. In this topic, the user should simply have fun with the other person and realize how much they care about the other.


THE CHARIOT (38-41)

EFFECT


The user receives the Chariot aura which allows them to use their mounts in battles for Weapon Mastery and causes any mounted companions to receive half of the rider's base speed on top of their own base speed as well as a minor resistance to physical and magical damage.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Chariot Tarot: Guest) in which the user bond with their mount.


THE HERMIT (42-47)

EFFECT


The user receives the Hermit aura which grants a 20% word reduction on completing quests. This reduction only applies when the user completes quests solo.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Hermit Tarot: Guest) alone in which they seclude themselves somewhere outside the cities. In this topic, the user will realize that being secluded helps them to train faster.


FORTUNE (48-54)

EFFECT


The user receives the Fortune aura which grants the user the rights to roll two dice at the Fortune Wheel game each day instead of one.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled Fortune Tarot: Guest) in which gambling plays a big role. This can be done alone or with others, however, the user must still do a minimum of 10 posts.


JUSTICE (55-58)

EFFECT


The user receives the Justice aura which provides the user physical and magic resistance relative to the difference of reputation that they have compared to their enemy with it increasing in amount while they have less overall reputation than their enemy, providing nothing to the user if they have equal to or more reputation than their enemy, minor resistance to both when the user has one tier less than the target's reputation and moderate resistance to both when the user is two or more tiers less than the target's reputation.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Justice Tarot: Guest) in which the user carries out some form of "justice" against someone or something.


THE HANGED MAN (59-65)

EFFECT


The user receives the Hanged Man aura which causes them to no longer have any vital hits on their body only being present on their head and neck. This also provides the user with a 20% experience bonus when fighting.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Hanged Man Tarot: Guest) in which they commit one or more crimes. In the end, the user must slip away while being chased. In case the user is a good guy, their topic must be about capturing a criminal.


DEATH (66-71)

EFFECT


The user receives the Death aura which allows them to defy the odds of death. Upon being KO'ed in a topic, the user may stand up again with a Constitution and Endurance two tiers lower than their current ones. The user cannot be healed anymore after standing up and using this effect. The hindered body parts remain hindered when standing up again.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled Death Tarot: Guest) in which they push their limits. The user must reach a point at which they nearly die.


TEMPERANCE (72-78)

EFFECT


The user receives the Temperance aura which grants the user a Minor Resistance to Magical Damage.

REQUIREMENTS


The user must do 20 posts in a roleplay topic (titled The Temperance Tarot: Guest) in which they face all sorts of harsh conditions to strengthen their body. The topic must take place in Fieros Girdle or Marchen Mountains.


THE DEVIL (79-80)

EXPLANATION


The user receives the Devil aura which grants them a pact with a Devil. The user does not have to be evil in order to have a pact with a Devil, though upon using their powers the user's personality and behavior will shift majorily towards the themes falling under the portfolio of the Devil.

EFFECT


The user receives the Devil aura which grants them a pact with a Devil along with the Insidious Devil Pact spell. The user must select one of the Devils upon rolling the Devil Tarot.

DEVILS


Zalambur, Devil of Murder and Blood ♂: Devil Aura - Zalambur increases the Strength of the user equivalent to a buff based on their rank or by 50%, whichever is greater, via the Insidious Devil Pact spell.

Adramalech, Devil of Death and Decay ♂: Devil Aura - Adramalech increases the Endurance of the user equivalent to a buff based on their rank or by 50%, whichever is greater, via the Insidious Devil Pact spell.

Lacrareign, Devil of Change and Strife ♀: Devil Aura - Lacrareign increases the Speed of the user equivalent to a buff based on their rank or by 50%, whichever is greater, via the Insidious Devil Pact spell.

Shedayya, Devil of Pleasure and Desire ♀: Devil Aura - Sheddaya increases the Constitution of the user equivalent to a buff based on their rank or by 50%, whichever is greater, via the Insidious Devil Pact spell.

Lilith, Devil of Deceit and Debauchery ♀: Devil Aura - Lilith increases the Intelligence of the user equivalent to a buff based on their rank or by 50%, whichever is greater, the Insidious Devil Pact spell.

REQUIREMENTS



The user must do 3 topics of at least 6 posts in length (titled Devil Tarot I: Guest, Devil Tarot II: Guest, and Devil Tarot III: Guest) in which they will deal with many things. In the first section, the user must do something related to the Devil's portfolio such as gambling, murder, or deceit etc. In the second act, the user meets their Devil in a pocket-space realm in which they converse with them and sign the contract. In the final act, the user does the same as the first act, however, they realize the changes inside of themselves due to their contract.

SPELLS



Name: Insidious Devil Pact Half-Transformation - Devil's Name
Rank: -
Mana Cost: 5% of Total Base Mana
Requirements: Devil Pact, 50 RP posts after obtaining the Devil Aura
Type: Transformation
Element: -
Range: Self
Cooldown: 3 Posts
Duration: Sustain
Effect: When using the Insidious Devil Pact Half-Transformation, the user will grow horns on both sides of their head. The user might some other minor cosmetic changes to their body, but their height and such will remain the same. During this transformation, the user will receive the bonus of their Insidious Pact with their Devil. This transformation cannot be canceled via spells or other methods. Should the user stop sustaining the transformation, a cooldown will start before it can be used again. This transformation can be used in combination with other transformation spells, though, as always, the percentage modifier is applied to the base stats.

THE TOWER (81-83)

EFFECT


The user receives the Tower aura which grants the user a Minor Resistance to Physical Damage.

REQUIREMENTS


The user must do 20 posts in a roleplay topic (titled The Tower Tarot: Guest) in which they face all sorts of harsh conditions to strengthen their body. The topic must take place in Sieghart Mountains or Avvar Mountains.


THE STAR (84-87)

EFFECT


The user receives the Star aura which reduces the cooldown for spells by 1 post and 10% Mana Cost Reduction should the user utilize a magic class. In case the user utilizes a non-magic class, the Star aura reduces the cooldown on all item spells by 1 posts and 20% mana cost reduction.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Star Tarot: Guest) in which stars play the main theme of the topic.


THE MOON (88-91)

EFFECT


The user receives the Moon aura which causes them to receive half-invisibility while within the shadows or it is at night, This half-invisibility can not be detected through traditional means instead can only be negated by changing the time of day through a spell or removing the presence of any darkness the user is within.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Moon Tarot: Guest) in which the moon plays the main theme of the topic.


THE SUN (92-95)

EFFECT


The user receives the Sun aura which causes them to be unable to be fully blinded causing any blinding effect to be reduced to half blind while within the light or it is daytime, This effect can not be detected through traditional means instead can only be negated by changing the time of day through a spell or removing the presence of any light the user is within.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Sun Tarot: Guest) in which the sun plays the main theme of the topic.


JUDGEMENT (96-99)

EFFECT


The user receives the Judgement aura which causes the user's spells to become chaotic in nature, as a Mage the user must roll a die to determine the potency and success chance of their spells, as an Adventurer the user must roll a die to determine the potency and success chance of their item spells.

REQUIREMENTS


The user must do 10 posts in a roleplay topic (titled The Judgement Tarot: Guest) in which the user where they interact with a Two-Faced otherworldly being offering great reward for the change of failure


Rolls


Whenever the user casts a spell or Item spell whether they are a Mage or Adventurer respectively they must roll a die each time for each spell cast denoted both in the post and in the spell section of the post the order in which the spells were cast. The outcomes for each roll are as follows:

1-5: The User fails to cast the spell in the post, the user receives 75% of the Mana used to cast and the spell goes into a one-post cool-down
6-15: The user casts the spell for two Rank lower, the user receives 50% of the Mana used to cast and the spell goes into a one-post cool-down
16-35: The user casts the spell for one rank lower
36-64: The user casts the spell for the same rank
75-94: The user casts the spell for one rank higher
95-100: The user casts the spell for two ranks higher.

Should the user have a form of overcharge upon the spell cast the rolls are as follows:

1-3: The User fails to cast the spell in the post, the user receives 100% of the Mana used to cast and the spell goes into a one-post cool-down
4-9: The user casts the spell for two Rank lower, the user receives 75% of the Mana used to cast and the spell goes into a one-post cool-down
10-19: The user casts the spell for one rank lower, the user receives 50% of the Mana used to cast and the spell goes into a one-post cool-down
20-49: The user casts the spell for the same rank
50-90: The user casts the spell for one rank higher
91-100: The user casts the spell for two ranks higher.

THE WORLD (100)

EFFECT


The user receives the World aura which grants the user the World's Eyes.

  • The user can see through invisibility.
  • The user can see perfectly clear in the darkness.
  • The user cannot be blinded.
  • The user is not affected by the Fear modifier.
  • The user can see a brief description about someone as if they have a maxed out reputation. Though, this information cannot be shared with others. Upon trying to share this information with others, the user will mumble and lose their speech for 5 posts.

The World's Eyes do not change the eyes of the user cosmetically.

CHOOSE


The user can only have the World on one of their characters. Should the user roll this on more than one character, they must decide whether they want to keep it on their previous character or receive it on their new one. The user may select another tarot without rerolling with the character that opts out of the World when making this decision. Furthermore, there can only be five characters with the World. Should there already be five characters with the World, the user may replace one of them if they are inactive. If there are no inactive characters among the World, the user may choose another tarot of their choice without rerolling.

REQUIREMENTS


The user must do 20 posts in a roleplay topic (titled The World Tarot: Guest) in which the user finds some ancient ruins. The topic must take place in a location that is not a city e.g. Sieghart Mountains, Worth Woodsea, Avvar Mountains etc. Eventually, while exploring the ruins, the user will eventually find something ancient and magical which expands their mind and grants them the World's Eyes along with the World's Aura.



Last edited by Naga on Wed Sep 07, 2022 1:58 pm; edited 1 time in total

#2Nova Kentaurus 

Tarot Rolls Empty Tue May 03, 2022 1:00 pm

Nova Kentaurus

#3Naga 

Tarot Rolls Empty Tue May 03, 2022 1:00 pm

Naga
The member 'Nova Kentaurus' has done the following action : Spin


'Dice 100' : 34

#4Kuwahara Yori 

Tarot Rolls Empty Tue May 03, 2022 2:45 pm

Kuwahara Yori

#5Naga 

Tarot Rolls Empty Tue May 03, 2022 2:45 pm

Naga
The member 'Kuwahara Yori' has done the following action : Spin


'Dice 100' : 66

#6Saturn 

Tarot Rolls Empty Tue May 03, 2022 6:42 pm

Saturn

#7Naga 

Tarot Rolls Empty Tue May 03, 2022 6:42 pm

Naga
The member 'Lucretia Wolfenstein' has done the following action : Spin


'Dice 100' : 75

#8Vex 

Tarot Rolls Empty Tue May 03, 2022 8:01 pm

Vex

#9Naga 

Tarot Rolls Empty Tue May 03, 2022 8:01 pm

Naga
The member 'Vex' has done the following action : Spin


'Dice 100' : 36

#10Azure Fenic 

Tarot Rolls Empty Tue May 03, 2022 11:46 pm

Azure Fenic



{Sheet / Magic}
Tarot Rolls Code-geass-icon
Stellan: #cc0000   Caelese:#0066cc
Fiorian: #9933cc
#11Naga 

Tarot Rolls Empty Tue May 03, 2022 11:46 pm

Naga
The member 'Azure Fenic' has done the following action : Spin


'Dice 100' : 28

#12Alisa 

Tarot Rolls Empty Wed May 04, 2022 7:43 am

Alisa




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Tarot Rolls CyhFjWA

Main theme ~ Serious Fight!
#13Naga 

Tarot Rolls Empty Wed May 04, 2022 7:43 am

Naga
The member 'Alisa' has done the following action : Spin


'Dice 100' : 61

#14Alisa 

Tarot Rolls Empty Wed May 04, 2022 7:43 am

Alisa




Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game


"Would you like a glimpse of real beauty, Guest?"


Tarot Rolls CyhFjWA

Main theme ~ Serious Fight!
#15Naga 

Tarot Rolls Empty Wed May 04, 2022 7:43 am

Naga
The member 'Alisa' has done the following action : Spin


'Dice 100' : 39

#16Ikanbi 

Tarot Rolls Empty Wed May 04, 2022 3:26 pm

Ikanbi



Tarot Rolls BgYy4ZU
#17Naga 

Tarot Rolls Empty Wed May 04, 2022 3:26 pm

Naga
The member 'Ikanbi' has done the following action : Spin


'Dice 100' : 84

#18Sho 

Tarot Rolls Empty Wed May 04, 2022 5:48 pm

Sho

#19Naga 

Tarot Rolls Empty Wed May 04, 2022 5:48 pm

Naga
The member 'Sho' has done the following action : Spin


'Dice 100' : 26

#20Silvac 

Tarot Rolls Empty Wed May 04, 2022 6:28 pm

Silvac
First quest done: Here
First roll on character.

#21Naga 

Tarot Rolls Empty Wed May 04, 2022 6:28 pm

Naga
The member 'Silvac' has done the following action : Spin


'Dice 100' : 23

#22Gundar Darkforge 

Tarot Rolls Empty Wed May 04, 2022 6:58 pm

Gundar Darkforge
April Activity Check

Free Tarot Roll

#23Naga 

Tarot Rolls Empty Wed May 04, 2022 6:58 pm

Naga
The member 'Gundar Darkforge' has done the following action : Spin


'Dice 100' : 79

#24Sia 

Tarot Rolls Empty Fri May 06, 2022 5:04 am

Sia
spin me bby



Profile: Acrobatic Wood Elf Summoner Not to be Trusted
#25Naga 

Tarot Rolls Empty Fri May 06, 2022 5:04 am

Naga
The member 'Sia' has done the following action : Spin


'Dice 100' : 64

View previous topic View next topic Back to top  Message [Page 1 of 27]

Go to page : 1, 2, 3 ... 14 ... 27  Next

Permissions in this forum:
You cannot reply to topics in this forum