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Running up that Hill Epic [L]

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#1Karisa 

Running up that Hill Epic [L] Empty Sun Dec 03, 2023 1:49 am

Karisa








































Name: Running up that Hill

Difficulty: Epic

Participants: Karisa, Daeseong

Story: Karisa met with a woman named Judith and after the note given by the mysterious stranger and her strange dreams, Karisa wishes to find out who she really is. This also meant going back into her past non-literally and meeting where her childhood took place, the place of nightmares and the past she wanted to keep away. She knows that there was a lot to figure out and she will need to Journey to multiple Countries as her heart knows this small feat. Who will she all meet in her adventure? She knew she was taking DaeSeong with her as he wanted to go with her, to stand by her side through all her ventures, but the thing she feared the most was for him to finally witness the darkness and the light of her and her history.

That and what she'd turn into if anything ever happened to them.


Objective:

  • Travel to where she was raised and find out what happened to her adopted parents and family, revealing to Daeseong what she has all gone through.
  • Ask the people questions about how she was found when she was an infant, gaining info.
  • Travel to Iceberg by Ship to search for details on a person or god as she needs to know more.
  • Through traveling, many hardships will exist such as creatures that are usually known through stories and tales in books.
  • Once at a certain point in the Mountains, she could feel her skin turn rather different. She uses her illusion magic before it could be seen.
  • After getting to the top to an unknown location, Karisa realizes that she is no longer in the normal Iceberg. She will meet with those who have been waiting for her return but did not expect a human to be brought.
  • The specific person welcomes them into their home. Karisa and DaeSeong stay there for a moment while things get talked about and Karisa finds more things about herself.
  • Find out the lies and truths of what has been told and felt. Find out more about her magic as it comes with a cost.
  • Due to specific events, Karisa must choose to leave them behind and they live, or to bring them with and they may end up dead.
  • Karisa starts to let herself remember all of her memories and in return, something is unleashed. She has to fight it, but because of her softer, sweeter and innocent side, she has trouble. After certain things happen, she ends up saying goodbye, releasing herself from her mental prison.
  • After disappearing, Karisa starts to defeat her enemy and must choose which path to go on.
  • As the final enemy appears, Karisa will make the final blow, but also takes one...


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Name: Journey

Rank: A

Type: Good

Participants: Karisa, Daeseong

Summary: After getting off the boat from Joya, Karisa and DaeSeong now need to venture off towards where her 'home' town was.

Others: NA

Enemies: N/A

Objectives:

  • Travel towards Karisa's home town, Vermillion as it was a small place that many don't care too much about.
  • Karisa will talk about the town as a whole, giving more backstory about herself to DaeSeong.


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Name: Lost and Found

Rank: S

Type: Good

Participants: Karisa, DaeSeong

Summary: Finding the town, Karisa remembers it clearly as she sees it. It gives her bad memories, but tries to get information about her adopted family. They must ask around, but will they be of use?

Others: -

Enemies: N/A

Objectives:
  • Karisa will get an eerie feeling as if being watched.
  • DaeSeong and Karisa need to walk around and try to find information about the Whereabouts of Karisa's adopted family.
  • They will find out that they moved into a mansion and gave her the address, wishing her luck.
  • They will travel to the location together.
  • As they get there, the place is in ruins, house is in a horror condition inside once they get in.
  • Karisa will start to get mental glitches as if her mentality is trying to release itself,  but she holds on due to DaeSeong being there.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name: Hellfire

Rank: S

Type: Good

Participants: Karisa, DaeSeong

Summary: They found out information, but now they need to get to the location. Their eyes would finally see the location, but they did not expect to see what they were witnessing now.

Others: -

Enemies: Ohler Family

Objectives:

  • They look around and find a really large room that was decorated in a certain way.
  • People in Robes will be seen, her adopted family preaching and suddenly the one person who traumatized her the most was standing at the podium.
  • After their preaching, they see Karisa and someone else, his smile now sneering as he commands everyone to capture Karisa and kill DaeSeong.
  • During the fight, the place catches on fire.
  • Whatever DaeSeong decides to do, Karisa doesn't leave as she was determined to finally kill the family that was horrible, bad and to her they were Sin.
  • As she fights them, she finds things out and is given papers before finally leaving the burning bodies of her past adopted cruel family.


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Name: Away From what was once home

Rank: A

Type: Good

Participants: Karisa, DaeSeong

Summary: Karisa and DaeSeong were now going to leave the town that was once where Karisa was raised. After the horror that happened, they were not going to the City near the Sea to get ready to leave.

Others:

Enemies: N/A

Objectives:

  • Leave the Vermillion Town and get to the City to find a boat and things needed for the trip.


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Name: Icebergian Travel

Rank: A

Type: Good

Participants: -

Summary: Finally things are prepared, but now they will be on the boat together, going into the chilling Country of Iceberg. Will they encounter anything?

Others: -

Enemies: N/A

Objectives:

  • Enjoy the boat ride, you will realize how really cold it is and decide to stay inside to get proper clothes on.
  • Take in the view as the ship is getting closer.


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Name:  Running up that Hill

Rank: A

Type: Good

Participants: Karisa, DaeSeong

Summary: As soon as they land in Icebergian, they run into a little detour. Who is this person and why does it upset Karisa when she sees them?

Others: NA

Enemies: Glut & x2 Warriors

Objectives:

  • Travel to the place.
  • As soon as they got off the Boat, they were stopped by a fiery woman with warriors beside her.
  • For some reason, whispers linger within her ears as she talks to the woman.
  • It triggers Karisa's inner self and for some reason her actions become uncontrollable.
  • Karisa must defeat and kill Glut and her warriors as if her life depended on it, which ends up an easy feat for an unknown reason.


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name: Memory Maker

Rank: A

Type: Good

Participants: Karisa/DaeSeong

Summary: Sometimes it's good to take a small break as they decide to enjoy the snow, the food and drinks Icebergian has to offer before the unknown journey continues.

Others: -

Enemies: N/A

Objectives:

  • They will play snowball fight, make snowmen and many other snow fun.
  • Get drinks and food and enjoy each others company
  • Karisa will hear rumors about a known name in mythology and takes questions it before they retire for the night.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name:  Left or Right

Rank: A

Type: Good

Participants: Karisa, DaeSeong

Summary: Karisa was told to go towards the Mountains to a large resting tree to meet someone who will know what Karisa needs to go and do, what will happen. What will she find out?

Others: Mirmir

Enemies: N/A

Objectives:

  • Travel to the place.
  • Find the person Karisa has to meet.
  • They will saw that these are words only Karisa can hear, making Daeseong do something else/
  • DaeSeong will do whatever he wishes to do while Karisa talks to Mirmir about what she needs to know.
  • Karisa will then have to decide on what to do after learning more about things.


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name: Too Good at Goodbyes

Rank: S

Type: Good

Participants: Karisa, DaeSeong

Summary: Karisa found certain things out and will now need to choose what to do. Knowing her heart, she chooses what she believes is the right choice.

Others:

Enemies: Angrboda

Objectives:

  • Karisa will choose her choice and leave
  • She will later run into Angrboda
  • Angrboda Challenges her and once defeated, Karisa continues on.
  • She will see a path towards where Mirmir told her to go and so she does, but not before she has one last thing to do.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name: Born to Die

Rank: S

Type: Good

Participants: Karisa/DaeSeong

Summary: Karisa is forced to fight something, something that was known to eat the world, or could.

Others: -

Enemies: God-like Creature?

Objectives:

  • While everything below is happening, DaeSeong tries to escape the fate that was forced upon them.
  • She will have a run-in with a known god-like creature that has only been told in Stories.
  • Karisa fights the creature and after some words and intensities things get close
  • She'll take a fatal hit due to not only the god-like creature, but someone else?
  • DaeSeong will get there as she closes her eyes.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Name: Read All About It

Rank: S

Type: Good

Participants: Karisa, DaeSeong

Summary: Karisa has fallen from battle, barely breathing she says her last few things. After collapsing and dying, suddenly, a mysterious stranger takes Karisa away and vanishes. This leaves Daeseong to realize what has happened. What will he do? And what is happening to Karisa?

Others: Mysterious Person

Enemies: N/A

Objectives:

  • Dramatic Scene play your death
  • After taking the last breath, a mysterious person swipes Karisa up and vanishes.
  • News of this goes out due to her Reputation as Karisa's body goes missing.
  • While everything below happens, Dae Seong may do what he will do after this happens, probably traveling back to the ship.
  • Karisa will go through some deep abyssal thoughts as she witnesses Valhalla.
  • Those within Valhalla welcome her but then are stopped as they tell her that her battles are not over as they will see her once her Journey is truly over.
  • They cheer as they sing a tune of battle and Conquer in hopes that their demigod conquers land, a holding, or even a Country to bring back battles and tales when she comes back.
  • Karisa will then walk through the mysterious way, to be blinded.


━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center]

Name: How to Save a Life

Rank: S

Type: Good

Participants: Karisa/DaeSeong

Summary:-

Others: Mysterious Person

Enemies: NA

Objectives:

  • As everything below happens, DaeSeong may venture on the ship, or describe what they do once they get back to the guild hall.
  • Karisa will wake up to see the mysterious person.
  • The person will tell her it has been ? Weeks/Month(s) since they've been declared dead.
  • Karisa will then see their real God Parent who will explain some things that she has questioned in her life.
  • Her Godparent will gift a house that has been hidden behind magic, a gift for her once she has ascended.


Rewards;

Karisa; Regular rewards + Mythic + Housing Location [DaeSeong as well]



#2Naga 

Running up that Hill Epic [L] Empty Sat Dec 23, 2023 9:16 am

Naga
This storyline is approved to start.

#3Karisa 

Running up that Hill Epic [L] Empty Mon Dec 25, 2023 10:40 am

Karisa

[A]
[S]
[S]
[A]
[A]
[A]
--------- 6------------
[A]
[A]
[S] :(
[S]
[S]
[S]

  • Karisa
    NO EXP OR STATS OR FAME
    9,000,000 J [50% Armor/Helm, 20% Ring, 20% SL, 25% companion]
    + Mythic Custom
    + Housing Area

  • Dae Seong
    EXP 50% [Tux/Helm], 20%, [Necklace], 20% [Ring], 20% [Relic], 25% Companion - 20% SL
    Jewels 50% [Tux/Helm], 10% [Tux/Helm], 20% Companion, 20% SL
    WC  [Tux/Helm] 20%, 20% Companion

    2 S ranks:
    Jewels: 2,000,000 J
    EXP: 60,000
    SP: 30 CON
    1,000 FAME

    10 A Ranks:

    Jewels: 5,000,000 J
    EXP: 200,000
    SP: 110 CON

4,000 FAME

Total: [7,000,000 Jewels, 260,000 EXP, 140 CON, 5,000 Fame]

#4Saturn 

Running up that Hill Epic [L] Empty Wed Jan 03, 2024 3:52 pm

Saturn
The rewards have been distributed and this storyline has been completed : ]

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