Name: Reign Of Nightmares Difficulty: Epic Participants: Vyra Emrakul Story: An artifact unearthed. Its delivery denied. Relaxation stolen. A coup initiated. A Nightmare awoken. It was never meant to lead to any of this. This was not the path she was meant to walk. Vyra hoped that going to the Hosenka would be a chance to finally enjoy herself. A vacation. A long overdue break from what had been a truly tiring and draining two years spent within Hargeon, complete with her capture by the Witch Hunters and subsequently joining Blue Pegasus. But that would not come to happen. Instead she finds herself a key pawn within the shifting and conflicting cultures of the North, a Lord trying to hold onto the old ways of a time now gone, a lone bastion of Illumin having struggled enduring nightmares, a cult growing more and more, and an ambitious daughter that looks to intertwine it all together in a grand power play. In retrieving Morrigan's Staff, Vyra has knocked down the first domino, with every step causing the next to tumble down. A progression that will affect not only her, but will leave a lasting impact upon the rest of Fiore. A countess begrudgingly waits her turn upon the throne. The Sisters fade from the Light in favor of Nightmares. The Black Gospel lies hidden within the homes of Orchidia. The Demi-Human shall set it in motion. The Demi-Human shall reap what is sown. Objective: Having hoped to enjoy an overdue vacation in Hosenka, Vyra quickly finds herself within Orchidia, a key pawn in an bloody game of political theater with a dynamic cast of actors. Sisters of Illumin having survived horrors, a cult that exists within the shadows, a Lord barely keeping his lands, the daughter that seeks to pave her own legacy, and the ancient darkness that lingers over all of them, focused upon the Demi-Human in the middle of it all. Lore Ramifications:
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Name: Coffers Pilfered Rank: S Type: Bad Participants:
Summary: On the way to enjoy what was meant to be a long, long overdue vacation within Hosenka, Vyra's arrival and intended trip is irrevocably interrupted and derailed as she stumbles upon the waning moments of a seemingly impromptu battle. Scouring the remains, picking off what combatants remain, Vyra finds herself the lone recipient of the spoils; a rare staff, unlike that of anything that she has seen before, seeming to have been lost to time. Enemies:
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Name: From Sauna to Shackles Rank: A Type: Good Participants:
Summary: Arriving in Hosenka and finally able to enjoy an overdue vacation, Vyra begins to unwind. While the events of earlier still remain in her mind, she tries to ignore it in favor of relaxation. However that is interrupted when she is ambushed by a highly-armored knight and a small force accompanying him, who capture her and deliver her to their Lord, based deep within the Northern parts of Fiore so that she may face judgment. Enemies:
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Name: A Daughter's Charity Rank: A Type: Good Participants:
Summary: Having arrived at the Barothy Estate in the northern parts of Fiore, a bound and gagged Vyra awaits the purported trial in which she will be tried for everything having to do with the staff she had acquired. Entering inside, she is immediately met by the old Lord whom seems ready to have her executed at first glance. As a sham trial takes place, Vyra's fate seems all but sealed, until a lone voice seems to advocate in her favor; the Lord's only daughter. Through her words, Vyra is spared, but is also exiled from the Keep, left to fend for herself. Others:
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Name: The Two Sisters Rank: A Type: Good Participants:
Summary: After having been spared the fate of death by the Lord Barothy II, Vyra has been otherwise exiled and banished. Left to fend for herself, she is again provided solace in the form of the Lord's daughter, Veronica Barothy, who in secret helps the Demi-Human find refuge within an small church located a short distance from the Barothy Keep. Once there, Vyra is introduced to a pair of Sisters who take the Demi-Human in and offer her food and shelter until proper transportation can be provided for her to leave out of the North safely. However, that is not expected to be for several days at the earliest. Others:
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Name: Blood, Sweat, and Fears Rank: A Type: Good Participants:
Summary: Having been taken in by the two Sisters, Talia and Mara, Vyra begins to repair their kindness by performing a variety of tasks. Most of them are those of the physical labor variety, which leaves the Demi-Human utterly exhausted. At the same time, she begins to recognize that things seem off with the Sisters, to the point that come nightfall she discovers a secret that they have been hiding from her. Others:
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Name: The Girl in the Mirror Rank: A Type: Bad Participants:
Summary: After having discovered the secret kept hidden by the two Sisters, Vyra is left shaken, fearful of what is going on within her, worried not only for their own safety, but hers as well. Compounded by the exhaustion of the physical labor she did earlier, she quickly falls into a deep sleep. But what should have been a restful night is far from it, with Vyra trapped within her own nightmare, confronted by what she fears, her dark personality given human form. Through their long-overdue interaction, Vyra eventually awakens out of the nightmare, only to discover that the church has received a late night guest, the Countess-in-waiting, Veronica Barothy. Others:
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Name: The Opening Hand Rank: S Type: Bad Participants:
Summary: Although Veronica Barothy's appearance is a welcome one, few recognize the dire implications behind it. By protecting Vyra, Veronica now finds her own survival at risk, due in much part to her father. With his control over the lands weakening by the day, Veronica's objection stands as the latest perceived assault against his reign. Unwilling to allow him to strike, Veronica calls upon Vyra to aid her in securing the throne. To do this, she requires the Demi-Human to reach out to a hidden ally protected by the Sisters, one who would be able to significantly shift the scales in her favor, and with the staff that Vyra acquired, they have the perfect bargaining chip to win them over to their cause. Others:
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Name: Lamb's Blood Rank: S Type: Bad Participants:
Summary: With the deal struck, Vyra is off to aid in the next step of Veronica Barothy's attempt to oust her father as the current lord of the lands. Now having the Cultist Leader and the rest of the Midnight Cult supporting her efforts, the next step is to further turn support against Lord Barothy. That comes with a scouting party sent to find Veronica Barothy, instead being the victims of an ambush by Vyra and company. Assuming their identities, the false company will visit the nearby villages, taking stealing people from their households. After all, who should be surprised by this sort of behavior by Lord Barothy's forces? Others:
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Name: See No Madness Rank: A Type: Good Participants:
Summary: The campaign against Lord Barothy continues to move forward as his daughter had anticipated. The ambushing of the Barothy forces presented an unexpected boon and despite the weak promises of the cultists regarding the kidnapped villagers' safety, Vyra finds herself feeling more and more uncomfortable with this campaign being waged. Seeking solace from the two Sisters, Vyra comes to understand more about them, including their own interactions with the Nightmare. Hoping to find out more of what they know about her, they are interrupted by the arrival of a Barothy guard unit mobilizing upon the Church. Seeking Vyra, the Barothy Guard Captain will demand Vyra's arrest, to which will prompt a violent response by the people. After the unit is dealt with, the people will mobilize against Lord Barothy. Finally, Veronica Barothy has her revolution. Others:
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Name: The Breach Rank: S Type: Bad Participants:
Summary: The people descend upon Barothy Keep. The coup set in motion by Veronica Barothy has begun, and yet she is nowhere to be found. Taken by her father's forces and held within the Keep, the task falls upon Vyra to retrieve the countess-in-waiting from the Keep before she is caught in the fighting. Aided by an injured Ser Gholston, Vyra must venture through the Keep, fighting off Barothy resistance until finally they find Veronica, restrained but otherwise unharmed. With Ser Gholston's condition getting worse with each passing fight, the focus shifts from a rescue mission to that of an escape effort instead. Others:
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Name: Fall of Night Rank: S Type: Bad Participants:
Summary: Veronica Barothy is safe, but Ser Gholston is in critical condition. Being tended to by the two Sisters, Veronica laments that she and Ser Gholston must have crippled what defenses her father may have had, thus he will attempt to seek shelter while he figures to make an escape. She suspects that Lord Barothy will attempt to seek refuge within the Church, similar to what Vyra had done. If so, it will be in here that Veronica's coup comes to its end and Barothy finally falls. After some time, Ser Gholston's condition seems to improve and signs point to a small caravan advancing upon the Church. When it's revealed to be Lord Barothy, the task falls upon Vyra to eliminate what remains of the Lord's forces including the Lord. Come sunrise, there will be a new Barothy seated upon the throne. Others:
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Name: The Nightmare Upon Us Rank: S Type: Bad Participants:
Summary: Lord Barothy II is dead. Waging a violence coup that turned the shaky support that he still had against him, his lone daughter, Veronica Barothy has successfully taken the throne. With the Midnight Cult having fulfilled their end of the arrangement, they await their payment in the form of the ancient staff that set all of this forward. Now, only one thing remains before her campaign has truly reached its conclusion; the death of Lord Barothy's most loyal soldier, the now-transformed Werewolf, Ser Gallahan. Driven into an absolute bloodlust, he looks to slaughter everyone, from Vyra to Veronica to the entirety of the Cult. Upon tapping into the Nightmare that has begun to infest her, Vyra makes her stand against the enraged Knight, aided in a final showing by Ser Gholston that stands to claim both Knights. As the dust settles and none remain to challenge Veronica Barothy, all that remains is for the Sisters to show Vyra exactly what they saw, what they see in her, and what is to come. With a long forgotten ritual, Vyra is taken to a realm far beyond this, with her eyes cast upon what can only be described as the absolute Nightmare that will leave her forever affected. Others:
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Last edited by Vyra Emrakul on Sun Jul 03, 2022 7:47 pm; edited 7 times in total