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Iceberg is steeped in storytelling and song, and all of its denizens share a common ethos: it is a plane of warriors who boast of their great deeds and yearn to die heroically in battle, who fight hard and celebrate harder, and where great tales pass into myth through the ages. It is a harsh and unforgiving land. Proud and fiercely independent, its people are born warriors, with a strong raiding culture. While there are many individual tribes within Iceberg, the battle lines are being drawn in civil wars. The region is very snowy and cold. Much of Iceberg is vertical; mountains, cliffs, and deep valleys.
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| | 28 topics 307 replies |  [Quest Rank A [S... Sat Feb 11, 2023 2:42 pm Ragnar Asgeir  |

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Bosco is a powerful country with a fearsome reputation. To those beyond its borders, Bosco is brutal, expansionist, and threatening, yet those who look beyond its warlike exterior see an unusually inclusive society, where the strengths and talents of its people are respected and cultivated. Under threat from all sides, they aggressively took the fight to their enemies, pushing their borders outward with every passing year. Anyone can rise to a position of power and respect within Bosco if they display the necessary aptitude, regardless of social standing, background, homeland, or wealth.
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| | 157 topics 1319 replies |  Just How Far Doe... Wed Feb 15, 2023 12:48 pm Averie  |

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A land of Kings, Fairies and Magic, the country of Caelum has a rich history, a unique culture which developed separately from the mainland, and was only ruled by outside influences during small periods of its history. Due to their isolated nature and drastic variety of landscapes, never in their history has a single power ruled all of the Caelese isles: Kingdoms rise and fall, with new ones born from the ashes. Most of the country's nobility can trace their descent to some long lost Kingdom: Even the country's most legendary King began his life as a peasant.
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| | 3 topics 25 replies |  The only one tha... Fri May 05, 2023 5:17 pm Maple  |

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Stella consists of several magnificent cities and a lot of nature. The cities are all ruled by different kings for Stella doesn't have a central power system. Many human warriors of Stella command and ride beasts, and they are protected by the magic of their sun priests. Whenever a beast moves through a Stellan city, it is under someone's direct control—and there's always the risk of it breaking free. This is part of the Stellans' world view: nature is a tool to be wielded, bent to human will, but it is a constant test of will and strength. Nature can't be tamed, but when humans live alongside nature they are made stronger.
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| | 142 topics 1816 replies |  Relish (SL) Wed Apr 26, 2023 11:41 am Kishin  |

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Towering, gold-encrusted monuments break the unending monotony of a horizon formed of sun-blasted sand. A wide, life-giving river offers its abundant bounty, providing for every physical need. Happy, hopeful people offer sacrifices in grand temples dedicated to their benevolent gods, addressing their spiritual needs. Though, Desierto is a nation of dichotomy. Beyond the lush river valley lies endless, scorching desert. Accursed, desiccated mummies, serpentine beasts, and more roam the desert. The nomadic inhabitants of Desierto eke out a meager existence from the unforgiving land. Some have built small outposts to defend the few oases, while others delve into long-lost catacombs in search of the untold riches that must surely lay buried there.
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| | 18 topics 133 replies |  Sandy Aftermath ... Sun Mar 12, 2023 5:31 pm Kanji Lionhart  |

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Minstrel is home to countless intrigues and plots. The lords and ladies of the High City of Rosailles vie for supremacy through the Grand Game. Move is met with countermove, and trust with betrayal, all under the auspices of the monarch of the moment. The goals of the game are personal prestige, reputation, and patronage, and its "rules" are as simple as "anything goes". Nobles often employ assassins or, more often, bards to accomplish these goals. Social engineering is also important in this aspect of Minstrelian culture, and masks, elaborate dress, and social engagements are important tools to further the Game.
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| | 21 topics 300 replies |  The Child within... Yesterday at 7:55 pm Jikan  |

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Seven believes that the country is ruled by an awe-inspiring pantheon of gods. Mortals tremble before them, feel the sting of their petty whims, and live in terror of their wrath. It is a country where barbaric, cave-dwelling minotaurs descend on wayward travelers. Giants stalk the land, drawing strength from the terrain on which they tread. At sea, massive krakens prowl its depths, and sirens lure its sailors to their demise. Yet amid such colossal perils, the Sevenese have found a way to endure. Not only have the Sevenese endured, they have managed to thrive, for Seven it is also a country where civilization is protected behind the walls of great poleis, each city-state a bulwark against the raging monsters that roam the more savage places of Seven.
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| | 26 topics 243 replies |  The Pen Is Might... Mon May 15, 2023 1:42 pm Jin Tatsumi  |

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Joya is known for its natural sights with cherry blossoms and beautiful mountains. The political structure is quite similar to that of the Western Earthland nations. The highest authority is the Joyan Emperor, however, true power lies within the hands of the Shogun. The country itself is divided into many pieces controlled by feudal lords who constantly battle each other over territory or personal matters. The feudal lords use their samurai for these battles through which the samurai gain honor. Without a lord, they cannot gain honor. Thus, the samurai without lords are considered disgraced ronin. Not everyone is interested in grand battles though. Some feudal lords prefer to hire shinobi to sneak upon their enemies and end a battle from the shadows.
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| | 142 topics 1511 replies |  The last one [Ji... Yesterday at 6:31 pm Jin Tatsumi  |

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Enca is an island nation located beneath Sin. Once notorious pirates and sea raiders, they eventually grew into a strong warrior nation that even Sinese try to avoid conflict with. Enca is a federation of multiple clans; each with its own laws and autonomy, with a nonaggression pact guaranteeing peace between them. As the hierarchy system of the Encan Tribes, the Grand Chief is a head of state while coordinating the other chiefs that rule their respective clans, and the patriarchs are heads of the villages. Enca consists out of snowy and icy landscapes with enormous frozen tundras.
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| | 17 topics 121 replies |  Frozen Walkers, ... Tue Apr 18, 2023 9:48 am Yuurei  |

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A bustling, verdant nation seeped in mystery, Bellum stands out for its uniqueness, owing to an ancient culture which has survived until the present day, one that is actively nurtured by its citizens in every single aspect of their lives. The various peoples of Bellum embody different aspects of this ancient history and each keep it alive in different ways, chief among which being a shared, powerful reverence for religion and spirituality. They have the largest population of Earthland, but their diversity makes the country inherently unstable, forcing even the boldest of rulers to focus on internal affairs rather than expansion.
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| | 2 topics 6 replies |  The Pen is Might... Fri May 12, 2023 10:27 pm Jin Tatsumi  |

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A barren wasteland of where nothing living dwells. No people, no grass, no animals, no trees. If there once was rolling hills or mountains they too were turned into the golden dust that permeates this land. At its direct center lay a single golden castle that only seems to be getting bigger as the days pass.
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| | 3 topics 53 replies |  A forsaken land ... Today at 11:12 am Vex  |