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Kanna Kusanagi

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#1Kanna Kusanagi 

Kanna Kusanagi Empty Sun Oct 16, 2022 12:47 pm

Kanna Kusanagi


General



Name: Kanna Kusanagi.

Age: April 13th, X771.

Gender: Female.

Sexuality: Homosexual.

Ethnicity, Father: Joyan.

Ethnicity, Mother: Fiorian.

Class: Sorcerer.

Race: Human.

Rank: D-rank.

Guild: Guildless.

Tattoo: Outside of left thigh.

Face: Samus Aran - Metroid.

Appearance



Height: 1,76cm

Weight: 59kg

Hair: Blonde

Eyes: Jade Green

Overall: A tall, young adult blonde of average height, Kanna's sharp, shimmering green eyes stand out as her most striking feature, with a dark, jade hue that often stands out under bright lights, and often looks utterly out of place on a Japanese woman. She boasts a pert hourglass figure and a toned, svelte build, attesting to her efforts as someone who visits the gym no less than three times a week. Her long, shapely legs show just a hint of the sculpted layer of muscle underneath, and her lean, washboard midriff emphasizes the generous swell of her bust. Her shoulders, wider than average, clearly display her natural preference for swimming, while her arms and knuckles show a handful marks and calluses along her otherwise smooth, pale skin and attesting to her history as a fighter and all and all completing a striking sporty shape. Kanna rarely cuts her long, flowing golden hair, preferring to trim it herself if needed, and typically wearing it in a perpetual high ponytail. She does, however, regularly dye it from its natural black, as if her natural colour were part of a secret she'd rather remain hidden.

Her style and posture easily marks her as a cool but rough character: She walks calm but briskly, scarcely looking at people around her, often carrying headphones and a backpack, minding her own business. She despises formal wear or uniforms and instead favors casual attires: loose jackets, tank tops and ripped jeans, whatever she finds comfortable to wear. She also boasts several tattoos including: A large, dancing dragon and phoenix on her back, a tribal spider between her navel and right breast, the characters "知識は力" near the outside of her left breast, a compass on her left hand and finally a thorned rose around her right thigh. She has both ears pierced, as well as her left nostril and tongue.

Extra: Multiple Tattoos and Piercings, has a few small scars in her forearms, hands and torso.

Personality



Personality: As a solitary, free spirited delinquent, Kanna forges ahead, seeking her own path independently of what others thought of or did to her. She avoids mingling with others and spends most of her time alone in her apartment. Cynical, abrasive and hot tempered, she fully understands she's a difficult person to get along with - let alone befriend - and wouldn't have it any other way. Most people aren't worth paying attention to anyway...

Thankfully, Kanna refused to let her sad upbringing define her. While it made her undeniably asocial - bordering on psychopathy - she felt no urge to lash out or seek vengeange against society as a whole. She retained a reasonably aligned moral compass, a strong sense of right and wrong and a desire not to see suffering inflicted on the undeserving... She'd always have a seething hatred for violence against women and children, enough to inflict the sadistic payback she never could quite give her own father.

She looks out for herself as much as possible, in every aspect of her life, all but refusing to ever ask for help. Though perfectly capable of cooking and looking after her place, she finds such mundane chores useless and instead eats junk food inside a mostly messy appartment. She wakes up late and sleepy with bags under her eyes, has coffee and cigarettes for breakfast, and sits on her computer. If she gets hungry, she'll make herself some microwave pizza or instant ramen, and if she gets bored she'll light a spliff and play some games. If she gets lazy or sleepy she'll just smoke more and grab an energy drink for fuel.

Late at night, she finds some shady jobs to do with whichever gangsters she can reasonably trust. Even though she's against violence against innocent people, she doesn't shy away from stealing from the rich or murdering those she feels deserve it.
Should she have no jobs or work to deliver, she'll instead go out and find herself a rave party, do drugs, and hopefully get laid. Despite having been sexually active for many years, Kanna has never had a proper partner, preferring occasional flings over the binds of a commited relationship.

Jobs and parties aside, she'll only leave her room if she needs to restock - drugs, food and tobacco - or if she needs something she can't get inside it, such as exercise. She enjoys a short swim at the pool every other night, and has at least two MMA classes a week. It helps her vent some of the excess tension, with martial arts in particular giving her a slight measure of discipline and control over her temper.

After all, she's the type who can explode from calm to furious in a split second if sufficiently provoked, grabbing the nearest hard object to bash the offender in the head. This change happens so suddenly most foes don't even see it coming, allowing her to get the first strike in while their guard is down - starting and finishing the fight in one blow.

Ideally, she'd rather solve conflicts in a smarter, but equally assertive fashion. No matter whom, Kanna makes it a point to have leverage over others, information she can use as a shield against potential foes shackling or punishing her for knowing too much. She normally this information for her own protection, ensuring it'll be leaked if they take action against her, but when a particularly hated foe appears in front of... Then she'll actively exploit this information to the fullest and squeeze her victims dry, tormenting them over the course of years. With her eiditic memory, she never forgets an enemy...

For weaker foes, this kind of leverage lets her tame them and earn herself reliable moles, even assets, used to catch bigger fish as long as they're useful... By using different names for different purposes, she further helps hide her tracks and keep her identity hidden.

Ironically, the same cerebral cunning that makes her unpleasant foe also makes her a reliable ally when the time comes. She'll seldom go out of her way to help another, but will gladly sell her skills to someone she doesn't loathe. In the rare occasion she likes that person or relates to their cause, she'll offer them a freebie, casually 'forget' to mention due payment. When called out on this by someone she truly fancies, she'll even blush and dismiss it, looking away and telling them they'll discuss it later.

In the grand scheme of things, she views her magic as a key, if undeveloped part of her skillset, and seeks to continually master each and every aspect of its usage. With raw talent and earnest desire to hone it, she presses on ahead. Alas, this was never enough for her: Even as she aged and grew more accomodating of others, perhaps less antagonistic, she still prefers to work by herself, as she should.

Likes:
  • Freedom: After a whole life running away and reviling the idea of family and authority, Kanna loves her freedom above all else.
  • Nighttime: Like a good night owl, she feels alive when the sun sets. She likes to party into the night and wake up late.
  • Junk Food: Nothing feels best after a night of overindulgence than some greasy junk food.
  • Drugs: Life's too short to spend time thinking about how something is bad for you. From coffee and tobacco to heavy liquor and other narcotics, she's never afraid to experiment.

Dislikes:
  • Authority: Between the father who beat her and the orphanage they slammed her in after she disappeared from home, to the Guards and Rune Knights she constantly had to evade, Kanna loathes any form of authority.
  • Corruption: Most people in power are corrupt, looking after their own interests. Those with the means easily skirt the law. This won't change regardless of who's in power, it's just a fact of life... But boy does it piss her off.
  • Mornings: As a night person, mornings are only good for sleeping. Having to wake up early is suffering.
  • Idiocy: If she needs to explain herself twice, she's not going to bother with a third one.
  • Cut Drugs: People who sell low quality drugs and trick you into thinking they're good deserve to be shot, stabbed and lit on fire.

Motivations:
  • Preserving her freedom: After years of running away and looking out for herself, Kanna has thrived in this liberating independence, and would do anything to keep it.

Fears:
  • Being restrained: After breaking free of whatever shackles that bound her, she's afraid of being bound or arrested.
  • Losing her loved ones: Kanna rarely makes friends... But in the end she does get close to somebody, she'd do anything to protect them and fear the thought of losing them.

Statistics



Strength: 11

Speed: 1

Constitution: 11

Endurance: 6

Intelligence: 1

Magic



Magic Name: Gun Magic

Magic Element: Arcane

Magic Enhancement: Holder Magic (Gun)

Magic Description: Gun magic is a holder type magic that revolves around the use of her gun to fire spells. By taking different stances and aiming with her gun, she's capable of casting a wide variety of spells, including Defensives, Supplementaries and Self Buffs. By firing magical rounds from her Gun, she can fire Offensive Spells or Debuffs at enemies.

History



History: Born in X771 in Hosenka, Kanna was born Mikazuki Yoshino, as the daughter of a hard working Joyan merchant and his Fiorian wife. From a young age she discovered a natural affinity for magic, even admiring the work of many heroic mages and Wizard saints. Warned against flaunting her control over magic, only Yoshino's intelligence and memorization marked her as a talented young girl, if limited by her introverted personna.

But Yoshino wouldn't have the happy childhood or innocent dreams so many others took for granted. When she was no older than five years old, her father's business took a turn for the worst. At a time of economic downturn, it would have taken him years to recover. But he never got that far... Stricken with depression, the man turned to drinking, and in turn venting his frustrations on his wife and daughter. In a matter of months he went from loving to abusive, beating the two until his wife simply left, unable or unwilling to bring Yoshino along.

The girl never knew why her mother left her, but she never forgave her, and would lump mother and father together for the rest of her life.

The did a good job at hiding the wounds inflicted if nothing else, venting his myriad frustrations on the only one around to recieve them: And the more she endured the abuse, the angrier Yoshino became. In time she started fighting back when struck, but that only intensified the beatings she recieved. Eventually, her fury boiled over, and she struck her unwitting father with the nearest bludgeoning weapon she could get her hands on, and ran away from home.

As a lone street child with nothing but her wits and street smarts to keep her safe, she ran into all sorts of trouble, and even found herself thrown in an orphanage. But she'd find little to no improvement in the system... In the year after separating from her family, she finally had a measure of time to develop her budding magical abilities. Even under a stressful, unsuitable upbringing, the girl showed incredible potential. With her brilliant mind, she'd achieve some modest success in whatever meager education the orphanage provided her. But as she worked towards that goal, she eventually met an obstacle in her adoptive siblings, who discovered it and bullied her: As the only kid in the orphanage capable of using magic when none of the caretakers even could, her power was naturally looked at with suspicion and more abuse... And there was only so much of it that she could take. She could do much better on her own. The next time her "siblings" attempted to abuse her, she retaliated with the nearest weapon she found: A screwdriver.

Hastily running out of the orphanage, the attentive girl blackmailed the owner, leaving him with a threatening letter, threatening to reveal all the shady, unsavoury dealings she'd noticed in there.

Now out on her own once more, Yoshino took to calling herself Kanna in a pinch, merely an alternate reading to the Kanji composing her name. She relished in her newfound liberty, skimming whatever money she needed from hapless people and finding herself a hotel to hole up in. Falling in with Gangs, she became dismissive, apprehensieve of authority, knowing they could never protect the people they were supposed to protect. This notion, coupled with the influence of whatever gangs she fell in with, hardened the young woman, and with her wits and magic, she actually got by living on her own. She became an unpleasant delinquent, having few friends and reacting violently people who pissed her off. Soon, she began learning martial arts both as a means of self defense and to give her a measure of control over her temper, though that discipline never actually spread to her lifstyle: Smoke, coffee, drugs... You name it.

This unruly nature reflected on her appearance as well, proudly exhibited with a myriad tattoos and piercings. Yet despite the antagonistic aura, she showed a soft spot to victims of abuse like she once was, and often aided those with nobody else to turn to... Not that it would ever persuade her to work with any form of authority. She never considered herself a good person, nor did she want or, or even see herself as the victim. It is what it is, and she did what she had to do to survive... Now if only she could live a comfortable life without any authority to fuck with her, she'd be a happy woman~

Reference: Sofia.





Kanna Kusanagi Smash_Kanna_Sigs
#2Karisa 

Kanna Kusanagi Empty Sun Oct 16, 2022 12:57 pm

Karisa

This character has been approved.



Kanna Kusanagi Sigme10

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