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Wild west Magic: 1

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#1James 

Wild west Magic: 1 Empty Wed Jan 09, 2019 10:36 am

James
Name: Unsure footing
Rank: D
Mana Cost: 25
Requirements: Wild west Magic
Type: supplementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user points in the direction of his enemy(creating a magic seal at the users fingertip and where the spells effect is taking place) he then slides one of his feet across the ground in a direction making the ground within the 1meter in diameter magic circle at target location move in that direction(the direction the foot was slid) at 20m/s. This can be used under others to launch them in said direction at lunge speed and spell range. Note: The AoE is stationary but the effects within the AoE are moving.

Name: Uneven footing
Rank: D
Mana Cost: 25
Requirements: Wild west Magic
Type: supplementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user points in the direction of his enemy(creating a magic seal at the users fingertip and where the spells effect is taking place) making a 1m in diameter magic circle appear at the desired location within 5 meters of the user. The ground then either rises or sinks 1 meters at that location at 20m/s if used to push the ground upwards then if the enemy is hit by the motion they are launched upwards at lunge speed/range. The AoE is stationary but the effects within the AoE are moving.

Name: Stride
Rank: D
Mana Cost: 25
Requirements: Wild west Magic
Type: supplementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user stomps his feet whilst walking in a direction(This creates a magic seal at the users feet) causing dirt to move up hardening liquid surfaces and sticking lightly to the users feet allowing him to walk/run across liquid surfaces or any other surface such as walls,ceilings or roofs.

Name: Lasso
Rank: D
Mana Cost: 25
Requirements: Wild west Magic
Type: supplementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user swings one of their arms around(this creates a magic seal at the users hand) as if they were holding a lasso and creates a formable “steel” wire lasso that they can then throw out 5 meters in a direction to grab onto enviromental things. Note: If used on another character this is counted as a D rank binding spell.



Last edited by James on Thu Jan 10, 2019 7:06 am; edited 3 times in total

#2Kon 
Online

Wild west Magic: 1 Empty Wed Jan 09, 2019 11:14 pm

Kon

Unsure footing: Include the presence of a magic seal at the user when cast, state that it does one or the other in regards to the caster or other individuals.

Uneven footing: Include the presence of a magic seal at the user when cast.

Stride: Include the presence of a magic seal when cast.

Lasso: Include the presence of a magic seal when cast.

#3Kon 
Online

Wild west Magic: 1 Empty Thu Jan 10, 2019 4:15 am

Kon

Unsure footing: In addition to the changes to be made I need you to also include the area of the affected earth, in this case, being an AoE D-Rank it would be 1 meter in diameter worth of earth. Still missing that magic seal as well

Uneven footing: While you make mention of a magic seal in this case you also need to include the area of earth that is being effected in this case again it's 1 meter in diameter.

Stride: Magic Seal still missing add it.

Lasso: Magic Seal still missing add it.

#4Kon 
Online

Wild west Magic: 1 Empty Thu Jan 10, 2019 8:11 am

Kon

These spells have been approved for use.

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