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What now? [Kon]

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#1Vali Onfroy † 

What now? [Kon] Empty Mon Jan 13, 2020 1:28 am

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7 AM. The sun was just beginning to awaken from its slumber, meanwhile, Vali had been up all night. Here, in the coliseum where he had fought his best friend, he stood again. This time he was waiting for someone else, a friend so to speak. Last night after his encounter with a white-headed mage, he learned some amazing things about himself. However, much was still unknown. So, Vali had found a way to Contact Konstantin in order to meet him here at this very time. The young Titan felt like he was going insane with his new discovery and was certain that Kon was the right person to learn more from. Before coming to Crocus they were supposed to be training, but in between Konstantin had gotten sick. Hopefully this time Vali could actually grow. The dark-skinned Viking rubbed his eyes. They were sore but it was because he had been using them all last night. He was a new man it felt like... If his theory was right then the gods have blessed him with a sacred technique.



#2Kon 
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What now? [Kon] Empty Mon Jan 13, 2020 9:29 am

Kon






Facing an unknown but powerful threat, Kon had doubled down on his efforts to restore his broken frame. Thanks to generous benefactors and the advanced alchemists in Crocus he was able to replace his lost right arm. This prosthetic behaved as though it were his original, still feeling hot, cold from the metallic arm, its core made from his powerful Stormcaller broken down into its smaller parts. Binding the prosthetic was a painful operation reopening his injuries and pulling nerves into the structure itself. This discomfort had remained long after the surgery alongside the recovery of his breathing problems, he was concerned about his condition for the upcoming mission. For now, Kon would distract himself from those thoughts instead joining Vali in the Domus Flau.

Why did he want to meet Kon? Why were they meeting at this hour was another mystery. Those questions would hopefully be asked when he got to the fighting arena. The decision on the location was optimal for Kon as he needed to test out his arm for the battles to come. Kon didn’t revel in the pain and suffering of his enemies rather seeing them as obstacles to his goal. That was what separates him and his comrades, he wanted to complete their shared mission with minimal casualties. Because of this distinction Kon wanted to be doubly sure that he had a firm understanding of his existing abilities and use of his augmented prosthetic.

Entering the arena, Kon could already see the ground spattered in blood matching the red sky as the sun began to rise. Drawing back his hood, Kon began his search within the arena looking for Vali’s presence through his millennium eye. Finally spotting and reaching Vali, he greeted the foreigner before extending his right hand as he did so. “It’s good to see you again, sorry about the lackluster spar between us earlier.” Raising a solemn smile he continued. “Was this why you wanted to meet?, So we could fight once more?”


Mana and Stats


  • Mana: 6,935/7300
  • Stength: 128 (6 + 2 (Neph Buff) + 20 (Coat) + 100 (Midas' Gauntlet))
  • Speed: 158 (66 +12 ((Neph Buff) + 20 (Coat) + 60 (Earrings))
  • Endurance: 68 (56 + 12 (Neph Buff))
  • Constitution: 94 (78 + 16 (Neph Buff))
  • Intelligence: 607 (506 + 101 (Neph Buff))


Spells


  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Equipment

Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Off-Hand


Name: Midas' Gauntlet

Slot: Weapon

Type: Hand

Class: Mythic

Quantity: Limited

Element: Light

Damage: +200

Durability: Indestructible

Description: A large gauntlet that was made from the purest gold in all the land and heavens. Said to be by the Gods themselves. This gauntlet was forged and blessed with the power to turn objects and spells into gold. It is seen as a gift to its owner blessing them with great wealth and prosperity, but it is a great curse.

History: The Gauntlet of Midas, forged from the finest and purest gold in all the land and heavens. It was said the gauntlet was forged by the Gods themselves and blessed to grant whoever wore it with great wealth and prosperity. The gauntlet was handed down to Midas of Bosco.

The gauntlet was a gift to help his homeland prosper during the great Seraphim Demon threat. Its ability to turn all objects and spells into gold made Midas a powerful warrior in his own right. But power and wealth corrupts. The power of the gauntlet corrupted Midas, manifesting into violent paranoia that everyone was out to steal it from him.

Midas wanted to keep the power of the gauntlet to himself so he turned on his own allies and sided with Illumin. Vengeful from Midas' betrayal the gods bound Midas' soul into the gauntlet so he could never enter Illumin's Grace

Requirements


  • The user does not have to be of a class that can wield off-hand weapons but can be used in the off-hand slot.
  • Users that have collected a relic may ignore any pre-existing requirement for any of the nine. They also receive a 50% discount as the finder of the relic weapon while receiving a 25% discount for all other relic weapons, no other discount apply when purchasing a relic weapon.


Drawbacks


  • Paranoia: The Spirit of Midas inside the Gauntlet carries on his strong desire to keep the Gauntlet to himself, this spreads to the current bearer. Midas' corrupted will affects the user with a strong desire to protect and keep the gauntlet from others, eventually turning into paranoia.
  • Fused: The Midas' Gauntlet is permanently fixed to the user's hand until their death or the loss of the hand.


Abilities


  • Golden Touch: Anything struck by the Midas' Gauntlet will immediately turn to gold and become immobile if the target's overall or limb durability reaches its limits the effect will apply across the limb or the entire rest of the targets body. Note: This effect does not apply to the user or their equipment.
  • Midas' Nullification: Midas' Gauntlet can turn spells into gold upon hitting it. The wielder must pay the same amount of mana as the spell they are hitting to transmute it.


Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Companion


Name: Timcanpy
Class: Legendary
Element: Light
Mana: 2000

Statistics:

  • Strength: 1
  • Constitution: 121
  • Speed: 31


Spells

[*]Name: Overcharge
Rank: A
Mana Cost: 200
Requirements: None
Type: Supplementary
Element: Light
Range: Nil
Cooldown: 4
Duration: Sustain
Effect: Timcanpy may overcharge itself allowing it to use the rest of his abilities more frequently and more efficiently, contextually receiving a 1 post cool-down reduction and a 10% mana reduction. This effect carries over to those tethered to Timcanpy. As a result of using this spell Timcanpy will receive A-Rank damage each post.

[*]Name: Tether
Rank: A
Mana Cost: 200
Requirements: None
Type: Supplementary
Element: Light
Range: 20 meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Timcanpy throws a beam at a target which will pull the spirit within 5 meters of them if they are more than 15 meters away while Io is tethered to the target, the target will receive 1xA rank worth of healing that Timcanpy receives on top of any healing that the target gains from other methods. If the target or Timcanpy leaves the maximum range of 20 meters the tether will break.
[/list]
Perks:

  • Matched Speed: While tethered, the wisp may travel at the same speed as their tethered partner.
  • Flight: The companion is capable of flight, and can cover up to one meters above the ground or match the height of their tethered partner.


Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.


#3Vali Onfroy † 

What now? [Kon] Empty Mon Jan 13, 2020 11:34 am

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Finally, Kon had arrived. Vali could smell him just before he revealed himself in the Arena. It was refreshing to see Kon, someone who's mind was well tamed and unburdened with the things Vali was burdened with. Vali's fingers twitched with a smirk wicked enough to convince anybody that he was some sort of monster. Truly though, he was on his way to godliness. Kon was the same- if not more in tune with the spiritual world. As Kon approached him he realized something different. The man no longer had his bow, unlike the first and second time he had encountered him. And then, he extended his hand and revealed his weird-looking arm. The young Jarl raised an eyebrow. It seemed that they had both been working on themselves on the way or another.

The Titan extended his hand to grab ahold of Kon's. The Nephilim apologized for their last encounter then asked Val why he summoned him but Vali was just a little bit distracted by his new arm. "It is fine, you are an old man and old men get sick." He joked. "But, I have discovered something about myself." He began with a slight smirk. "I have a new power..." He began before his eyes drifted into the distance. He picked up his hand before placing it under his chin, thinking. "Although I'm not sure how I acquired it... I do know that now I am capable of using any spell once I witness it." he looked up at Konstantin. "So I brought you here in hopes that you'd show me a spell or two-" Then suddenly Vali passed out.

- EXIT -


#4Kon 
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What now? [Kon] Empty Fri Jan 24, 2020 9:19 am

Kon

Having drawn closer to the foreigner, Kon was able to get a finer detail of the unusual object that was now affixed to Vali’s forehead, perplexed about what seemed to be an eye, he blinked slow at it. As he did so Vali made a remark about his age, prompting a slight chuckle from Kon. “I’m not that old you know…” This comment lead back to Vali who revealed that he had somehow acquired the ability to copy spells he had seen. It appeared he had summoned Kon in the hopes to learn his own spells, something to which Kon was hesitant about. They were something precious to him and hard to master. His fears were put to rest when his comrade seemingly out of nowhere passed out. An uncharacteristic trait for a man such as Vali. Concerned for the well-being of the man, Kon pulled up his friend as he began to fall to the group before throwing him onto his shoulder. His weight was manageable for the blessed human, feeling as heavy as a sack of potatoes. Now carrying Vali, he made his way to the Arena’s hospital in the hopes that a doctor there would be able to see him before departing from the area.

[Exit]

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