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Baratuq Magic Summons

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#1Poropo Poproporp 

Baratuq Magic Summons Empty Mon Oct 11, 2021 4:29 pm

Poropo Poproporp
SUMMONS

Name: Immortal Curtain
Rank: A
Mana Cost: 400
Requirements: Light Magic
Type: Summoning (Champion)
Element: Light
Range: 5 Meters
Cooldown: 8 Posts
Duration: Sustain
Size: 16m³
Strength: 1
Speed: 1
Constitution: 251
Effect: The caster positions a hand in prayer. A 2 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
Physiology: A metallic entity shaped like a curtain. The Immortal Curtain has 17 flexible appendages which act as the curtain while the main body is the frame which is also flexible. The Immortal Curtain hovers in order to move, but is still treated as if touching the ground.
*
Code:
[center]<img src="https://i.imgur.com/BrzgYbz.png" width="300"/>[/center]
[b]Name:[/b] Immortal Curtain
[b]Rank:[/b] A
[b]Mana Cost:[/b] 400
[b]Requirements:[/b] Light Magic
[b]Type:[/b] Summoning (Champion)
[b]Element:[/b] Light
[b]Range:[/b] 5 Meters
[b]Cooldown:[/b] 8 Posts
[b]Duration:[/b] Sustain
[b]Size:[/b] 16m³
[b]Strength:[/b] 1
[b]Speed:[/b] 1
[b]Constitution:[/b] 251
[b]Effect:[/b] The caster positions a hand in prayer. A 2 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
[b]Physiology:[/b] A metallic entity shaped like a curtain. The Immortal Curtain has 17 flexible appendages which act as the curtain while the main body is the frame which is also flexible. The Immortal Curtain hovers in order to move, but is still treated as if touching the ground.

Name: Immortal Gate
Rank: A
Mana Cost: 400
Requirements: Light Magic
Type: Summoning (Champion)
Element: Light
Range: 5 Meters
Cooldown: 8 Posts
Duration: Sustain
Size: 16m³
Strength: 1
Speed: 1
Constitution: 251
Effect: The caster positions a hand in prayer. A 2 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
Physiology: A metallic entity shaped like a gate. The Immortal Gate has 34 flexible appendages which act as the gate while the main body is the frame which is also flexible. The Immortal Gate hovers in order to move, but is still treated as if touching the ground.
*
Code:
[center]<img src="https://i.imgur.com/J6Q4UYR.png" width="300"/>[/center]
[b]Name:[/b] Immortal Gate
[b]Rank:[/b] A
[b]Mana Cost:[/b] 400
[b]Requirements:[/b] Light Magic
[b]Type:[/b] Summoning (Champion)
[b]Element:[/b] Light
[b]Range:[/b] 5 Meters
[b]Cooldown:[/b] 8 Posts
[b]Duration:[/b] Sustain
[b]Size:[/b] 16m³
[b]Strength:[/b] 1
[b]Speed:[/b] 1
[b]Constitution:[/b] 251
[b]Effect:[/b] The caster positions a hand in prayer. A 2 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
[b]Physiology:[/b] A metallic entity shaped like a gate. The Immortal Gate has 34 flexible appendages which act as the gate while the main body is the frame which is also flexible. The Immortal Gate hovers in order to move, but is still treated as if touching the ground.

Name: Immortal Chime
Rank: B
Mana Cost: 100
Requirements: Light Magic
Type: Summoning
Element: Light
Range: 5 Meters
Cooldown: 3 Posts
Duration: Sustain
Size: 1 m³
Strength: 61
Speed: 31
Effect: The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
Physiology: A metallic entity shaped like a wind chime. The Immortal Chime has 7 flexible appendages, one of which is bulbous, which act as the chimes while the main body acts as the head. The Immortal Chime hovers in order to move, but is still treated as if touching the ground.
*
Code:
[center]<img src="https://i.imgur.com/TSSzs2V.png?1"/>[/center]
[b]Name:[/b] Immortal Chime
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Light Magic
[b]Type:[/b] Summoning
[b]Element:[/b] Light
[b]Range:[/b] 5 Meters
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustain
[b]Size:[/b] 1 m³
[b]Strength:[/b] 61
[b]Speed:[/b] 31
[b]Effect:[/b] The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
[b]Physiology:[/b] A metallic entity shaped like a wind chime. The Immortal Chime has 7 flexible appendages, one of which is bulbous, which act as the chimes while the main body acts as the head. The Immortal Chime hovers in order to move, but is still treated as if touching the ground.

Name: Immortal Stool
Rank: B
Mana Cost: 100
Requirements: Light Magic
Type: Summoning
Element: Light
Range: 5 Meters
Cooldown: 3 Posts
Duration: Sustain
Size: 1m³
Strength: 61
Speed: 31
Effect: The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
Physiology: A metallic entity in the shape of a stool with tassels. The 22 tassels are the flexible appendages while the main body is the stool. The Immortal Stool hovers in order to move, but is still treated as if touching the ground.
*
Code:
[center]<img src="https://i.imgur.com/idoDtuC.png" height="300"/>[/center]
[b]Name:[/b] Immortal Stool
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Light Magic
[b]Type:[/b] Summoning
[b]Element:[/b] Light
[b]Range:[/b] 5 Meters
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustain
[b]Size:[/b] 1m³
[b]Strength:[/b] 61
[b]Speed:[/b] 31
[b]Effect:[/b] The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
[b]Physiology:[/b] A metallic entity in the shape of a stool with tassels. The 22 tassels are the flexible appendages while the main body is the stool. The Immortal Stool hovers in order to move, but is still treated as if touching the ground.

Name: Immortal Carpet
Rank: B
Mana Cost: 100
Requirements: Light Magic
Type: Summoning
Element: Light
Range: 5 Meters
Cooldown: 3 Posts
Duration: Sustain
Size: 4m³
Strength: 31
Speed: 61
Effect: The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
Physiology: A metallic entity in the shape of a carpet with tassels which act as appendages. The 34 tassels and main body are flexible. The Immortal Carpet hovers in order to move, but is still treated as if touching the ground.
*
Code:
[center]<img src="https://i.imgur.com/oJTQ6Ct.png" width="300"/>[/center]
[b]Name:[/b] Immortal Carpet
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Light Magic
[b]Type:[/b] Summoning
[b]Element:[/b] Light
[b]Range:[/b] 5 Meters
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustain
[b]Size:[/b] 4m³
[b]Strength:[/b] 31
[b]Speed:[/b] 61
[b]Effect:[/b] The caster positions a hand in prayer. A 1 meter large magic circle appears up to five meters away from the caster on the ground - light bursts forth and condenses on top of the magic circle and forms the summon.
[b]Physiology:[/b] A metallic entity in the shape of a carpet with tassels which act as appendages. The 34 tassels and main body are flexible. The Immortal Carpet hovers in order to move, but is still treated as if touching the ground.

#2Khnurn 

Baratuq Magic Summons Empty Wed Oct 20, 2021 11:42 pm

Khnurn
These spells are approved for training.

#3Poropo Poproporp 

Baratuq Magic Summons Empty Sat Oct 23, 2021 12:16 am

Poropo Poproporp

#4Ikazuchi 

Baratuq Magic Summons Empty Sat Oct 23, 2021 6:15 pm

Ikazuchi
These spells have been approved for use.

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