Astrid's Forge |
Astrid's Forge
Fri Nov 24, 2023 3:58 pm
General Name: Symbiotic Fleshweave Slot: Armor Type: Flesh Coating Class: Legendary [45] Weight: Medium Quantity: Custom Element: Darkness Durability: 2 S-Rank Details Description: Composed of a genuinely alien substance, this substance at first resembles that of fleshy tendrils and exposed muscles, more like that of the innards of a human body than anything else. In its actual form and purpose, the material grows to that of a type of armor that envelops a wearer, effectively acting as a sort of skin that the wearer is able to manipulate and control. In their wearing of this Symbiotic Fleshweave, the wearer develops a symbiotic relationship with the alien organism, it effectively serving beneath the wearer, providing it with its power, protection, and strengths, while the wearer provides it with the freedom of existence. The true depths of this Fleshweave and the effects that it has over the wearer is one of significant question however, with it not being clear just how this relationship go and the impact that it potentially has upon the wearer, and vice versa how the wearer's behavior and actions influence the development of the Fleshweave. Measurements: The Fleshweave predominantly covers the user's body to varying degrees, forming almost a skintight layer with numerous veins and inconsistent textures littered throughout the entirety of it as it expands over the wearer's body. Thick and black in texture, it almost resembles that of a thick tar being poured upon the body than that of an sort of tight garment that would otherwise be worn. It is overwhelmingly concentrated more within the chest cavity of the wearer, extending down often to the point where it completely covers the wearer's legs. It also reaches out past the wearer's arms, though the length to which it engorges those appendages can be known to vary, extending past the full length of the hand to barely beyond the elbow. Even upon the neck the Fleshweave can cover, though seldom ever does it extend past the upper portions branching into the head area. Bonus:
Effects
Spells
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Points Breakdown
Total points Acquired: 45 Total Points Spent: 45 |
Mon Dec 04, 2023 1:27 pm
Thu Apr 18, 2024 6:40 pm
General Name: Sovereign, the Vanguard of Absolute End Slot: Weapon Type: Scythe Class: Mythic [60] Quantity: Custom Element: Arcane Damage: 150 Durability: 3 S-Rank Details Description: Sovereign is a horrific-looking weapon, having an appearance that as much resembles long-forgotten Wicken aesthetics as it does more traditional gothic-horror. The combination lends to an overall uneasy appearance, what almost seems like a gargoyle-like head mounted atop opposite that of a long, rusted blade that extends further and further down, the aged look betraying the unnaturally sharpness that it possesses. Along its frame, cracks and tears line the handling, a closer inspection seeming to indicate that the material is not that of wood, but rather of ancient bone. Of what species or how such a weapon came to be made, that is an unknown horror existing within it. Lore: An ancient weapon, the origin of quite where a thing as sinister and wicked as Sovereign originated from has long been wondered, but throughout history the only thing that has been certain has been its connection to some of the most depraved actions carried out by man. A weapon referenced once upon a time in the hands of a cruel despot only to resurface against decades, if not centuries, later in the hands of another horrific wielder, Sovereign's own mythos would become something noteworthy in its own right. Time went on and the Scythe remained a focal point of the aspiring cruel tyrant, maniacal cult leader, or other terrorist visionary, how one had come to acquire the weapon remaining a mystery. Some believed the weapon found them. Others speculated it being moved about through underground networks, it would not be until X712 that it would come under the possession of a noble in Fiore, then through a sequence of events ended up in a secret, secure vault of the Fiorian Government. The intent was that being removed from the world, perhaps it would help bring about an era of peace; whatever influence it may have had being erased from the world. And it proved truthful, for a time at least. Quite where the young Senator Astrid Venier came across this weapon is nothing short of a mystery, if not one that the world would forever suffer from. Nevertheless, the woman possessing it, already having in her possession a trove of ancient Magical artifacts that she had managed to secure for herself, along with a Magic that seldom few were even so much aware of its existence, she became an immediate person of interest for the wicked weapon. Whether designed as the vessel to be the next in line to carry out the attempted overthrowing of Earthland as people knew it, or otherwise someone who may have striven for greater ambitions, the mutual interest in both looking to aid the other was immediate resonated. And thus, a union that has no shortage of potential outcomes, all of which terrible, came forth. How Fiore would stand to be impacted though, one has to fear just what the ambitious Senator may do next, even before being aided by a weapon of tyrants and depravity. Measurements: From base to tip, Sovereign has an overall length of just over 2 meters, with handling encompassing over two-thirds of that length. The bladed head protruding from the tip extends a length of nearly a meter when attributing the blade's curve. Extra Requirements: Astrid Venier Effects
Spells
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Points Breakdown
Total points Acquired: 60 Total Points Spent: 60 |
Last edited by Astrid on Thu Apr 18, 2024 6:51 pm; edited 1 time in total
Fri Apr 19, 2024 4:14 am
The passive is fine, but for the spells we're gonna need to work... a lot~
The first spell: A S-rank defensive spell only intercepts up to 2 S-rank damage, not 4, even with overcharge it only becomes 3 S-rank at best.
You and All That Exists Will Forever Cease:
- Adding a weakness to others is a MM tier effect, and normally only applies a minor effect, in this case it's outright a nope.
- You also added a resistance ignore and defensive properties ignore, which once more are two additional effects.
As a result you currently have:
- Topic Wide
- Flat cost AoE
- Resistance Ignore
- Weakness adding (banned effect)
- Defense ignore
- Selective Targeting
as you see these are way too many effects for a single S++ spell.
I would recommend removing the topic wide for starters, but in general the spell simply has way too many effects currently.
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