Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Astrid's Forge

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Astrid 
Online

Astrid's Forge Empty Sat Oct 28, 2023 1:48 pm

Astrid


























Astrid's Forge


#2Astrid 
Online

Astrid's Forge Empty Fri Nov 24, 2023 3:58 pm

Astrid

General


Name: Symbiotic Fleshweave

Slot: Armor

Type: Flesh Coating

Class: Legendary [45]

Weight: Medium

Quantity: Custom

Element: Darkness

Durability: 2 S-Rank

Details


Description: Composed of a genuinely alien substance, this substance at first resembles that of fleshy tendrils and exposed muscles, more like that of the innards of a human body than anything else. In its actual form and purpose, the material grows to that of a type of armor that envelops a wearer, effectively acting as a sort of skin that the wearer is able to manipulate and control. In their wearing of this Symbiotic Fleshweave, the wearer develops a symbiotic relationship with the alien organism, it effectively serving beneath the wearer, providing it with its power, protection, and strengths, while the wearer provides it with the freedom of existence. The true depths of this Fleshweave and the effects that it has over the wearer is one of significant question however, with it not being clear just how this relationship go and the impact that it potentially has upon the wearer, and vice versa how the wearer's behavior and actions influence the development of the Fleshweave.

Measurements: The Fleshweave predominantly covers the user's body to varying degrees, forming almost a skintight layer with numerous veins and inconsistent textures littered throughout the entirety of it as it expands over the wearer's body. Thick and black in texture, it almost resembles that of a thick tar being poured upon the body than that of an sort of tight garment that would otherwise be worn. It is overwhelmingly concentrated more within the chest cavity of the wearer, extending down often to the point where it completely covers the wearer's legs. It also reaches out past the wearer's arms, though the length to which it engorges those appendages can be known to vary, extending past the full length of the hand to barely beyond the elbow. Even upon the neck the Fleshweave can cover, though seldom ever does it extend past the upper portions branching into the head area.

Bonus:
  • +45 Speed

Effects


  • Adrenal Glands: While wearing the Fleshweave, the wearer feels a constant source of energy pumping through them; the Fleshweave breathing as if an overlaying organ, pumping adrenaline into the wearer. As such, the wearer is capable of acting quicker and accomplishes tasks with greater proficiency, receiving an additional 10% word count reduction to quests.
  • Symbiotic Understandings: The Fleshweave responds to that of its wearer, drawing on its relationship to better serve. It recognizes and synergizes itself to the Magic that the wearer is accustomed towards, providing them with an enhanced sense of proficiency in that respective school. The wearer receives a cooldown reduction of 2 posts for the element of Arcane.

Spells


  • Name: Symbiotic Tethering
    Rank: S++
    Mana Cost: 500
    Requirements: Symbiotic Fleshweave
    Type: Supplementary
    Element: Darkness
    Range: 40 Meters
    Cooldown: 6 Posts
    Duration: Sustain
    Effect: The wearer uses their hands to create a symbiotic "link" between two respective targets, whether it be themselves and an individual (as indicative of a gesture outwards from their person towards another) or between two figures (whether by the drawing of a finger from one to another or of two hands indicating the respective figures) thereby linking them together via tendrils of the same material the Symbiotic Fleshweave is composed of. For as long as the wearer sustains this tethering between the two, they effectively act in a mutually parasitic relationship or otherwise in a partially symbiotic relationship when tethered with the wearer. Per two other targets, if one were to suffer any sort of damage, debuff, or any sort of afflicting effect, it is jointly shared to the other target. If the Intelligence rating of a target is 0, there is no mitigation or resistances that are applied towards the effect carrying over to the other target. If linked with the user, any positive effect cast upon by the target is jointly shared by the wearer, whereas any negative effects faced by the target are only applied to their being. If the wearer is negatively affected or suffers any instance of damage, the target will also receive the effect/damage. If the target's Intelligence is less than that of the wearer, any ailment or damage suffered to the wearer is doubled onto the target. Targets whom are tethered must initially be within respective spell range of one another, though it can persist afterwards if the distance is exceeded.


Points Breakdown


  • Legendary [45]
  • Armor
  • Medium
  • Quest Word Reduction [-10]
  • Specific Element Cooldown Reduction [-20]
  • Symbiotic Tethering [S++ | -15]

Total points Acquired: 45
Total Points Spent: 45

#3Valentine 

Astrid's Forge Empty Mon Dec 04, 2023 1:27 pm

Valentine
After reaching a general consensus amongst Staff, this spell has been denied entirely with all variations being otherwise unacceptable, please remove it.

#4Astrid 
Online

Astrid's Forge Empty Thu Apr 18, 2024 6:40 pm

Astrid

General


Name: Sovereign, the Vanguard of Absolute End

Slot: Weapon

Type: Scythe

Class: Mythic [60]

Quantity: Custom

Element: Arcane

Damage: 150

Durability: 3 S-Rank

Details


Description: Sovereign is a horrific-looking weapon, having an appearance that as much resembles long-forgotten Wicken aesthetics as it does more traditional gothic-horror. The combination lends to an overall uneasy appearance, what almost seems like a gargoyle-like head mounted atop opposite that of a long, rusted blade that extends further and further down, the aged look betraying the unnaturally sharpness that it possesses. Along its frame, cracks and tears line the handling, a closer inspection seeming to indicate that the material is not that of wood, but rather of ancient bone. Of what species or how such a weapon came to be made, that is an unknown horror existing within it.

Lore: An ancient weapon, the origin of quite where a thing as sinister and wicked as Sovereign originated from has long been wondered, but throughout history the only thing that has been certain has been its connection to some of the most depraved actions carried out by man. A weapon referenced once upon a time in the hands of a cruel despot only to resurface against decades, if not centuries, later in the hands of another horrific wielder, Sovereign's own mythos would become something noteworthy in its own right.

Time went on and the Scythe remained a focal point of the aspiring cruel tyrant, maniacal cult leader, or other terrorist visionary, how one had come to acquire the weapon remaining a mystery. Some believed the weapon found them. Others speculated it being moved about through underground networks, it would not be until X712 that it would come under the possession of a noble in Fiore, then through a sequence of events ended up in a secret, secure vault of the Fiorian Government. The intent was that being removed from the world, perhaps it would help bring about an era of peace; whatever influence it may have had being erased from the world.

And it proved truthful, for a time at least.

Quite where the young Senator Astrid Venier came across this weapon is nothing short of a mystery, if not one that the world would forever suffer from. Nevertheless, the woman possessing it, already having in her possession a trove of ancient Magical artifacts that she had managed to secure for herself, along with a Magic that seldom few were even so much aware of its existence, she became an immediate person of interest for the wicked weapon. Whether designed as the vessel to be the next in line to carry out the attempted overthrowing of Earthland as people knew it, or otherwise someone who may have striven for greater ambitions, the mutual interest in both looking to aid the other was immediate resonated.

And thus, a union that has no shortage of potential outcomes, all of which terrible, came forth. How Fiore would stand to be impacted though, one has to fear just what the ambitious Senator may do next, even before being aided by a weapon of tyrants and depravity.

Measurements: From base to tip, Sovereign has an overall length of just over 2 meters, with handling encompassing over two-thirds of that length. The bladed head protruding from the tip extends a length of nearly a meter when attributing the blade's curve.

Extra


Requirements: Astrid Venier

Effects


  • Let the End Guide You: A voracious weapon driven within the singular goal of bringing about the end of everything; if its host will sate its hunger for nothingness then Sovereign will yield, shifting reality to best allow their union to exist in perfect disaster.
    • Sovereign's handling and damage are affected by Astrid's Intelligence Attribute, not her Strength Attribute.



Spells


  • Name: Thy Commandment
    Rank: S
    Mana Cost: 500
    Requirements: Sovereign
    Type: Defensive
    Element: Arcane
    Range: Self
    Cooldown: 5 Posts
    Duration: Sustain
    Effect: Astrid swipes a hand across the base of Sovereign, causing an aura of corrupted Eldritch Magic to envelop her entirely, effectively as a defensive aura, capable of withstanding up to a maximum of 4 S-rank worth of damage before being destroyed.

  • Name: You and All That Exists Will Forever Cease
    Rank: S++
    Mana Cost: 500
    Requirements: Sovereign
    Type: Supplementary [S++: Topic Wide | S+: Flat Cost AoE]
    Element: Arcane
    Range: Topic Wide
    Cooldown: 5 Posts
    Duration: Sustain
    Effect: Astrid causes Sovereign to make contact - whether via the hilt or blade - with the ground and snaps her finger. Immediately following this, a blast of foul, corrupt Magic mirroring that of Astrid's own Eldritch Dragon Slayer Magic will envelop everything in sight, to the point that the world appears like that of a hellscape, with everything in sight utterly enveloped by corrupt Eldritch Magic. While this spell is sustained, all targets that Astrid would perceive as an enemy will suffer from Major Arcane Weakness overriding any existing resistances and penetrating through whatever defensive or protections they may have present, making them far more vulnerable not only to her spells, but also to the weapon strikes of Sovereign itself. This persists until either Astrid cancels the spell or Sovereign is destroyed.


Points Breakdown


  • Mythic
  • Weapon - Scythe
  • 2-Handed
  • +150
  • Let the End Guide You [Tier 5 Effect: 35]
  • Thy Commandment [S-Rank Spell: 15]
  • You and All That Exists Will Forever Cease [Exclusive Spell: 15]

Total points Acquired: 60
Total Points Spent: 60



Last edited by Astrid on Thu Apr 18, 2024 6:51 pm; edited 1 time in total

#5Astrid 
Online

Astrid's Forge Empty Thu Apr 18, 2024 6:40 pm

Astrid
Claiming with the Mythic ticket in my possession.

#6Ryuko 
Online

Astrid's Forge Empty Fri Apr 19, 2024 4:14 am

Ryuko

Hey Astrid~

The passive is fine, but for the spells we're gonna need to work... a lot~

The first spell: A S-rank defensive spell only intercepts up to 2 S-rank damage, not 4, even with overcharge it only becomes 3 S-rank at best.

You and All That Exists Will Forever Cease:
- Adding a weakness to others is a MM tier effect, and normally only applies a minor effect, in this case it's outright a nope.
- You also added a resistance ignore and defensive properties ignore, which once more are two additional effects.

As a result you currently have:

- Topic Wide
- Flat cost AoE
- Resistance Ignore
- Weakness adding (banned effect)
- Defense ignore
- Selective Targeting

as you see these are way too many effects for a single S++ spell.

I would recommend removing the topic wide for starters, but in general the spell simply has way too many effects currently.

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum