Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Weapon - Portable Fractured Sky

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Gamemaster 

Weapon - Portable Fractured Sky Empty Sun Feb 18, 2024 3:28 am

Gamemaster

General


Name: Portable Fractured Sky

Slot: Weapon

Type: Unknown Object

Handling: Two-Handed

Class: Mythic

Quantity: Limited

Element: Arcane

Damage: Nil

Durability: 3x S-Rank

Description: Created through an abomination of Real-world spells and augmentations using materials found in the void, the Portable Fractured Sky was the first attempt of the Talaz Lagaar people to create psuedo-teleportation which would allow people anywhere across the continent from using it as a means to travel between the worlds as a through-between to return home. While the intended goal as a medium between worlds was successful, it also led to countless void creatures being able to find their way into the real world by those foolish enough to use it. With the rampant deaths as a result of the Portable Fractured Sky, almost all of the prototypes were seized and destroyed. Some remain within the fringes of the world, and fewer still function.

It is said, however, if the Portable Fractured Sky is used by a powerful enough mage who has received the blessing from both planes of existence that they might one day be able to bridge the gap between the worlds entirely and call forth the void into the real world unleashing the chaos within.

Extra



Requirement:
  • The user must be a class capable of using magic

Bonus:
  • Intelligence: +120

Drawbacks



  • Hunted by the Shadows: Whenever the user enters a topic that is not in the same location as their previous location, they run the risk of having a mimic equal to their rank enter after them which will be hostile against everything in the topic. This chance is denoted by the user needing to roll a D100 upon entering the topic, if they roll above 50 then they have avoided coming with a monster.

Effects



  • Instant Travel: The user no longer needs to travel allowing them to roleplay anywhere and everywhere at the same time within Earthland and Fiore. This does not allow for them to bypass invasion rules which require them to roleplay within a region before the start of the topic with the person they intend to invade.

  • Claim to the Void: The user may create and cast up to 2 summon spells regardless of their class including as an Adventurer. If the user is a summoner, they may cast an additional 2 summons. These Summon spells will be considered Arcane-based and must reference the Portable Fractured Sky during spell creation.


Spells


  • Name: Mimic
    Rank: S
    Mana Cost: -/5% of the users total mana pool
    Requirements: Portable Fractured Sky
    Type: Summoning
    Element: Arcane
    Range: Topic wide
    Cooldown: Once per topic
    Duration: Sustain
    Effect: This spell is automatically cast upon entering a topic from which they have entered through the void and failing the D100 roll as part of the Hunted by the Shadows perk. Upon the spell being cast, a mimic capable of resembling the user will appear from the void and become hostile to everything around them including the user, their stats will be equal to half the amount that the user has. The user may choose to actively cast the spell themselves or seize control of the mimic by paying for the mana cost

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum