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Drill Magic Starters

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#1Kurou Zankoku 

Drill Magic Starters  Empty Mon Jun 20, 2022 11:08 am

Kurou Zankoku


Name: Perceuse tir ~ Drill Shot
Rank: D
Mana Cost: 25
Requirements: Drill Magic
Type: Offensive
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user holds their hand(s) in front of them, forming a brown 0.25-meter diameter magic circle. A drill, 20" in radius and 70" in height, propels itself forward by five meters. Anything that comes into contact with the drill will receive D-rank damage.

Name: Perceuse se précipiter ~ Drill Dash
Rank: D
Mana Cost: 25
Requirements: Drill Magic
Type: Supplementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user stomps their feet on a surface, forming a brown 0.25-meter diameter magic circle. Tiny high-speed drills appear beneath the user's feet, allowing them to dash up to five meters in any direction.

Name: Perceuse pointe ~ Drill Spike
Rank: D
Mana Cost: 25
Requirements: Drill Magic
Type: Offensive
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user raises their hand(s), forming a brown 0.25-meter diameter magic circle beneath themselves and a target location within five meters. A drill, 20" in radius and 70" in height, propels itself upward from the ground at the target location. Anything that comes into contact with the drill will receive D-rank damage.

Name: Perceuse se hâte  ~ Drill Rush
Rank: D
Mana Cost: 25
Requirements: Drill Magic
Type: Offensive
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user holds their hand(s) in front of them, forming a brown 0.25-meter diameter magic circle. Immediately, drills of varying sizes (max of 20" in radius and 70" in height) propel themselves forward by five meters. Anything that comes into contact with the drills will receive D-rank damage.



Last edited by Kurou Zankoku on Fri Sep 16, 2022 11:50 pm; edited 8 times in total



#a12fa9
#2Astrid 

Drill Magic Starters  Empty Wed Jun 22, 2022 9:40 am

Astrid
Perceuse tir ~ Drill Shot
- Approved.

Perceuse se précipiter ~ Drill Dash
- Unfortunately, this spell cannot double as a Supplementary (Dash) and as an Offensive (Damage component). Per the Magic Regulations, it may be either one or the other.

Terrier
- The spell is unfortunately denied. Determination was that the evasive capabilities that this spell enables are too great for a D-Rank spell should be capable of doing. At higher ranks like A-Rank it can be revisited for approval, but currently as a D-Rank it may not be.

Perceuse pointe ~ Drill Spike
- Approved.

Once you have made the appropriate changes/revisions you may go ahead and bump this thread.

#3Kurou Zankoku 

Drill Magic Starters  Empty Wed Jun 22, 2022 7:52 pm

Kurou Zankoku
Ok, everything should be fine now.



#a12fa9
#4Astrid 

Drill Magic Starters  Empty Thu Jun 23, 2022 12:43 pm

Astrid
These spells have been approved for use.

#5Guest 

Drill Magic Starters  Empty Fri Sep 16, 2022 6:18 pm

avatar
Guest
These spells have been moved for edits.

#6Guest 

Drill Magic Starters  Empty Fri Sep 16, 2022 11:27 pm

avatar
Guest
For both Drill Dash and drill spike, gimme a bit more obvious activation cues.

#7Kurou Zankoku 

Drill Magic Starters  Empty Sat Sep 17, 2022 12:43 am

Kurou Zankoku
I fixed everything.



#a12fa9
#8Guest 

Drill Magic Starters  Empty Sat Sep 17, 2022 8:07 am

avatar
Guest
These spells have been approved for use.

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