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Weapon - Sonya's Gloves

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#1Naga 

Weapon - Sonya's Gloves Empty Tue Nov 08, 2022 6:16 pm

Naga

General


Name: Sonya's Gloves

Slot: Weapon

Type: Gun

Class: Mythic

Quantity: Limited

Element: Arcane

Damage: 100

Durability: 3x S-rank

Details


Description: Sonya's gloves were gifted to her by her father when she was eighteen before she joined the army. They originated from the national treasures of Talaz Lagaar and were blessed to her father due to his heroic deeds. She was known for being one of the Hunter Protectors of the Earth realms. On her twenty-fourth birthday, she disappeared, leaving the glove behind.

Measurements: The glove perfectly fits all hand sizes, and the gems of each knuckle consist of ultimate energy that shoots out pink laser-like bullets.

Extra


Requirements:
  • Must be a Hunter


Drawbacks:
  • The user cannot have another Mysterious Merchant Weapon


Bonus:
  • +60 Speed


Effects


  • Ammo Selection: The user of the glove can choose the element the shots and spells are at the beginning of the topic. If they don't choose, they are automatically Arcane.
  • Damage Switch: At the start of the topic, the user may to deal physical or magical damage with their basic shots. If they do not choose, it will automatically be magical. The most significant damage possible is S rank from the spells.
  • Armor piercing: The user's spells penetrate the target's armor.
  • Rabid Dogs: You deal one rank higher damage versus Werewolves.



Spells


  • Name: Light Beam
    Rank: D
    Mana Cost: 25
    Requirements: Sonya's Glove
    Type: Offensive
    Element: Arcane
    Range: 5 Meters
    Cooldown: 1 post
    Duration: Instant
    Effect: The user will aim their fist towards the target and shoot out a 1-foot long, 4 inches wide pink beam. Around the shaft are rings that make it a 0.25m beam.

  • Name: Light Beam
    Rank: C
    Mana Cost: 50
    Requirements: Sonya's Glove
    Type: Offensive
    Element: Arcane
    Range: 10 Meters
    Cooldown: 2 post
    Duration: Instant
    Effect: The user will aim their fist towards the target and shoot out a 1-foot long, 4 inches wide pink beam. Around the shaft are rings that make it a 0.5m beam.

  • Name: Light Beam
    Rank: B
    Mana Cost: 100
    Requirements: Sonya's Glove
    Type: Offensive
    Element: Arcane
    Range: 15 Meters
    Cooldown: 3 post
    Duration: Instant
    Effect: The user will aim their fist towards the target and shoot out a 1-foot long, 4 inches wide pink beam. Around the shaft are rings that make it a 1-Meter Diameter beam.

  • Name: Ring-O Beam
    Rank: A
    Mana Cost: 100
    Requirements: Sonya's Glove
    Type: Offensive
    Element: Arcane
    Range: 20 Meters
    Cooldown: 4 post
    Duration: Instant
    Effect: The user will aim their fist towards the target and shoot out a 1-foot long, 4 inches wide pink beam. Around the shaft are rings that make it a 2-Meter Diameter beam.

  • Name: Kiss of Death
    Rank: S
    Mana Cost: 500
    Requirements: Sonya's Glove
    Type: Offensive
    Element: Arcane
    Range: 25m
    Cooldown: 5 Posts
    Duration: Sustain
    Effect: The user will kiss their hand and blow it towards the target's direction. A small pink orb will float from the glove and towards the target. The further it goes, the larger it gets, up to 16 diameters. Once it hits the target or the range, it'll explode 16 diameters causing S rank damage.

  • Name: Fatality: Sky-High
    Rank: S
    Mana Cost: 1000
    Requirements: Sonya's Gloves
    Type: Offensive
    Element: Arcane
    Range: 50m
    Cooldown: Once Per Topic
    Duration: Instant
    Effect: The user swings their fist towards the opponent. If the opponent is airborne, as the first swings upward it will shoot pink lasers at the target that knock them higher into the air by a total of 25 meters. If they are on the ground, a large magic circle will instead appear beneath their feet, shooting a hail of pink bullets that knocks the target 25 meters into the air. The user takes S-rank damage when knocked airborne, and another S-rank damage if they fall down. The user cannot cast any additional spells from the glove in the turn they cast this spell.

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