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Daryl Revone's Starter Magic

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#1Revone 

Daryl  Revone's Starter Magic Empty Mon May 09, 2022 2:34 pm

Revone
Name: Blazer-Man
Rank: D
Mana Cost: 25-50
Requirements: Spark Magic
Type: Offensive
Element: Lightning, Fire
Range: 05 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user will put their arm behind them while facing their opponent and a magic circle will appear on their palm. They will make a fist and sparks will start flying around it. The sparks are only there for a brief moment and the air around the user will light ablaze based on the distance the sparks travelled. The user could either control the flames to fly towards their opponent or dash towards the opponent and punch them with the fire causing an explosion 1m in diameter. controlling the trajectory of the spell will cost double mana.

Name: Spark-Man
Rank: D
Mana Cost: 25
Requirements: Spark Magic
Type: Buff
Element: Lightning, Fire.
Range: Self
Cooldown: 1 Posts
Duration: Sustain
Effect: The User goes into a running preparation pose, a magic circle will appear below their feet immediately after and sparks crackle around them. The user is then given a D-Rank boost in speed and a trail of sparks will follow them


Name: Flash-Man
Rank: D
Mana Cost: 25
Requirements: Spark Magic
Type: Offensive AoE
Element: Lightning, Fire.
Range: 01 Meters
Cooldown: 1 Posts
Duration: instant
Effect: The user puts their fists together facing their opponent. A magic circle will appear below their feet and orbs the size of peanuts will appear around them. The circles can remain there and can be detonated in a display of igniting sparks at the user's will. The explosion is 1m in diameter.

Name: Negation-Man
Rank: D
Mana Cost: 25
Requirements: Spark Magic
Type: Defensive
Element: Lightning, Fire.
Range: 00 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The User crosses their arms and a magic circle appears below their feet. Their arms violently explode in sparks and when the light dims, their aura begins to spark. These sparks create a barrier 1x1m in size. that, unlike Spark-man, the user must hold this pose and cannot move in order to keep it active.



Last edited by Revone on Tue May 17, 2022 11:28 am; edited 3 times in total

#2Khalfani † 

Daryl  Revone's Starter Magic Empty Sun May 15, 2022 8:23 pm

Khalfani †
Blazer-Man: Missing Spell size. Also, if you want to control the trajectory of a spell, it costs double mana. Also, fix the cooldown.

Spark-Man: Add that the user is given a D rank boost in speed. Change range to self.

The spells above don't mention the magic circle, when it appears, etc.

Flash-Man: Size of the orbs please. Also, what's the size of the explosion? Just so you know, the spell caster can also take damage from their own spells.

Negation-Man: Need clarification in the description on how this defensive spell works. Is it just their arms being protected? Or do the sparks create a barrier? If the later, state the size please.

Repost this thread in review when edits are made.




#3Khalfani † 

Daryl  Revone's Starter Magic Empty Tue May 17, 2022 10:56 am

Khalfani †
Blazer-Man: Still missing Spell size. Add in the description, that if you want to control the trajectory, it costs double mana. Still, fix the cooldown so that it says "1" I think thats an exclamation point. Also, the explosion needs a size.

Spark-Man: Change range to self. change type to "Buff".

The spells above don't mention the magic circle, when it appears, etc.

Flash-Man: Add Offensive to type.

Repost this thread in review when edits are made.




#4Khalfani † 

Daryl  Revone's Starter Magic Empty Tue May 17, 2022 3:35 pm

Khalfani †
These spells are approved for use.




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