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Hikaru's Starter Spells

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#1Hikaru Masumi 

Hikaru's Starter Spells Empty Mon Feb 01, 2021 12:05 am

Hikaru Masumi

SUMMONS:

Name: Summon: Emberina
Rank: D
Mana Cost: 25
Requirements: Summoner Magic
Type: Supplementary
Element: Fire
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Size:  3'2"
Strength: 16
Speed: 16
Effect: The user points where the summon will appear and says "Emberina!" in a calm but stern tone. A red magic circle then appears on the ground and the summon rises up from the ground juggling flames.
Physiology: Emberina appears to be a young girl around the age of 10 in appearance. Despite her appearance, she is much older than she looks. Although not the most powerful spirit, she always tries her best in combat. She's very enthusiastic in contrast to her summoner. She's barefoot and wears ribbons as clothing, and is always juggling a circle of flames for show.


SPELLS:

Name: Dancing Embers
Rank: D
Mana Cost: 25
Requirements: Fire Magic | Summon: Emberina
Type: Offensive (AOE)
Element: Fire
Range: 1 Meter
Cooldown: 1 Posts
Duration: Sustain
Effect: Emberina dances and twirls like a ballerina, a red magic circle appearing under her, creating a small pyro effect of embers in the area which she's dancing causing D Rank damage to anyone it hits within 1/2 of a meter in all directions of the summon. The spell only ends if she stops dancing, moves, or is unsummoned/defeated.


SUMMONS:

Name: Summon: Charla
Rank: D
Mana Cost: 25
Requirements: Summoner Magic
Type: Supplementary
Element: Fire
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Size:  1'4"
Strength: 11
Speed: 21
Effect: The user points where the summon will appear and says "Charla!" in a calm but stern tone. A red magic circle then appears on the ground and the summon rises up from the ground meowing cutely and licking her paw.
Physiology: Charla is an adorable black and red kitten. Not very threatening on first glance, however her adorableness often works to her advantage. Anyone with a weak spot for cute fluffy critters may find it hard to attack this cuddly ball of fluff!

SPELLS:

Name: Flame Charge
Rank: D
Mana Cost: 25
Requirements: Fire Magic | Summon: Charla
Type: Offensive
Element: Fire
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Charla growls and her fur stands up, the red portions bursting into flames as a red magic circle appears under her. She then charges forward for 5 meters, not stopping until she hits her target or reaches the end of her charge. She's unable to change direction until she reaches her 5 meter distance or hits something.



Last edited by Hikaru Masumi on Fri Feb 05, 2021 1:17 am; edited 1 time in total

#2Akushitsuna 

Hikaru's Starter Spells Empty Thu Feb 04, 2021 7:07 am

Akushitsuna

Name: Dancing Embers

Because of the wording on the spell, and the fact that it doesn't gave a distinct projectile to 'launch' within the parameters of the '5 meter range' of a D-Rank spell, I am gonna have to ask you to follow AOE 'Range' Guidelines for a total of 1 Meter from its center. In this case that would be 1/2 of a meter in all directions of the summon.

Alternatively you could make a distinct projectile that is launched up to 5M and detonated for 1 Meter aoe damage. Note that with this option it would  cost double mana to actively control its direction beyond launching.

Lastly, add a distinct spell circle

Name: Flame Charge

The spell needs a magic circle, but is fine otherwise.

Post here when completed.

#3Hikaru Masumi 

Hikaru's Starter Spells Empty Fri Feb 05, 2021 1:17 am

Hikaru Masumi
Done! Hope I did this right!



Hikaru's Starter Spells Tumblr_ml0d61URed1rjqgzmo1_400
Languages: Caelese = #ccccff, Fiorian = #00ffff, Abyssian = #990000, Summon = #663366
#4Hitomi Minamoto † 

Hikaru's Starter Spells Empty Sat Feb 06, 2021 6:03 pm

Hitomi Minamoto †
These spells have been approved for use.



Hikaru's Starter Spells AV4nNet
old sheet
#9966CC/Joyan|#FF9999/Fiorian

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