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Mineral Magic - Starters

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#1André Nakhodka 

Mineral Magic - Starters Empty Thu Apr 26, 2018 6:34 am

André Nakhodka
Name: Earthen Arts: Pillar
Rank: D
Mana Cost: 25
Requirements: Mineral Magic
Type: Supplemantary
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Clapping his hands, the user is able to create a pillar from where they are standing that can reach up to five meters in height, but can be horizontal or vertical. By the end of the post, the pillar will shrink back to it's starting point at the general spell speed.

Name: Copper: Grappling Hook
Rank: D
Mana Cost: 25
Requirements: Mineral Magic
Type: Supplemantary
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Snapping his fingers after making a decision of where to shoot this spell from, the user can shoot a grappling hook from their body, without hurting themselves, that can go for a maximum of 5 meters from them. The grappling hook can be climbed, attach the user somewhere or magically be attuned to immediately pull the caster towards where the hook part is at their maximum dash speed. The hook is made our of badly refined copper and a rock hook, making it have the durability of D-Rank.

Name: Polybasite: Burst
Rank: D
Mana Cost: 25
Requirements: Mineral Magic
Type: Offensive
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user slams their foot on the ground to make a burst of raw polybasite raise from beneath target point. The cluster of blue/black crystals deal D-Rank cutting damage and cover a 1x1 meter ground, without being 5 meters away from the caster. Before the crystals erupt, the ground cracks for a split second.

Name: Feldspar: Spear
Rank: D
Mana Cost: 25
Requirements: Mineral Magic
Type: Offensive
Element: Earth
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user puts his fists side by side as if holding something and quickly pull them apart to create a feldspar spear that is 1.30 meters, the handle being 1 meter and the blade being 30 centimeters. As well as using it as a melee weapon, the user can also throw the spear with a max range of 5 meters. As long as the spell is sustained and the spear is within the range, the user can pick it up. The spear deals D-Rank piercing damage and has the durability of D-Rank.

Name: Gypsum: Shield
Rank: D
Mana Cost: 25
Requirements: Mineral Magic
Type: Defensive
Element: Earth
Range: Self
Cooldown: 1 Post
Duration: Instant
Effect: Making a triangle with his fingers, the user creates a thin, circular gypsum shield in front of them with a diameter of 1 meters. The shield can take up to C-Rank damage.



Last edited by André Nakhodka on Sat Apr 28, 2018 3:42 pm; edited 4 times in total

#2Akira Shimada 

Mineral Magic - Starters Empty Fri Apr 27, 2018 9:24 pm

Akira Shimada
Hi there, I'll be reviewing your spells.


  • Earthen Arts: Mold - In the current state, the spell is too versatile in its use. Could you please pick a specific thing you can create? For example, either indentations to climb, or only surfing platforms etc?
  • Copper: Grappling Hook - This is almost ready for approval, but could you state that when you're pulled, you will only move at your maximum dash speed?
  • Polybasite: Burst - Almost ready, you just need to state the rank of the damage, and the modifier needs to change from slashing to cutting.
  • Quarry Stance - You cannot shoot the 1x1 meter cluster to 5 meters, since this would be considered a moving AoE. Additionally, the 'taking a breath' is too insignificant a motion for the spell.
  • Quartz: Buckler - By attaching it to a limb, you'd be able to move it, which is limited to defensive classes. So once cast, the shield cannot move, can you please change the description accordingly?


Bump when edited! :)



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#3André Nakhodka 

Mineral Magic - Starters Empty Sat Apr 28, 2018 9:22 am

André Nakhodka
Ooooouuukay, I've made some edits and I swear I'm learning!

- Mold is changed from being so versatile to being a pillar that can be horizontal or vertical.
- To the hook, the dash speed is added but I've also made it sustained so it can be used to attach the user somewhere, hopefully that is a-o-k. I've also added so that I cannot have more than one active.
- Polybasite: Burst has the damage modifier added to it, also changed to cutting.
- Quarry is changed to a new one.
- The shield is no longer a buckler that can be attached to me, so no more of that moving!

Bump!

#4Akira Shimada 

Mineral Magic - Starters Empty Sat Apr 28, 2018 2:08 pm

Akira Shimada
Hi there, I'll be reviewing your spells.


  • Earthen Arts: Pillar - The pillar is almost ready, the only thing is, you cannot control the rate at which it shrinks, if you'd like it to shrink before vanishing, it'll be at the standard spell speed of 20 m/s.

  • Copper: Grappling Hook - Being a spell that allows you to dash, it can't be sustained.

  • Polybasite: Burst - Approved.

  • Feldspar: Spear - Can you add the durability of the spear? You can sustain it so long as it has durability and is within your range. (So if you throw it and it is still within your range, you can pick it up, but if you throw it and it goes out of your range, it'll vanish, to make a new one, you'd have to wait for the cooldown.)  

  • Gypsum: Shield - Approved


Bump when edited! :)



Mineral Magic - Starters Signature6
#5André Nakhodka 

Mineral Magic - Starters Empty Sat Apr 28, 2018 2:57 pm

André Nakhodka
Alrighty, edits made, hope i got em all.

- Added the general speed to the pillar,
- Grappling hook made instant,
- Edits made to the spear

Bumpy bumpy.

#6Akira Shimada 

Mineral Magic - Starters Empty Sat Apr 28, 2018 4:03 pm

Akira Shimada
These spells have been approved.



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