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Cape - Cape of the Conqueror King

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#1Naga 

Cape - Cape of the Conqueror King Empty Sun May 12, 2024 8:14 pm

Naga


General


Name: Cape of the Conqueror King.

Slot: Cape.

Type: Cape.

Class: Mythic.

Quantity: Limited.

Element: None.

Durability: This item is indestructible.

Details


Description: A flowing red cape belonging to an ancient Sevese Conquereror preceding even the long lived Sevese Empire. It symbolizes the bond between a King and his trusted Generals, enhancing the abilities of Summoners.

Lore: A cape once worn by a Legendary Conqueror from the lands of Seven, a man famed to have built the largest land empire ever seen in the history of Ishgar, yet one who fell apart right after his death. Ever driven by his hunger for exploration of faraway lands, he built an ever growing army by earning the loyalty of those same people he Conquered, who came to recognize him as a King worth following and give them their all to. He earned the undying loyalty of his followers, each heroes in their own right, for its said the King treated each of them like his brothers and sisters, and valued their lives, their hopes and dreams even more than his own. It's said that even in death, he still holds the unwavering loyalty of his brothers and sisters in arms.

Extra


Requirements:
  • The user must purchase this item from the Mysterious Merchant.
  • The user must be a Summoner.

Notes:
  • The item may be indestructible, but it does not offer protection. This means that attacks aimed at the back of the user bypass the cape in terms of regulation. In topics, the user can represent this by accepting the damage done against their backs and stating that the cape got very lightly damaged.

Effects


  • Herald of the Conqueror: This cape can be given to one of the character's Champion Summons, which will allow that Champion to roleplay in any other topic without the Summoner being present, regardless of travel rules. If the Summon engages in combat without the Summoner present, they cannot gain claim bounties, fight rewards or weapon mastery from that topic.
  • King's Boon: The Champion summoned using the Cape has access to 25% of the user's total base mana. They can freely use this mana to cast any spells associated with them. This ability stops working once Champion and Summoner are in the same topic.
  • King's Generals: The user has 1 additional Summon Slot.

Spells


  • Name: Summon the King
    Rank: S
    Mana Cost: 1000
    Requirements: Cape of the Conqueror King
    Type: Supplementary
    Range: -
    Cooldown: Once per topic
    Duration: Instant
    Effect: This spell can only be used by the Summon to whom the Cape has been given to. The Summon touches the cape, and calls out the name of the Cape's owner, upon which a magic circle appears underneath them. From this magic circle, the owner of the Cape will be instantly teleported into the topic, where they can roleplay regardless of where they are located IC. When called to the topic in this manner, the Summoner cannot attack or be attacked in the same turn which this spell has been used.

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