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Self Development

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#1Miyamoto Akuma † 

Self Development  Empty Fri Aug 06, 2021 6:10 pm

Miyamoto Akuma †
Helios Dragon’s Dash - D-rank

Akuma just got himself implanted with Helios Dragon Lacrima, and he needs to get the hang of it soon. Since he wasn't trained by a real dragon, he needed to find his own way to get the best out of the Helios Dragon Slayer Magic. He needs to combine his new magic with his fighting style to use the maximum potential of both. Helios Dragon Slayer gives him more speed in general and also makes his spell moves faster as well. This will give him an advantage if Akuma has used that light speed as his main fighting style. That agility will make it easier for him to avoid attack from his enemies or to chase his enemies even when they run earlier from Akuma. He wants to create a spell where he can dash at a certain distance in a split seconds. The idea of this spell is to make him look like teleporting in a blink of an eye as a blurred light sliding from the original place to the target point. He tried so many methods to summon a magic seal for this spell, snapping his fingers, stomping his feet, while casting the spell name or not. He decided to snap his finger to activate this spell. A lot of trial and error while making this spell, the hardest part is to make himself look like a blurred light while dashing, he doesn’t worry about the speed aspect at all. With his current speed combined with this rank spell limit, his calculation is he can dash 5 meters in a third of a second. The only problem now is how he will make himself look like a blurred light. He tries a few methods until he finally gets one method that makes it work. By releasing bright lights all over his body while casting the spell, he becomes a blurred light when dash because the spell is activated, and that is how he makes this spell work well.

Wc:331/300(40% Word Count Reduction From Intelligence)

#2Miyamoto Akuma † 

Self Development  Empty Fri Aug 06, 2021 6:11 pm

Miyamoto Akuma †
Helios Dragon’s Steps - D-rank

After creating his dash spell, Akuma takes his time to think about something that will support his speed so he can have an even bigger possibility to maximize his moves. He thinks that the pattern of his movement will be easier to predict by his enemies if the room is limited, with that belief as the main problem, Akuma starts to think about the solution for that problem. Akuma thinks that to solve that problem he needs to constantly change his movement pattern. In order to avoid being predicted by his enemies Akuma has to constantly switch his pattern, but that means Akuma has to make a few patterns in order to keep switching patterns. If Akuma chooses to just move randomly, he feels like he might unconsciously make a pattern and there is a big chance for him to be stuck and keep repeating that move, this will be easier to predict because Akuma can’t switch to any other movement patterns. With a limited ground to run around, the enemy might predict his move and his pattern based on the size of the room, and the smaller the ground, the enemy can predict it faster since the possibility is running low. Akuma then comes up with the idea of spreading the “ground” for him, the idea that a spell will allow him to walk and run on every surface like when he moves on the ground. Akuma then snaps his finger while focusing his magic on his feet, summoning two magic seals beneath his feet. This spell shrouds his feet in Glowing light of Helios dragon allowing him to walk on walls and the surface of water as if on flat land. The idea is to give him more surface to run around so the possibility number goes up high that will make the enemies run out of time before they can notice one of Akuma’s movement patterns.

Wc:319/300(40% Word Count Reduction From Intelligence)

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