"Wow, spooky. But since you're making some big claims there buddy, let's see who styles the hardest?"A tense pause would occur after Roman had spoken and before his spell would start, the green-haired mage's wrist made a slight flick, his pupils then dilated. Almost split-secondly now; a violent pulse of dark matter would enter the silent eeriness that the two duelists were maintaining. Right around the time Roman's hand would pick up it's draw. The spell would annoyingly take effect, and thereby, it would affect Roman's ability to focus. Thus interrupting his potential and how well the yo-yo could be used effectively in this scenario, even though Bael would not be able to know what was coming for him in Roman's chain for another second or so-- his body was already beginning to move forward. Leaning inwards the caster prepared to rocket, but was cut off as he'd now be looking into the face of a thunderous lightning-aligned spell. A large urchin or spiked ball, connected to a wire or string; only see-able due to the room being somewhat dim-litted, rushed in his direction. Had the room any lights on, Bael might have noted it's nigh invisible form. However it rushed him relentlessly, so his time to act was now.
Thankfully due to Bael's spell from before, the projectiles aim would not have the perfect cross-hairs it previously did. This was to Bael's benefit since the spell looked respectably powerful. His better chance at escaping the rather unpredictable attack would not go unused, such a thing would be wasteful. His body glowed with black and green energy, ducking low under the spell while he dashed-- charging with unbelievable quickness. Buzzing over his head, the large yo-yo thing would pierce the wall thus busting a hole in it, yanking it out would further prove difficult for Roman. Another few seconds bought, even if not exactly planned. As earlier witnessed, Bael wasn't far from his original spot, leaning against a structure. It was this factor alone which would probably do him good if he managed to play his cards right.
Bael carried himself a few feet forward at max speed, arguably pushing his limits well above what speeds he could reach instantly. Though he canceled it relatively fast, reason being Roman was wielding a sharp ass sword on his waist. Whereas Bael relied on observation and hands alone. He was a silly guy fine, but you never run up on someone when you don't know the full extents of their abilities-- there was always that chance that they wanted you to be there. It was just common sense, alluding an opponent so you could sneak in the counterproductive. Bael had done it, Roman had 'probably' done it. It was a strategy. Not to say that was intended, but Bael sure as hell knew not to push his luck. Instead he'd find his balance with a little more insight. He needed a place to hide, or at least a high ground. Somewhere in which the psycho might be able to formulate what the heck he was going to d t get out of this bad episode.
Choosing quickly to act on his instinct, Bael dodge rolled into the left of the room. Ignoring the glass and sprawled out paint-cans left here from awhile ago by other 'infamous' dark mages. Inside the vast plethora there were these art viewing-like structures jutted out from the marble floor. Those were the first things Bael noticed when he got here. Kind of like counters or something, only you were suppose to hover over them as you walked by, look into them you'd see a painting, and to see inside the glass encasing one typically would stand there as the lights glimmered upward.
Sure enough, without debate or argue either. Bael decided to fling himself behind one-- ignoring other factors for just that moment. Right now his most important job was to survive. Soo... Assuming Roman was still at the original destination point in which the thunder cracker spell was activated. Bael made top priority in obtaining cover from further attacks.
Now-- An environment could be a support mage's best friend usually, a good support was relatively cunning in using the zone as a weapon or defense. Had to be... Field advantage could save or destroy a support faster than any spell or sword if left unchecked. It was petty how badly a medic had to depend on outside help, rather messed up really, but it was an ugly truth, not one worth ignoring either. Which was why using this '
thing' here or what have you, would prove fruitful in placing the next chess piece. This structure was Bael's wall, his guardian. With his back pressed against it, he felt safe. The way he looked in this moment, was actually exactly the way it sounded. Kinda similar to how a infantry soldier or a police investigator would act in a deadly scenario if a machine gun were firing off behind them and they needed to duck behind a desk in an office or something. He was pinned but he had time to think. Time was a necessary resource. It was his only resource right now.
To say Bael wasn't a little stirred up would be a ball face lie. His breathing was hastened tenfold, a sweat dropping from the temple. The goon's excitement rustled with his shaking adrenaline. Something identical to how a man getting his rocks off with a girl would feel like! It really got the blood flow up. There was a satisfaction which came with making it out of a bad situation. Even if conflict wasn't your thing. Winning... Or at least meeting in a draw... It was something sickly sweet. Like god's nectar baby. Especially in light of only a few moments to understand the coming dangers. Laughable. Not only movements displayed by himself, but also Bael also had to get by his oppositions to boot-- that wasn't easy. A laugh could be heard breaking the silence again, a slap of the knee to follow.
"Whew! You gave me a scare."What the boy wasn't aware of was that the yo-yo indeed could be sustained and home in on his spot, after another second it would rip itself from whilst the wall it punctured, to chase his noise down and likely slam another hole into the structure-handy art counter. With the spell now jutting into the hiding spot, Bael got goosebumps. His eyes slyly turning to meet the side of his body. Though the shield held up, he was very aware he lacked the defensive power to hold up very long.
What the criminal needed was a clever scheme, he needed a plot for controlling this risky 'cat-and-mouse' game. Roman's own threats were plenty enough for the criminal to assume counter measures should be taken. As expected, he was right. Just before the attack, was there an angry look there? It was too chaotic to remember clearly. But if Bael Decadence had the mental ground. Maybe he stood a chance. A very small chance, mind you. But a chance nonetheless. The boy's hat had fallen off over by the wall earlier, which he silently cursed about as his hands shuffled against the floor.
A piece f glass was palmed, and he started to pull himself back into the action ready for anything else. Shaky in his breath, but not exactly panicked-- the young mage spoke aloud.
"Hey! Hey! Hey! Listen man,
that temper is bad news. Personally, I think you might need some Zoloft, you're all kinds of apeshit crazy. I got you though, I know this dealer from the pharmaceutical. He'll hook you up right away!" Bael was already pretty impressed. If he wasn't talking out of his ass earlier, he'd be up for hanging with this lunatic. Though, in light of the current ordeals... That wasn't really going to be an easy feat.
- Used: Verve and Spectacle:
Name: Verve
Rank: D
Mana Cost: 25
Requirements: Care Package Magic
Type: Supplementary
Element: Darkness
Range: 5 Meters
Cooldown: 1
Duration: Sustain
Effect: The user generates black and green particles of atomic energy around their bodies. The energy flows through them removing restrictions on the muscles to hit max speed instantly, traveling in any direction for one swift movement. The user must lean in to activate which way they take off in.
On Cooldown.
-25 MP
Name: Spectacle
Rank: D
Mana Cost: 25
Requirements: Care Package Magic
Type: Supplementary
Element: Darkness
Range: 5 Meters
Cooldown: 1
Duration: Sustain
Effect: The user releases pulses of energy into a chosen target. Enemies affected will take a passive negative effect to their their sight, but only when it concerns the caster of this spell. The victim will have heavy troubles looking directly at the user. Their vision appears to be totally fine in any other circumstance, but as far as keeping contact vision on the spell-caster, they'll find it stubbornly difficult. Activated by flicking the wrist slightly.
Sustaining
-25 MP
150/200 MP