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Kazz Saito

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#1Kazz 
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Kazz Saito Empty Mon Jan 09, 2023 4:05 pm

Kazz


General


Name: Kazz Saito

Age: Apil 1, X777

Gender: Male

Sexuality: Striaght

Ethnicity, Father: Joyan

Ethnicity, Mother: Joyan

Class: Berserker

Race:  Human

Rank: D-rank

Guild: Collective Mind

Tattoo: A black Tattoo on his right forarm

Face: Jiro Azuma

Appearance



Height: 5'11

Weight: 175 lbs.

Hair: Black

Eyes: blue-gray

Overall: Kass is a young man, of average height, and appears to have a slender build because of the clothing he wears, but he actually has a toned and athletic physique. He also has relatively large blue-gray eyes and unkempt Black hair with pointy bangs in the front. He wears high black boots a white bodysuit with short sleeves, and A single belt wrapped around each thigh. He has a belt featuring a skull-themed buckle wraps around his waist, and he wears black, gauntlet-shaped fingerless gloves with three buckled straps on each one. He more often than not is wearing a Black coat with two coattails, A pronounced buckled collar, and a black strap going over his right shoulder wrapping around his chest, with two golden studs on the front. The front of the coat is also patterned individually from the rest of it, resembling a sort of tactical vest or body armor, with a zipper closed all the way up from the waist to the bottom of Kazz's neck.

Extra: Because of his Magic Black torch  Kazz has a huge Sun shape mark in the middle of his abdomen

Personality



Personality: Kazz is incredibly flippant, casually mouthing off to even the most powerful of opponents, and he generally enjoys showing off and taunting his adversaries as often as he can. Kazz also displays a fearless, almost disinterested attitude toward incredibly dangerous situations. His flaws lie in his temper and impulsive nature. Kazz sometimes fails to think things through and such actions lead to his suffering. Though possessing talent far beyond the norm for a human, anytime his abilities are challenged, he feels as if he has to prove his opponent wrong. He continually strives to obtain greater power in order to break his family's curse, often becoming exceptionally stronger in his anger. But Kazz's anger also leads to some extremely reckless tendencies. When his emotions are ignited, Kazz becomes irrational and completely oblivious to anything else.

Likes:
  • Workingout/Training: Because of his Childhood of nonstop training he has grown to find it comforting.

  • Nensh: Nensh is a representation of Kazz's Magic that resembles a Black Cat Kazz because of this, he is the only one that can see and hear her. He has grown quite fond of her over the years and he mostly relays on Her judgment when it comes to forming strategies in combat and comes to the character of people.  


Dislikes:

  • being complacent: Kazz was taught from a young age to always move forward and become better than you were yesterday and this is a lesson that Kazz took to heart.
     
  • Being weak : Kazz is a proud young man who always likes to think he is the strongest fighter in a situation.  This often leads him into unnecessary danger, since he tends to overestimate his abilities in comparison to who he's fighting and refuses to accept when he's been defeated or outmatched.


Motivations:

  • To find his clansmen: for years not knowing what happened to his father and other kinsmen has been a source of fussrtation for Kazz his main goal in life is bring them home whearther its alive or just word of their deaths.  


Fears:

  • Not finding out what happened to his father: Byfar the scariest thing Kazz could imagine is not finding out what happened to his Father and the others.

  • Losing people close to him: Because of his upbringing losing people has always been something he has been worried about.


Statistics


.

Strength: 10

Speed: 8

Constitution: 5

Endurance: 5

Intelligence: 2

Magic



Magic Name: Black Torch

Magic Element: Darkness

Magic Enhancement: Spell Overcharge (Offensive)

Magic Description: Kazz creates an aura from Darkness that resembles pitch-black and Purple flames that he can use offensive or defensive to manipulate to create limbs (Arms, Claws, and Tails) of various numbers and sizes depending on how much Magic he uses to create them that mimic his own movements. He can also wrap a black torch around his arms to Enhance their offensive or defensive capabilities.

History



History:

Kazz was born into the Saito a highly regarded clan of Mages in Joya. the most notable thing about mages from the Saito clan is they all seem to have semi-sentient magic. in reality, this is just the person's ego,  superego, and id given a voice through a special ritual performed by the 1st members of the clan. By doing this they believed that giving these parts of a mage's personality a voice it would help them in all aspects of life. whether or not this is true this aspect of their magic is a great source of pride for the Saito. Most Saito Mages' magic never grows past the point of just being an entity that the mage themselves can only see and hear but there have been few whose Magic developed in a  Companion that can be seen and heard by others but only the most skilled of the Saito clan Mages can do this. Kazz was born to the 3rd son of the Head of the Saito and his childhood was filled with training until it became of age when members of the clan began to discover their magic. Kazz was no different waking to his magic and Nensh. his training continued with the only change being to learn to use his Magic and Nensh to minimize his weaknesses and maximizes his strengths. this went on until a major rift to the Abyss opens in Orchidia because of the newfound threat of a Demon invasion all members of fighting age (17) in the Saito took off to Orchidia to help the war effort including Kazz's Father. As news of the forces of Erathland beat back the demon invasion reaches Joya not a single member of the Saito mages returned. As the years go by not only have non returned but members of the Saito clan find out that none of their Clansmen made it to fight the invasion. This revelation was unfathomable to the Saito, "There is no way our clansmen were slain before getting to the Demon invasion"  was a common response to hear when members of the clan spoke of this. Them not returning in shame of being too cowardly was also out of the question because The Saito clan prided themselves on the motto "Death will come long before surrender."The question of what happened to the mages of The Saito clan became a question Kazz send a lot of his time trying to answer. Once he became of Age he intended to go find the answer and he knew the place to start there was a guild named Collective Mind that had the people and resources he needed.  



Last edited by Kazz on Sun Jan 29, 2023 6:25 pm; edited 2 times in total

#2Saturn 

Kazz Saito Empty Wed Feb 01, 2023 4:52 am

Saturn
This character is approved for roleplay!.

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