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Vyra's Forge

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#1Vyra Emrakul 

Vyra's Forge Empty Sun Apr 03, 2022 6:09 pm

Vyra Emrakul




























Vyra's Forge


#2Vyra Emrakul 

Vyra's Forge Empty Sun Apr 03, 2022 11:32 pm

Vyra Emrakul

General


Name: Soul Prison of the Fairy Queen

Slot: Relic

Type: Trinket

Class: Legendary

Quantity: Custom

Element: Arcane

Durability: 2x S-Rank

Details


Description: Some things are worth more dead than alive. Others alive than dead. And in some rare cases, some things are worth more if they're neither. Such is the last known Fairy Queen, long taken from their native lands and through cruel, unknown forms of Magic condemned to an existence within its cell, a rare crystalline formation designed to keep it stasis for all existence.

Having stumbled upon the Soul Prison following her escape of the Witch Hunter Aegir, Vyra assumed the role passed down from owner to owner, acting as the "jailor" of the Fairy Queen. Thus, the responsibility of its preservation has fallen to her.

Measurements: A crystal small enough to fit into one's hand. Little weight to it physically, yet a colossal burden left upon one's conscious.

Extra


Requirements: Vyra Emrakul

Effects


  • A Soul Stolen for Cruel Intentions: The energies of the Fairy Queen's soul are siphoned and permeate through the crystalline prison, imbuing its jailor with protections from their own Magical capabilities. As the current jailor, Vyra is granted immunity from her Offensive-type spells.
  • The Cries of a Lineage Robbed: The entrapped Fairy Queen serves as a constant reminder of an entire race deprived of their natural ruler, the thought remaining with its jailor. As the current jailor, Vyra receives a 1 Post Cooldown Reduction towards her Offensive-type spells.


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary [30 Points]
  • Relic
  • Level 4 Effect: Self Immunity (Offensive) [-20 Points]
  • Level 2 Effect: Type Cooldown Reduction (Offensive) [-10 Points]

Total points Acquired: 30
Total Points Spent: 30

#3Vyra Emrakul 

Vyra's Forge Empty Sun Apr 03, 2022 11:33 pm

Vyra Emrakul

#4Tempris 

Vyra's Forge Empty Mon Apr 04, 2022 11:54 pm

Tempris

@Vyra Emrakul I'm Sorry... Your Self Immunity will be considered a Tier 5 effect not a Tier 4 effect.



Vyra's Forge Charlotta-granblue-stance-by-ucantw1nLet all heretics be purged by my holy flames.
Tempris Ashflare #ff3366
#5Vyra Emrakul 

Vyra's Forge Empty Mon Apr 18, 2022 3:20 pm

Vyra Emrakul

General


Name: Soul Prison of the Last Fairy Queen

Slot: Relic

Type: Trinket

Class: Legendary

Quantity: Custom

Element: Darkness

Durability: 2x S-Rank

Details


Description: Some things are worth more dead than alive. Others alive than dead. And in some rare cases, some things are worth more if they're neither. Such is the last known Fairy Queen, long taken from their native lands and through cruel, unknown forms of Magic condemned to an existence within its cell, a rare crystalline formation designed to keep it stasis for all existence.

As time passed, the bearer of the Magical crystal passed on from one wielder to another, assuming the title of "Jailer" whilst the item remained within their possession. At some point, the role of the Jailer fell to the Witch Hunter Aegir, who retained the crystalline prison until her passing at the hands of Vyra's darker persona, who then claimed the crystal for their own, thus making the Demi-Human the new Jailer, whether she has fully appreciated it or not.

Measurements: A crystal small enough to fit into one's hand. Little weight to it physically, yet a colossal burden left upon one's conscious.

Extra


Requirements: Vyra Emrakul

Effects


  • Sympathies for the Jailer's Plight: The role of the Jailer is not one that is chosen, but one that is forced upon. A cruel, if not inhumane, obligation that seldom would wish upon. Thus, the Jailer is afforded a benefit of the doubt seldom provided.
    • Upon completion of a Mission, in addition to base reputation rewards, the user may choose to reallocate an amount of either Fame/Infamy to the other equal to the amount rewarded by the Mission. This extends to Fame/Infamy that is rewarded upon completion.

  • Insight to a World Deprived: Though limited to the fullest extent of the Fairy Queen's legacy and history, the Jailer comes to appreciate and speculate upon the past of its prisoner. The insight they seek to understand manifests itself elsewhere in their lives.
    • The user receives an additional 10% experience when completing quests.



Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary [30]
  • Relic
  • Level 4 Effect: Fame/Infamy Reallocation [-20 Points]
  • Level 2 Effect: Bonus Experience [-10 Points]

Total points Acquired: 30
Total Points Spent: 30



Last edited by Vyra Emrakul on Tue Apr 19, 2022 7:27 pm; edited 4 times in total

#6Vyra Emrakul 

Vyra's Forge Empty Mon Apr 18, 2022 3:20 pm

Vyra Emrakul
With Jyu's permission, claiming this alternatively with the Legendary Custom Companion Ticket awarded to me following the Gambit of Souls Storyline.

Resubmitting this item under new effects. As previously listed Soul Prison of the Fairy Queen was claimed and subsequently sold, please disregard past iterations.

Signature Spell inspired by and functionally identical to Susanoo's Wrath of a Thousand Lightning Crashes via the weapon Kusanagi.
Link to Item & Spell: Here

#7Konyo 

Vyra's Forge Empty Tue Apr 19, 2022 11:50 am

Konyo

The effect is considered tier 4, spell is denied as the item attached is from a soon-to-be thematic item and has too many rulebreaking factors.

#8Vyra Emrakul 

Vyra's Forge Empty Tue Apr 19, 2022 5:37 pm

Vyra Emrakul
Item updated to reflect changes.

#9Konyo 

Vyra's Forge Empty Thu Apr 21, 2022 1:42 am

Konyo

This custom has been approved, please create a copy of the item and the source post in a reply post using its name and rarity for its title in the Customs section.

#10Vyra Emrakul 

Vyra's Forge Empty Sun Jun 05, 2022 10:00 am

Vyra Emrakul

General


Name: Royal Decree of the Witch Hunter Aegir

Slot: Relic

Type: Trinket

Class: Legendary

Quantity: Custom

Element: Arcane

Durability: 2x S-Rank

Details


Description: While the concept and practice of Witch Hunters are hardly unknown within Fiore, very little information has ever been extracted regarding the more intimate and damning details regarding each respective cell. Information, secrets, and the securing and handling of such information generally fall under the individual discretion of the cell leaders. Some kept minimal records, preferring to have as little as possible known either to the outside world or beyond even those whom did not need to know. Others conveyed what was needed, leaving a record of what transactions and arrangements were made lest a party try to break out of an established arrangement.

For the Witch Hunter Aegir, who at her peak operated one of the largest Witch Hunter cells within Fiore, nothing was insignificant enough to not take note of. Contacts, known associates, known traitors, jobs done, politicians bribed, treaties arranged, bylaws that were established, when it came to the affairs of the Witch Hunters no information was bad information. Politics, warfare, and intelligence all ran in tandem with one another. And all of it was recorded within a detailed log kept and maintained by Aegir.

Upon Aegir's death, the log and all information contained within it, from treaties to strategies to general information was bestowed upon the woman's killer, the Blue Pegasus Demi-Human, Vyra Emrakul. With that information, Vyra know has access to insight into a world that she had only experienced a brief horrible moment within. The agreements made, betrayals enacted, sins committed, all of the information that Aegir had spent years carefully chronicling and saving now stands at the finger tips of the Demi-Human whose darker persona would relish every second of.

Measurements: A large book, heavy and leather-bound with clear examples of modification made, much of which pertaining to the expanding of what materials can be held within its covers. Pages upon pages are forcibly inserted, some of which threaten to part away upon the occasional heavy gust. A heavy leather strap secures the book closed, holdable within one of her hands, otherwise held within her travelling satchel.

Extra


Requirements: Vyra Emrakul

Effects


  • The Witch Hunters' Tithe: In her years of operation, Aegir made plenty of deals, secured no shortage of blackmail information, and threatened all sorts, many of which people of influence or in power. That information, now in Vyra's hands, remains that which nobody would ever wish to be made public. Knowing that, Vyra finds herself in the similar position of being able to leverage that information for her own benefit.
    • Upon completion of a Mission, the user may choose to instead convert any Reputation to be gained into a Jewel modifier at the rate of 100 Reputation Per 5% Additional Jewel and/or into additional SP at the rate of 1 SP per 200 Reputation.




Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary [35]
  • Relic
  • Level 5 Effect: Reputation to Modifier/SP Conversion [-35 Points]

Total points Acquired: 35
Total Points Spent: 35



Last edited by Vyra Emrakul on Sun Jun 26, 2022 2:31 pm; edited 1 time in total

#11Vyra Emrakul 

Vyra's Forge Empty Sun Jun 05, 2022 10:05 am

Vyra Emrakul
Claiming via free rework following 05/11/2022 Forge Regulation Tweaks in lieu of existing Soul Prison of the Last Fairy Queen.

#12Khalfani 

Vyra's Forge Empty Thu Jun 09, 2022 4:02 pm

Khalfani
Unfortunately the Level 5 "The Witch Hunter's Tithe" has been denied.




#13Vyra Emrakul 

Vyra's Forge Empty Sat Jul 09, 2022 2:37 pm

Vyra Emrakul

General


Name: Rosaria

Slot: Weapon

Type: Two-Handed Sword

Class: Mythic

Quantity: Custom

Element: Darkness

Damage: 150

Durability: 3x S-Rank

Details


Description: An intimidating claymore, Rosaria - despite the renowned level of craftsmanship perhaps once associated with it - is a frightening weapon, having become tainted beyond all recognition due to Nightmare Magic. Centered within the imposing hilt - gothic in its craftsmanship, a deep tarnish having long since stained any luster and allure it may have had - sits a deep red coagulation of some sort of material, a small pulse radiating out from it every few moments similar to that of a heartbeat. The blade runs a deep red, having a blood-soaked aesthetic, a glance of it being enough to mistake its sheen for a fresh coat of blood. In totality, whatever respect and prestige may have once existed with the blade has been long since abandoned, leaving in its wake a weapon of horrific capabilities.

Lore: A blade forged in service of the former adventurer turned Champion of Illumin Talia De' Valerii, Rosaria was always intended to be a blade of the Church, first in use by Talia and then eventually to whomever else should succeed her. That lineage never came to be. Alongside her sister, Mara De Valerii, Talia fell in an encounter against what is only known as The Nightmare. Though they survived the encounter, they suffered in different ways, the blade Rosaria being no exception to the corruption of the Nightmare. Talia lost her sight, Mara lost her mind, and Rosaria lost whatever purity the Faith believed it to wield. For an unknown period of time, Rosaria would remain in the possession of her original wielder until a fateful series of events led to the Sisters encountering the Nightmare Dragon Slayer Vyra Emrakul. Now in Vyra's possession, the Blade of Nightmares has finally been granted the wielder it deserves.

Measurements: Like many claymores, Rosaria is a massive weapon. She runs a total length of about 2.1 meters, the hilt alone measuring nearly 52 cm, leaving 158 cm for the blade itself.

Extra


Requirements: Vyra Emrakul

Bonus:
  • +15 Strength


Effects


  • The Unavoidable Nightmare: The imbued Nightmare Essence that festers within Rosaria exfoliates itself outwards in near perpetuity. Nowhere is this more prevalent than in combat, when upon striking any foe, the Nightmare will spread throughout, even armor failing to provide semblance of protection.
    • Physical Armor Piercing: Your weapon ignores armor when dealing physical damage. It deals damage straight to the Constitution of the target.

  • The All-Consuming Nightmare: Corrupted to the point of no return by the Nightmare, Rosaria exists now only as an extension of its wielder, the Nightmare Dragon Slayer Vyra. In tune on a level that goes far beyond that of a blade and its owner, upon striking any foe, Rosaria will siphon their very vitality, using it to nourish Vyra's own in turn.
    • Life-Steal: Upon striking the target, the user receives one rank lower worth of healing to their constitution.




Spells


  • Name: The Petrified Nightmare
    Rank: S
    Mana Cost: 1000
    Requirements: Rosaria
    Type: Supplementary
    Element: Darkness
    Range: 15 Meters
    Cooldown: 5 Posts
    Duration: Instant
    Effect: Vyra taps the blade of Rosaria upon the ground in the direction of a target, effectively "marking" them as Nightmare Magic builds around Rosaria, forming what becomes a loose manifestation of Nightmares, visible only to Vyra and the marked target. Upon the marked target facing Rosaria - and by extension the Nightmare manifestation - it will disperse away and immediately launch itself upon the target, dealing no damage but the suddenness of it all will leave the target with such an overwhelming amount of terror lingering within them that they will become petrified in place. The petrification lasts for 2 posts and cannot be purged. This effect can only affect a single target. One the target has been harmed, they will be able to move again.

  • Name: Rosaria's Call
    Rank: D
    Mana Cost: 25
    Requirements: Rosaria
    Type: Supplementary
    Element: Darkness
    Range: 5 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: When Rosaria is out of Vyra's hand, she may extend her hand out in a gesture that mirrors her holding the weapon, thereby causing Rosaria to materialize away from where it was previously instead into Vyra's hand, so long as the blade is within the spell's range.


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Mythic
  • Weapon
  • Two-Handed
  • +50 Damage (Two-Handed Bonus)
  • 15 Strength [5 Statistic Points per Forge Point: -3]
  • Armor Piercing [Tier 4 Effect: -20]
  • Lifesteal [Tier 4 Effect: -20]
  • The Petrified Nightmare [S-Rank Signature Spell: -15]
  • Rosaria's Call [D-Rank Spell: -2]

Total points Acquired: 60
Total Points Spent: 60



Last edited by Vyra Emrakul on Wed Jul 13, 2022 11:04 pm; edited 8 times in total

#14Vyra Emrakul 

Vyra's Forge Empty Sat Jul 09, 2022 2:37 pm

Vyra Emrakul

General


Name: The Countess' Vestments

Slot: Armor

Type: Bodysuit

Class: Legendary

Weight: Medium

Quantity: Custom

Element: Arcane

Durability: 2x S-Rank

Details


Description: An elegant leather jumpsuit, almost otherworldly in appearance. Having a largely two color scheme by which the colors of the deep void contrast alongside a tainted white tone, accented by a sickly bronzed emblazon that is incorporated throughout the design, it is hard to say with certainty where the origin of it began or otherwise is inspired from. This attributed to the including of an almost mantle-effect, with a spiked plume that spreads out beyond and enwrapping around the shoulders, drawing back down the length of the wearer's arms, being topped off with claw-like appendages having the same sickly bronze color present throughout. Persisting throughout the outfit, a subtle reddish hue lingers about, as if a small red cloud that travels with the wearer.

Lore: One of many outfits having been acquired by the former Countess, now Lady Veronica Barothy of the Northern lands of Fiore, this outfit - having never been worn before - was a gift to the Demi-Human Vyra Emrakul as the first piece of what stands as a current repayment for the Demi-Human's involvement in the overthrowing of her father from power. At some point corrupted by the Nightmare over the course of time, whether through the Demi-Human herself or otherwise in the immediacy of the events preceding Vyra encountering the true Nightmare itself, the horrific qualities of that Realm and Vyra's Magic itself had become infested within it.

Extra


Requirements: Vyra Emrakul

Bonus:
  • +75 Speed
  • +15 Strength


Effects


  • Stripped of One's Mortality: The horrid nature of the Nightmare which exists throughout these garments persist ad infinitum. Harnessing this alongside her own Nightmare Dragon Slayer capabilities, Vyra has become capable of further stripping away the tangible ties that bind targets to the physical realm and not that of Nightmares.
    • Minor Physical Vulnerability: All Nightmare Dragon Slayers cast by Vyra which affect other targets also apply an instance of Minor Physical Vulnerability. This effect persists for a period of 2 posts and can stack with other instances of Physical Vulnerability applied through different sources. Multiple applications via this source do not stack, but instead simply reset the maximum duration of the Vulnerability.


Spells


  • Name: The Countess' Fervor
    Rank: S
    Mana Cost: 1000
    Requirements: The Countess' Vestments
    Type: Supplementary
    Element: Arcane
    Range: 15 Meters
    Cooldown: 5 Posts
    Duration: Sustain
    Effect: Vyra blows a kiss, causing the faint mist of Nightmare Magic within the garment to become imbued with her own Nightmare Dragon Slayer Magic as it becomes much thicker in density and hue inot a full cloud, extending up to 15 meters around them. This Nightmare hue travels with Vyra as she moves about. Within this cloud of Nightmare, everyone with the exception of Vyra will be exposed to horrific visions of Nightmare, so terrifying that it renders them completely blinded. Even after leaving this Nightmare, the lingering effect of what they have seen persists on, leaving them blinded for 2 more posts. This does not stack, however, it does reset whenever the target has been entered within the Nightmare again. Meanwhile, Vyra is fully capable of seeing without issue through the cloud. The visions within the cloud also weaken the resolve of others, causing B-Rank direct damage per turn to their Constitution, as well as applying a B-Rank debuff to the Speed of those afflicted within it.


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary
  • Armor
  • Medium
  • 40 Speed
  • 15 Strength [5 Statistic Points per Forge Point: -3]
  • 35 Speed [5 Statistic Points per Forge Point: -7]
  • Minor Physical Vulnerability [Tier 4 Effect: -20]
  • The Countess' Fervor [S-Rank Signature Spell: -15]

Total points Acquired: 45
Total Points Spent: 45



Last edited by Vyra Emrakul on Wed Jul 13, 2022 11:05 pm; edited 5 times in total

#15Vyra Emrakul 

Vyra's Forge Empty Sat Jul 09, 2022 2:40 pm

Vyra Emrakul
Claiming Rosaria with Mythic Custom Coupon awarded through Epic Storyline Completion

Claiming The Countess' Vestments via Free Custom Rework Following 05/11/2022 Forge Regulation Tweaks in lieu of existing Soul Prison of the Last Fairy Queen.

#16Khalfani 

Vyra's Forge Empty Tue Jul 12, 2022 12:36 am

Khalfani
We'll start with Rosaria:

Lower the last effects range to 15 meters. 15 meters is the common range for T4 effects and this item is a close combat oriented item, IE a sword. The fear as it stands is way too strong at 20%. That's not how that effect normally works. Following what already exists, replace the current description to "the target's attributes are lowered by 15%."

My reasoning for that number is; at T4 you can have an effect that buffs a single attribute by 15%. Rosaria's effect is a debuff of all attributes but effects multiple people within a set range. The Rune Knights badge has a 10% debuff but effects every criminal they're fighting. Considering there is a range cap, 15% seems reasonable as opposed to 10%.




#17Vyra Emrakul 

Vyra's Forge Empty Tue Jul 12, 2022 6:56 pm

Vyra Emrakul
Bump. Have reworked both items.

#18Khalfani 

Vyra's Forge Empty Wed Jul 13, 2022 2:27 am

Khalfani
Rosaria's S rank signature spell is denied as is. Entire topic blindness for as long as its sustained is overpowered. Change sustain to Duration




#19Vyra Emrakul 

Vyra's Forge Empty Wed Jul 13, 2022 1:07 pm

Vyra Emrakul
Citing https://www.fairytailrp.com/t62162-caius-forge#545337 as an recent example of a spell of that exact same nature being approved, leaving it as is.

Bump.

#20Khalfani 

Vyra's Forge Empty Wed Jul 13, 2022 3:06 pm

Khalfani
As per the conversation we just had, make the edits accordingly. Thank you.




#21Vyra Emrakul 

Vyra's Forge Empty Wed Jul 13, 2022 5:33 pm

Vyra Emrakul
To the best of my understanding per the conversation as to what had to be changed, the "Entire Topic" range has been changed to having a finite amount.

#22Khalfani 

Vyra's Forge Empty Wed Jul 13, 2022 6:05 pm

Khalfani
Almost there. There’s a spell very similar to this that already exists, there are factors that go into why it has a range of 15 meters and only effects one person. However this spell effects multiple people, potentially and the range is already buffed approximately 3x in comparison, so I’d suggest lowering the range to 15 meters, or increasing the mana cost




#23Khalfani 

Vyra's Forge Empty Wed Jul 13, 2022 9:28 pm

Khalfani
Blinding spell on Rosaria: Lower the range to 50, give it a set duration and it can have a cooldown
If you keep the cost at cost 1K. Since it’s a signature spell I’d recommend 2 posts.

Or you can sustain it at its current price for 25 meters range and pay additional mana per person.

The Countess Fever:
Almost there. There’s a spell very similar to this that already exists, there are factors that go into why it has a range of 15 meters and only effects one person at 1,000 mana. However this spell's range is already buffed approximately 3x in comparison, so I’d suggest lowering the range to 15 meters, or increasing the mana cost.




#24Vyra Emrakul 

Vyra's Forge Empty Sat Aug 06, 2022 11:24 pm

Vyra Emrakul


General


Name: Rosaria

Slot: Weapon

Type: Gauntlet (Arm)

Class: Mythic

Quantity: Custom

Element: Darkness

Damage: +100

Durability: 3x S-Rank

Details


Description: Precisely what Rosaria is stands to be a bit complicated to understand. It would be accurate to perhaps describe it as a gauntlet at its most simple level, though in actuality more standing as an amalgamous - if not horrific - layering applied upon Vyra Emrakul's arm, providing it with a coating that effectively leaves the entire appendage like that of Nightmare Magic than that of an arm itself. At times having qualities that more resemble tendrils of Nightmare, other times emulating a more exaggerated claw-like grip, in no scenario does it completely deviate from its initial presence on her person as a gauntlet of sorts.

Lore: When Vyra Emrakul was first introduced to the world of Magic through Alisa Vollan, the conduit that enabled her the capabilities originated within her right hand. In that same moment, while she discovered the capabilities, so too did her darker persona. Tapping into and overwhelming the very same conduit that Vyra hoped to understand, the darker version caused it to instead erupt, the agony of unheeded Magic ripping through the Demi-Human's body, nearly taking her life within the process.

Many, many months later, and though the wounds have more than healed and her control had grown incredibly, the fear remains an everpersistent memory within her mind. Whenever it happened, that Vyra's destiny intertwined with that of the Nightmare Dragon Nacht, the scars were reopened, the memories brought back, cast instead in an everpresent entity within her own person. Rosaria, as much a weapon for the Nightmare Dragon Slayer to utilize as it is a product of her own internal terror, a constant reminder of the true fears that exist within a world she does not understand, guided upon by a creature that neither she, nor the rest of the world truly understand yet.

Extra


Requirements: Vyra Emrakul

Bonus:
  • +60 Speed


Effects


  • The Unavoidable Nightmare: A cursed existence, Vyra being bound to the presence of Rosaria. But in that plight comes a great strength, the reality that for as much as the Nightmare plagues Vyra, so too does it plague anyone whom would dare stand against it.
    • Complete Physical Armor Piercing: While Vyra is wearing Rosaria, she is able to ignore armor and deal damage directly to a target's constitution. She is allowed to do this with anything physical that she attacks with.

  • The All-Consuming Nightmare: Corrupted to the point of no return by the Nightmare, Rosaria exists now only as an extension of its wielder, the Nightmare Dragon Slayer Vyra. In tune on a level that goes far beyond that of a blade and its owner, upon striking any foe, Rosaria will siphon their very vitality, using it to nourish Vyra's own in turn.
    • Life-Steal: Upon striking the target, the user receives one rank lower worth of healing to their constitution.

  • Fearful Reach: Rosaria's presence lingers throughout Vyra, the influence of the Nightmare Dragon overwhelming even beyond that of the limitations otherwise imposed upon by items of a world fortunate enough to never experience the Nightmare firsthand.
    • Item Spell Range Increase: The range of spells attached to items are increased by 5 meters.





Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Mythic
  • Weapon
  • Gauntlet
  • The Unavoidable Nightmare [Tier 5 Effect: -35]
  • The All-Consuming Nightmare [Tier 4 Effect: -20]
  • Fearful Reach [Tier 1 Effect: -5]

Total points Acquired: 60
Total Points Spent: 60

#25Vyra Emrakul 

Vyra's Forge Empty Sat Aug 06, 2022 11:26 pm

Vyra Emrakul
Claiming Rosaria with Mythic Custom Coupon awarded through Epic Storyline Completion

The Unavoidable Nightmare effect replicating the previously approved Seraphim's Retribution cited Here

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