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Khalfani's Forge

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#1Khalfani 

Khalfani's Forge Empty Mon Feb 21, 2022 6:10 am

Khalfani
This is my Forge




#2Khalfani 

Khalfani's Forge Empty Mon Feb 21, 2022 6:10 am

Khalfani

General


Name: Asim's Hand

Slot: Weapon

Type: Fist

Class: Legendary

Quantity: Custom

Element: Arcane

Damage: +105

Durability: 2x S

Details


Description: Asim's Hand is a black metal gauntlet with purple stones on each of the knuckles with one large stone at the center that glows when the gauntlet's spells are used. The stones are told to have absorbed the souls of Asim's enemies while the biggest stone is told to be Asim's very own mother.

Measurements: The gauntlet automatically adjusts to fit the users hand.

Extra


Requirements: User must be Desiertan.

Bonus:
  • + 40 speed


Effects


  • Physical Armor Piercing: Asim's Hand ignores armor when dealing physical damage.

Spells


  • Name: Will of The Commander
    Rank: S
    Mana Cost: 500
    Requirements: Asim's Hand
    Type: Supplementary / Offensive
    Element: Arcane
    Range: 50 meters
    Cooldown: 5 posts
    Duration: Sustain
    Effect: Asim's Hand can be shot off from the user's hand, and will follow the motions of the user's hand. A grasping motion, for example, will cause the glove to pick up an object. It can also be used to punch people from a distance, trip their legs, slap their face, pinch their cheeks, and much more. The user must move their hand to guide the direction of the gauntlet and make the necessary motion with the hand the gauntlet came from. Asim's Hand can be controlled by the user as long as it remains within a range of 50 meters. The flat damage it does when assaulting others is considered A-rank (Physical Damage).


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary Weapon | +40 points
  • Fist
  • One-handed
  • +25 Damage | -5 points
  • Level 4 Effect | -20 points
  • Specialized S-rank | -15 points

Total points Acquired: 40
Total Points Spent: 40




#3Khnurn 

Khalfani's Forge Empty Mon Feb 21, 2022 1:58 pm

Khnurn
Item have been approved to be claimed.



Khalfani's Forge 296c149e1fc5956ad86cc42ef223d89ee18c0fdb
Khnurn - #FF731D/Fiorian|#D2CA27/Desiertian|#27D2CA/Joyan
Dice Roll | Victory Road | Fortune Wheel
#4Khalfani 

Khalfani's Forge Empty Mon Feb 21, 2022 3:54 pm

Khalfani

General


Name: Obsidian Titan's Helmet

Slot: Head

Type: Helmet

Class: Legendary

Weight: Medium

Quantity: Custom

Element: Arcane

Durability: 2x S

Details


Description: This helmet is passed down from generation to generation, often times ending up in different families because of this. It s a black metal helmet shaped like the head of a feline or a canine depending on who you ask, with silver designs of ancient Zharian markings. It is told to be a weapon forged by the divine worshippers of Anubis for a person who was half Desiertan, half Savannan , and believed to be a champion of the gods. Before the helmet is used, it simply sits as black metal Ear-wrap on the users ear.

Lore: Ages ago, during the reign of the first Pharaoh wars had been taking place all over the land of Desierto. Nomadic tribes resented the kingdom for what they called a class divide, and beasts had been tearing through villages left and right. Not only were the Nomadic tribes a threat to the kingdom, but so were the beasts. The wife of the Pharaoh had been desperate, fearing for not only her life but the lives of those she loved as well. So, with what felt like no other option, she turned to the Zharian gods. Anubis, Set, Montu, Kuk, and Horus gave a divine blessing to their worshippers. Together, they all came together to create the Obsidian Titan's set.

The priests used magical spells and runes to enchant the items with special abilities. However, because these items could have only been made with the blessing of the Zharian gods, the Zharian gods were the only ones capable of choosing. The one chosen would be known as Desierto's champion, or "The Obsidian Titan". While the priests had their own candidates, the one chosen was a commoner from the slums. He would eventually help in aiding the King of Desierto, relinquishing their enemies. The Obsidian Titan would eventually marry the Pharaoh's daughter and the Obsidian Helmet would be one of many items passed down from generation to generation.

Measurements: Adjusts to fit perfectly around the users head.

Extra


Requirements:
  • User must be Desiertan or Savannan.
  • User must activate the helmet to use its effects by tapping the Ear-wrap. The helmet will then activate in its full form and cover the users head. Upon the user tapping the same ear, the helmet will retract back into the ear-wrap.


Bonus:
  • + 40 Speed


Effects


  • Strengthened Hind: The user does not need to halt after dashing. This does not allow them to dash more times than they are able according to their constitution.
  • Apex Predator: The user can see perfectly up to 20 meters away.
  • Absolute Hearing: The user can hear everything perfectly fine up to 40 meters. Conversations, whispers, etc as long as it takes place within range.


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary
  • Light Helmet
  • Level 3 effect (Absolute Hearing) | -15 points
  • Level 2 effect (Apex predator) | - 10 points
  • Level 1 effect (Strengthened Hind) | - 5 points

Total points Acquired: 30
Total Points Spent: 30



Last edited by Khalfani on Wed Feb 23, 2022 2:25 pm; edited 2 times in total

#5Khnurn 

Khalfani's Forge Empty Wed Feb 23, 2022 2:01 pm

Khnurn
  • The Quantity should be Custom
  • Light Armor grant 40 INT not SPD
  • Mana Hunter is a T3 effect (Sensory), not T2.
  • Absolute Hunter's range should be 40 meters, not 50, to match Hearing Improvement.
  • Due to Mana Hunter being increased to T3 you're going to need to adjust your points as a Legendary Helmet only has 30.



Khalfani's Forge 296c149e1fc5956ad86cc42ef223d89ee18c0fdb
Khnurn - #FF731D/Fiorian|#D2CA27/Desiertian|#27D2CA/Joyan
Dice Roll | Victory Road | Fortune Wheel
#6Khalfani 

Khalfani's Forge Empty Wed Feb 23, 2022 2:24 pm

Khalfani
Edited




#7Khnurn 

Khalfani's Forge Empty Thu Feb 24, 2022 7:16 am

Khnurn
Item have been approved to be claimed.



Khalfani's Forge 296c149e1fc5956ad86cc42ef223d89ee18c0fdb
Khnurn - #FF731D/Fiorian|#D2CA27/Desiertian|#27D2CA/Joyan
Dice Roll | Victory Road | Fortune Wheel
#8Khalfani 

Khalfani's Forge Empty Sun Feb 27, 2022 11:25 am

Khalfani

General


Name: God Hunter

Slot: Weapon

Type: Dagger

Class: Unique

Quantity: Custom

Element: Light

Damage: +90

Durability: 2xS

Details


Description: A long dagger forged by Heras of Seven. It is made of metal from all over the world and was once broken into pieces and scattered after being used in an attempt to kill a lesser god. The dagger is imperfect and therefore was not able to do the deed.

Lore: The story with a boy named Heras of Seven had a strong hate for the gods. He was a poor commoner who lived in one of the poorest countries in the country of Seven, blaming the gods for his misfortunes but the god of death for "taking his family from him". His mother first died, then his brothers, and lastly his younger sister before he reached the age of 17. With hate in his heart, he went around searching for magical materials from all over the word, finally forging the God Hunter. Little did he know, he was a demi-god; the child of the Sevenese god of light. Legends Say that Heras was able to reach the realm of the gods but he was no match for them, though had the God Hunter Dagger been forged a little better, he could have changed the world of gods. The gods chained him to the moon. Some believe that a Lunar Eclipse is Heras attempting to break free and wreak havoc on the gods. In the end, the gods broke the weapon into pieces and scattered it throughout the world.

Measurements: God Hunter is a triple-bladed dagger. The longest blade is the main blade being 31 centimeters long, the second blade is 15 centimeters long and the third blade sits above the users knuckles above the handle and is 10 centimeters long. There are ancient rune markings from various countries etched into the blade.

Extra


Requirements: -

Bonus:
  • +20 Speed


Effects


  • Superior: The user receives a 5 meter increase in range only to flight spells.


Spells


  • Name: Connected
    Rank: D
    Mana Cost: 25
    Requirements: God Hunter
    Type: Supplementary
    Element: Light
    Range: 5 meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: When the hilt is out of the user's hand, they may pull it back into the palm of their hand, so long as it is within the spell's range.

  • Name: Rebuke
    Rank: A
    Mana Cost: 200
    Requirements: God Hunter
    Type: Supplementary | Debuff
    Element: Light
    Range: 20 Meters
    Cooldown: 4 Posts
    Duration: Sustain
    Effect: When the user points the God Hunter towards a target a magic circle will appear under the target, giving them an A rank debuff to their constitution.


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Unique (+20 points)
  • Weapon
  • + 30 Damage (-6 points)
  • Lvl 1 Effect  (-5 points)
  • D-rank spell (-1 point)
  • A-rank spell (-8 points)

Total points Acquired: 20
Total Points Spent: 20




#9Khnurn 

Khalfani's Forge Empty Thu Mar 17, 2022 5:43 pm

Khnurn
This custom has been approved, please create a copy of the item and the source post in a reply post using its name and rarity for its title in the Customs section.



Khalfani's Forge 296c149e1fc5956ad86cc42ef223d89ee18c0fdb
Khnurn - #FF731D/Fiorian|#D2CA27/Desiertian|#27D2CA/Joyan
Dice Roll | Victory Road | Fortune Wheel
#10Khalfani 

Khalfani's Forge Empty Fri Apr 22, 2022 5:01 am

Khalfani
Khalfani's Forge GkN0MgC

General


Name: Ascended's Authority

Slot: Weapon

Type: Staff

Class: Legendary

Quantity: Custom

Element: Light

Damage: +50

Durability: 2x S-rank

Details


Description: The Ascended's Authority is a mighty staff that stands at 6 feet. At the bottom of the staff is a pointed tip, dipped in solid gold. The Staff's body is black, built with Obsidian and other mysterious metals, most of an unknown origin. Just before the staffs head is a relic piece, crafted in gold, symbolizing Maat the goddess of Justice and regulation. The head of this sacred staff is a trio of what appears to be metal plates, also created out of a variety of unknown metals. These metal plates are connected and on them are words etched in an ancient language far beyond any mere mortals comprehension.

Lore: There is no one who truly knows when the Ascended's Authority came to be. One day it just seemingly emerged from the unknown.

This sacred item was discovered by a High priestess who worshipped Atum ages ago, back when Atum was widely acknowledged in Desierto as the sole Creator of the universe and the lead deity of the Zharian Pantheon. The finest Desiertan scholars attempted to crack the code on the head of the staff by studying and researching the mysterious runic markings upon the plates, but all found themselves falling short. Even the oracles attempted to connect with it. Alas, the sacred power of the staff was just too otherwordly. The writing was too ancient, the puzzle plates were too complex and the mystical energy shrouding the item was too strange to tamper with. However, one thing was certain; As Atum was worshipped, the Staff's power grew stronger and seemed to have a will of its own.

It became clear then that the Staff was directly linked to Atum in some way. thus it was deemed a symbol of his Authority. Legend has it that eventually there would be one who'd be worthy enough to wield and unleash its power; one with special sight bestowed upon them by the gods and that person would be one who had ascended, also standing as a symbol of Atum's superiority. As time went on, however, people began to doubt the truth of this legend. Eventually Atum's worshippers either died off, or began worshipping other Zharian gods as Amun-Ra reigned as the supreme Deity.

Hundreds of Years later, few worshippers of Atum remained, keeping what they still believed to be Atum's Will. They awaited the one who was worthy enough to wield the Ascended's Authority. Protected and away from the greedy hands of mortal men, the Staff was kept safe inside a pyramid, collecting power.

Measurements: Authority of the Ascended is 1.82 meters long.

Extra


Requirements: Must be of Desiertian descent.

Bonus:
  • Intelligence: +95


Effects


  • Intertwined: The user of this staff is connected and chosen by Atum, as such the user is also connected to the staff. The user can cast their own magic spells through the staff without damaging it. Spells cast through the staff have a 5 meter increase in range. By using an obvious motion to cast spells like swinging the staff, raising the staff up, twirling the staff, or pointing the staff towards a target for example, the user can activate their own magic spells with the staff being the source.
  • Will of Atum: It is told that this sacred item has a mind of its own. The forgotten god Atum's will is expressed to an extent through Authority of the Ascended. As he watches over the wielder, he makes sure that their will is fulfilled. As such, the light spells of the user are homing when wielding the staff.

Spells


  • Name: Connected
    Rank: D
    Mana Cost: 25
    Requirements: Ascended's Authority
    Type: Supplementary
    Element: Light
    Range: 5 meters
    Cooldown: 1 post
    Duration: Sustain
    Effect: Being able to wield this staff is no small feat. It means the user has awakened and is able to tap into the latent potential of the mind. The user is able to wield the staff up to 5 meters away with their mind, however, the user is unable to use one of their arms to attack or cast spells while this spell is being sustained. Additionally, the users own strength no longer stacks onto the Damage or strength of the staff while the spell is sustained.

  • Name:
    Rank: S
    Mana Cost: 500
    Requirements: Ascended's Authority
    Type:
    Element: Light
    Range:
    Cooldown:
    Duration:
    Effect:


Points Breakdown


Please list Forge Points gained and lost for a faster approval process.
  • Legendary Weapon | +45 points
  • Staff
  • One-handed
  • Level 1 effect | -5 points
  • Level 4 Effect | -20 points
  • D-rank spell | -2 points
  • +15 | -3 points
  • Signature Spell | -15

Total points Acquired: 45
Total Points Spent: 45




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