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Canon guilds if they were in ftrp

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#1Masami 

Canon guilds if they were in ftrp Empty Thu Sep 10, 2020 7:04 am

Masami
Not for development, just concepts.

SOUTHERN WOLVES





Allies are either willing to fight or are ready to get payed; Southern Wolves is a mercenary guild founded for the means of espousing mages who fight mainly through martial arts and magic-countering spells. Their members must undergo intense training to improve their strength and intellect, making them worthy of allies regardless of alignment and ethics. Situated at the South Fiore, the Southern Wolves' guild location is exposed so that their reputation may lead them to earning more via being taken as mercenaries for clients if the price is right, should it be for good or evil purposes.


 REGULATIONS





  • Members may take quests of any alignment.

  • Members may apply at character creation as normal.

  • In-character recruitment can only be done with the approval of the guild master or a titled member.

  • Members may not decline a clients' offer if they are deemed worthy of being master. That said, members must also listen to the orders of titled members and guild officials.

  • Members may not search for their titled members, especially the guild's mistress, unless their reason is sensible.

  • The guild officials do not reveal any secrets that aren't intentional, thus it is the members' decision whether they will reveal the information about Southern Wolves to others, or keep it hidden.


 BUILDING





Southern Wolves' guild hall is what seems to be a normal mercenary recruitment area. Guild members meet only for the sake of being recruited, thus it is packed with different weapons and equipment for their mercenary's liking. Non-guildmembers sometimes deluge themselves in the guild's bar halls for a couple of drinks, all for the sake of business and earning money in return.


 MASTER





Known as "Mama" inside and outside the guild, Mitra Evangelis is the mistress of Southern Wolves guild, and only high-ranked guild members have only ever witnessed her presence. She comes off as unpredictable and hidden, and her funds for the guild is consistent without revealing herself. Some people believe that "Mama" is not a real person, and that "Mama" has been long dead. She never sets foot upon the guild's halls unless strictly required. Not much are known about "Mama" despite her doubtful existence and wealthy complexion, all her messages are sealed through magical envelopes that automatically burn along with the letter once the reader finishes reading the message, or if there have been attempts of magic so that this occurrence may not happen. Those who need to meet her must travel the world in looking for her; truly, those who have found her truly receives a reward on their end.


TITLES



  • Elder Brother/Sister: User is capable of using Elder's Responsibility. This ability does not take up the slots of the user.

  • Younger Brother/Sister: User is capable of using Younger's Messenger. This abilitydoes not take up the slots of the user.

  • Huntsman/Huntswoman: User is capable of using Hunter's Eye. This ability does not take up the slots of the user.

  • Bait: User is capable of using Keeper. This spell does not take up the slots of the user.

Wolf Spells & Abilities:
Elder's Responsibility: The user is able to be in a single topic that is outside the town they are in once a month. Doing so does not deplete the user's mana. The ability's cooldown restarts at the first day of the next month.

Younger's Messenger: The user is able to take another normal quest alongside their current, on-going one once a month. The ability's cooldown restarts at the first day of the next month.

Hunter's Eye: The user is able to "stalk" targets through invading their topics by entering and exiting the thread through a single post, only to check and gather all the information that was revealed through the previous posts in the topic. Once accomplished, they may not enter the same thread again, and they may not enter topics that have been exited by all of the participants. The user is not invisible and those who are in the thread may be aware of the hunter's presence. The user may enter any thread as long as it is not a quest. This may be done up to two (2) times per month and will not count as an actual invasion.

Name: Keeper
Rank: S
Mana Cost: 500
Requirements: Bait
Type: Supplementary
Element: ~
Range: ~
Cooldown: Twice per topic
Duration: Instant
Effect: The user attracts the attention of all enemy movement and attention in the current turn by howling. This applies to spell movement trajectory and enemy movement such as running, dashing, flying etc. The user may still be able to move while this spell is being conducted in the turn it is used.

PERKS



Level 0:

  • Mercenary: The user and their companions receive 20% more Jewels from missions if they quest with someone of a different guild, or if they are Guildless. The bonus increases by 5% per additional non-guild member person in their group.

Level 1:

  • Fond Reputation: The user gets a 5% discount in the shop on magics and items.
  • Lone Traveler: The user gets a 10% word count discount in their travel posts.

Level 2:

  • Ruthless Hound: The user gets 20% bonus Jewels and experience from won or lost fights.
  • Hunter: The user may invade threads one (1) more time every month.

Level 3:

  • Experienced Mercenary: The user and their companions receive 35% more Jewels from missions if they quest with someone of a different guild, or if they are Guildless, instead of only 20%. The bonus increases by 5% per additional non-guild member person in their group.
  • Seeker: The user gets a 20% word count discount in their travel posts.

Level 4:

  • Fugitive: The user automatically receives 1x A-Rank Speed Self-Buff if they have 1/4 or less health left in a battle. The Self-Buff sustains for the rest of the fight without depleting mana from the user.
  • Seeker: The user gets a 15% word count discount in training their spells or weapon mastery.

Level 5:

  • Mama's Favorite: The user unlocks a 6th S-Rank open spell slot. They may still have to train or to purchase the spell that they registered. If ever the user switches guilds or decides to go Guildless, their 6th spell will be deleted if all 5x S-Rank spell slots have been filled and they may have to purchase a scroll to keep the registered spell if all 5x S-Rank spell slots have not yet been filled.



Canon guilds if they were in ftrp Untitl19
#FFD699 (Fiorian) | #A23131 (Joyan)
#2Masami 

Canon guilds if they were in ftrp Empty Fri Sep 11, 2020 12:14 am

Masami

LOVE & LUCKY





The Love & Lucky guild is not necessarily a mage organization, but it centralized around building financial trust and honest good trading. Their mission and vision is centralized around building love all throughout Fiore and creating bonds that is trustworthy of a reputation. Thus, goodness and grace is their stronghold, not allowing any sort of evil.


REGULATIONS





  • Members may not take bad quests.

  • Members must not be evil of alignment of any means.

  • Members must not have a reputation that will destroy the image of Love & Lucky. They also must not have financial debts towards others.

  • Members must not reveal information that may destroy the reputation of Love & Lucky, as well as creating rumors upon it.


BUILDING





This is where you describe your guilds location. You may be pretty imaginative with it, however keep in mind it's just a building. You do not have an advanced defense system that'll fight your battles; Just a cool house where your members call home.


MASTER





Love & Lucky is a moderately sized guild, with various trees around it. The building is composed of one main corridor, with four sections around the corridor. It's composed of bricks and what appears to concrete. Below the brick portion, several pillars are decorating the frontal view. There are dozens of windows on the guild building. There is also a gating grid in the guild's entryway.[


TITLES



  • Receptionist:

  • Title:

  • Title:

  • Title:

Love & Lucky Spells and Abilities:

text

PERKS



Level 0:

  • Reseller: The user, when reselling a Limited item, earns the money from the next person that purchases the resold item. They will not, however, instantly earn the Jewels back from reselling and a new buyer is required

Level 1:

  • The More You Know: The user gets 10% more Jewels from completing quests.
  • Banker: The user only pays 10% bank interest when transferring Jewels instead of the normal 20% interest.

Level 2:

  • Offering More: The user may purchase an additional statistic potion a month.
  • Bulk Buyer: The user gets a 15% discount when purchasing magics and equipment.

Level 3:

  • Known Figure: The user gets 20% more Jewels from completing quests.
  • Famous and Trending: The user gets 35% more Jewels when completing quests in the same town as the guild's location.

Level 4:

  • Too Charismatic: The user doesn't have to pay bank interest in transferring Jewels.
  • Cheerful Receiver: The bank doesn't receive interest when money is being sent to the user, meaning the user receives 20% more Jewels when receiving money in bank transfers.

Level 5:

  • Lucky: Having a fully-grown reputation, the user is gifted a custom equipment from the town's blacksmiths. The user may ask a custom in Custom Review as their guild level 5 reward.



Canon guilds if they were in ftrp Untitl19
#FFD699 (Fiorian) | #A23131 (Joyan)

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