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Rinni Faithe's Sheet

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#1Rinni Faithe 

Rinni Faithe's Sheet Empty Wed Jan 22, 2020 7:02 pm

Rinni Faithe
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PERSONAL


Name: Rinni Faithe

Race: Werewolf

Tattoo: Turquoise, on the left ankle.

Extra: She lost her right arm in combat.

Age: 17

Date of Birth: July 13, 773

Ethnicity, Father: Renning Faithe (Encan)

Ethnicity, Mother: Nimari Faithe (Encan)

Class: Adventurer (Sniper)

Rank: A

Weapon Mastery: Novice (Bow)

Sexuality: Bisexual

Relationship: Gunter (Lover)

Family: Masado Faithe (Brother), Nimari Faithe (Mother, AI), Renning Faithe (Father, AI)

Guild: Crawling Chaos

Speech: #00ffcc

Likes:

  • Nature: Rinni enjoys all nature. She loves to take strolls through woods, forests, and jungles. Her favorite plants include orchids, roses, and weeping willows.
  • Family: She's very close to her family. She loves her brother and would do anything to protect him. They are almost always seen together, but when they are not she is shy and keeps to herself. She also loves her parents and hopes to one day find her soulmate and have a happy family of her own.
  • Animals: Rinni loves all wildlife. Her favorite animals include felines, wolves, deer, foxes, and dolphins. Ever since the brutal death of her companion Winter, she is never seen without her companion Candy close by her side.


Dislikes:

  • Deforestsation: She holds a grudge against those who willfully destroy nature with no intent on replacing what they take. People who needlessly destroy animal homes, tearing down trees, etc and even carelessly causing forest fires really piss her off.
  • Over Hunting: She hates those who hunt for sport. Poachers and trophy hunters are the worst. The extinction of animals upsets her to no end and she will fight anyone she catches hunting endangered and rare creatures of Earthland.


Motivations:

  • Her heart: Her parents always told her to follow her heart. Through this alone, despite her shy timid, and awkward nature, she will fight to defend what matters most to her. Her brother is also a high part of this motivation as he has always been in her corner to support her no matter what.


Fears:

  • Spiders: Despite her deep affiliation to nature, there is one part of nature that has always creeped her out. Those 8-legged hairy critters known as spiders. She will freak out and become defenseless at the sight of one. Lion? Easy. Demon? No problem. Spider? RUN!
  • Heights: Despite her ability to snipe from trees, you'll only ever find her at the second-highest branch at most. If she is focused on her mission, she may find herself reaching dangerous heights to get what she's after. However, once she realizes her error... she usually freezes and needs help getting back down.
  • Crowds: Rinni really dislikes large crowds of people due to her shy and awkward nature. The more trapped she feels within a massive group of strangers, the more panicky she becomes as anxiety sets in. She may hyperventilate or go crazy if she can't find an escape and some breathing room.



PERSONALITY


Personality: Rinni is a shy and quiet girl. She's a very insecure individual and views herself as nothing more than average at best. She's easily embarrassed and tries to avoid situations that make her uncomfortable if the opportunity to do so presents itself.

She's very self-aware of her chest region and tends to feel awkward and inferior to women with a larger region than herself. She's very shy around the opposite sex, and even more so in the presence of attractive people of either gender.

She takes great pride in her archery, and can often be found performing target practice on trees, dummies, and target posts. She enjoys hunting, but never kills her sport and loathes those who do so. She hates poachers with a passion and has no problem hunting those who hunt the innocent.

She's very kind and innocent to a flaw. Her naivety tends to result in both humiliating pain and amusing embarrassment. She may often find others attempting to take advantage of her, but she isn't completely stupid. However, she does have a tendency to not realize things until it's too late. She often sits alone or with her brother or close friends. She tries to avoid confrontation when possible as she has a bit of a temper that shows when she's pushed too far.


APPEARANCE


Height: 5'4" (8'7" fully transformed)

Weight: 135 lbs.

Hair: Brown

Eyes: Amber

Overall: Rinni has long dark brown hair draping down her spine and ending just above her lower back. Her hair is so dark it appears black in certain lighting or when it becomes wet. Two strands of hair draped over her shoulders, touching just above her breasts. her eyes are deep brown and often hold a timid gaze, usually when meeting someone new or when confronting a crush. Her skin is milky white but not overly pale. She has a very light peachy tone in the sunlight.

Her breasts are almost completely flat, barely noticeable bumps from a side angle. She's at best between a B and C cup, which makes her a bit insecure around larger breasted females. She often ties her hair in a ponytail during hot summer days but leaves it straight during chilly winters. Her clothing style is tomboyish as she prefers tank tops, t-shirts, jeans, pants, and sneakers.

She can also be seen in boots, shorts, or other required clothing to suit the season, weather, or situation. But you'll never see her dressed girlie. She's also all-natural, preferring not to wear any makeup.


HISTORY



History: Rinni Faithe was born on the island known as Enca to her Encan parents. When she and her brother were still quite little, their parents decided it best to leave their island home. The storms were too dangerous and caused destruction on an almost regular basis. To those born there, this was normal and, despite the constant repairs and threats of intense weather, it was home and they wouldn't have it any other way.  Her parents weren't rich, and they had to work extra hours to save enough money for travel expenses. Her mom was a Seamstress and her dad was a Miner, so it took a couple of years to reach the funds they needed to set sail to a better home for their children.

During their time working, Rinni and her brother were at home playing under the watchful eye of a babysitter. It cost extra money to hire a babysitter, but it was all they could do not to leave their babies alone. When they finally reached their goal and left for Fiore, Rinni was too young to remember Enca. She and her brother were raised in the safety and comfort of a two-bedroom apartment complex (where she and her brother shared a bunk bed) in the peaceful town of Merigold.

Rinni began training as a Leatherworker as soon as she was old enough, and had been using a bow since she could walk. What began with a toy bow and suction cup arrows soon developed into real archery with real targets. Her dad took her and her brother on trips through town to visit their favorite restaurants and shops. As they grew older, Rinni and her brother never drifted apart. They might not always agree, but they always respect each other's opinions and decisions. That's not to say they never fight, of course. After all, no one is perfect. Still, they have a pretty good sibling connection.

At 16, Rinni became tired of her parents and brother shadowing her. She loved them, yes, but their over-protectiveness became way too overwhelming. So she went on a journey. She wanted to find herself. And prove her strength. Prove she could take care of herself. She met a werewolf, he was kind and needed help. She agreed. But when she set out to defeat his evil brother, he bit her. It was only a matter of time before she turned for the first time.

After a series of unfortunate events, including losing her boyfriend, her guild, and her friends, Rinni eventually ended up joining a dark guild. Though not a bad person herself, she feels she can do more good with them than on her own.


LOCATION


Current Location: Baska City



Last edited by Rinni Faithe on Tue May 18, 2021 9:49 pm; edited 82 times in total

#2Rinni Faithe 

Rinni Faithe's Sheet Empty Thu Jan 23, 2020 2:36 pm

Rinni Faithe


latest?cb=20150830034540

ROLEPLAY



Completed:

Ongoing:

QUESTS



All Quests:

Survivor Event:

Events:

Support:



Last edited by Rinni Faithe on Wed May 19, 2021 5:07 pm; edited 137 times in total

#3Rinni Faithe 

Rinni Faithe's Sheet Empty Thu Jan 23, 2020 3:01 pm

Rinni Faithe


Rinni Faithe's Sheet 9685baf43d7beeede8807c676ecc45323b158a0b

EQUIPMENT



COMPANION:

MOUNT:

WEAPON:


OFF-HAND:



HEAD:


BODY:


RING:


RELIC:


MOON AURA:



Last edited by Rinni Faithe on Thu Jun 10, 2021 2:14 am; edited 31 times in total

#4Rinni Faithe 

Rinni Faithe's Sheet Empty Thu Jan 07, 2021 5:04 am

Rinni Faithe




WEREWOLF



HALF-TRANSFORMATION:


Full-TRANSFORMATION:



Last edited by Rinni Faithe on Tue Apr 27, 2021 2:57 am; edited 4 times in total

#5Rinni Faithe 

Rinni Faithe's Sheet Empty Sat Apr 24, 2021 7:16 pm

Rinni Faithe




STATS



Reputation:


  • 2,500+ Reputation: You have completed enough deeds in the world to warrant people knowing your name (or epithet). However, not much else is known about you for now. Members may now decide their epithet if they are also B-Rank.
  • 2,500+ Reputation: The user receives an additional 5% jewels when completing quests. Members fighting the character will receive an additional 10% jewels and experience.


Bow Mastery Bonus (Novice):


  • Weapon Durability: +B-Rank
  • Ranged Weapons: +1 D-Rank damage on all basic Shot Spells


Human:

Strength: 60 (+20%[Enhanced Physique]+20[Volta's Cuirass]=92)
Speed: 62 (+20%[Enhanced Physique] +40 [Moon]+20%[Volta's Cuirass] +20 [Arcing Dagger]=147)
Constitution: 34 (+20%[Enhanced Physique]=41)
Endurance: 68 (+20%[Enhanced Physique]=82)
Intelligence: 1
Damage:  A-Rank
Run Speed: 30 m/s
Pain Tolerance: S-Rank
Lunge Distance: 15 m/s
Lunge Cooldown: Once per Post
Run Duration: 5 Posts
HP: 2X S-Rank

Half-werewolf:

Strength:  58 (+50%[Transformation]=87)
Speed: 62 (+40[Moon]+50% [Transformation] =133)
Constitution: 34 (+50%[Transformation]=51)
Endurance: 68 (+50%[Transformation]=102)
Intelligence: 1
Damage:  A-Rank
Run Speed: 30 m/s
Pain Tolerance: S-Rank
Lunge Distance: 15 m/s
Lunge Cooldown: Once Per Post
Run Duration: 5 Posts
HP: 2X S-Rank

Werewolf:

Strength:  58 (+100%[Transformation]=116)
Speed: 62 (+40[Moon]+100% [Transformation] =164)
Constitution: 34 (+100%[Transformation]=68)
Endurance: 68 (+100%[Transformation]=136)
Intelligence: 1
Damage:  A-Rank
Run Speed: 30 m/s
Pain Tolerance: 2X S-Rank
Lunge Distance: 15 m/s
Lunge Cooldown: Twice Per Post
Run Duration: 6 Posts
HP: 3X S-Rank


PERKS


Class

  • Weapon Mastery: Adventurers receive a 20% discount on training Weapon Mastery and only require one fight to level up.
  • Equipment Discount: Adventurers receive a 20% discount on Weapons, Helmets, Armors, Shields, and Quivers.
  • Off-Hand Slot: Adventures can use their Off-Hand slot to equip a Weapon, Shield or Quiver.
  • Specialization Path: Adventurers unlock new perks via their path tree as they rank up or roleplay.
  • Scout (Ranger): You don't make any sound when moving on your feet on land. This allows you to remain undetected from those you're hunting.
  • Explorer (Ranger): You receive an additional 10 meters in range, 10 m/s in spell speed, and a one-post cooldown reduction to all your ranged weapon spells.
  • Sniper (Ranger): Your range and spell speed modifiers now stack on all your ranged weapon spells and not only on your basic shots.


Race:

  • Predator Smell: Werewolves can smell anyone within a 25 meter range around them.
  • Night Vision: Werewolves are able to see in the dark as though it is day. This also allows them see through magical darkness.
  • Enhanced Physique: Werewolves receive a 20% increase to their Strength, Speed, Endurance, and Constitution. This does not stack with the Transformations.
  • Magically Inept: Werewolves have difficulty casting magic having a 20% increase in mana cost and a One post-cool-down increase for all spells.
  • Unworldly: Werewolves cannot equip any weapon, armour, or headgear while transformed in both forms.
  • Composed Transformation: Not turned, but born as Werewolves, these few can control their transformations better than others. Their transformations have a 0 post cooldown.
  • Wild Potential: The Werewolf has the potential to become wildly powerful compared to their peers. The Werewolf may purchase one extra attribute potion per month.


Guild:

  • Wandering Cultist: Members can rejoin the guild after quitting, and receive their benefits back but two levels lower. The guild master can kick and bar entry as normal. The member may not leave the guild more than once in this way.
  • The Grind: The member may apply for one extra Neutral Quests per week.
  • Will of the Cosmos: 15% extra Jewels and experience from all quests.
  • Black Market: Members may purchase one additional Stat or mana potion per month.
  • Abyssal Legion: Bypass travel to respond to any hostile guild conquest/invasion, or guild raids as long as it's in guild hall's city.


Guild Spell:

Name: Howling Chaos
Rank: S
Mana Cost: 1000
Requirements: The Speaker title
Type: Debuff
Element: Darkness
Range: Topic
Cooldown: 5 Posts
Duration: Sustain
Effect: The user snaps their fingers. A wave of shadow flows outward in all directions as a pulse. Anything touched by it receives an A-rank debuff to Strength and Speed. The spell does not affect allies.



Last edited by Rinni Faithe on Tue May 18, 2021 10:49 pm; edited 13 times in total

#6Rinni Faithe 

Rinni Faithe's Sheet Empty Fri May 07, 2021 8:27 am

Rinni Faithe






Text Here.




Code:
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Text Here.

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</td></tr>
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Rinni Faithe's Sheet Format,gif
Fiorian #00ffcc, Encan #ffcc66, Candy #ff99ff
Theme Song
#7Rinni Faithe 

Rinni Faithe's Sheet Empty Sat May 15, 2021 6:38 am

Rinni Faithe


latest?cb=20150830034540

GUILD



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