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Kazimir Seiryu

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#1Kazimir Seiryu 

Kazimir Seiryu Empty Sun Dec 23, 2018 3:30 pm

Kazimir Seiryu


PERSONA



Name: Kazimir Seiryu

Age:February 18th, X764. 23 years old.

Gender: Male

Sexuality: Straight

Ethnicity, Father: Sinese

Ethnicity, Mother: Sinese

Class: Sorcerer

Race:Human

Rank: C-rank

Guild: Rune Knights

Tattoo: Right shoulder and blue

Face: Hajime Saitou from Hakuouki.


PHYSIQUE



Height: 5'11 inches /180 cm

Weight:170 lbs/ 77kg

Hair: Indigo

Eyes: Indigo

Overall: Kazimir wears traditional attire as is fitting from the Seiryu tribe that he comes from. The outfit is primarily a black gi uniform. He always has on a white scarf and frequently wears a matching headband and an obi to hold the gi together that is more like a thin white sash. He wears white and black as symbols of the constant beginning and endings of journeys.  

He has young slender features and a body that is lean for quick movements. His hair comes down to his shoulders. He prefers attire that isn’t flashy and when not in his GI he wears a formal buttoned up military-style uniform with no insignia.


Extra: He has two slash like wounds on his chest and one on his back. They could be seen as from a sword but are actually from blades of air.


PERSONALITY



Personality: Kazimir tends to remain calm in most situations. This is partly due to his training and that in order to protect people it is necessary to remain calm and observant. He is always interested in meeting new people and learning about their abilities and customs. He has a genuine interest and also the more he learns about the abilities of others the stronger he can grow as well. He is always observant of his surroundings and willing to give almost anything a try.

As he befriends people, he feels strongly about protecting them especially those that have earned his trust either in combat or assisting him in a task. He can be overly cautious at times but would never think of protecting someone by preventing them from doing something no matter how reckless it is.

Being close to the wind element he can be airy at times, and aloof. He is prone to travel and getting lost in thought. But just like the wind can be focused and strong like a tornado he can give something his undivided attention.

Despite his more contemplative and calm demeanor, he has a weakness for food in the form of only eating breakfast food. He also will almost always stop to enjoy music or dance, and occasionally join in.

Under his calm exterior though is a storm raging beneath. He only expresses real anger when he is failing and peoples lives are in danger.

Likes:

  • Learning: He likes to learn about people and new cultures/places as he hasn't had much of a chance to do so.
  • Music: He enjoys all forms of music and often carries a flute with him to play, but can play others as well.


Dislikes:

  • Greed: He doesn't like people who have an insatiable thirst for power that causes them to misuse their gifts or power.
  • Mess:Doesn't like it when people don't pick up after themselves.


Motivations:

  • Protect and Master: Improve himself so that he can protect those he cares for and others. Master the wind magic passed down to him. He also wants to feel he is doing the Seiryu name justice.


Fears:

  • Failure: His biggets fear is not being able to right the wrong in his past.
  • Weakness: He doesn't want to be so weak he can't protect anyone he wants to.


MAGICA



Magic Name: Gale of the White Tiger

Magic Element: Wind

Magic Description:
The user has the ability to manipulate the wind. This comes in the form of changing its intensity, direction, and summoning wind currents.

The user can create dangerous gusts of wind that can push people and objects. It can also create sharp cutting forces for offensive use.

Its dominant feature is offensive but supplemental abilities exist and augmented maneuvers. The user can cast spells giving them the ability to sense vibrations.

The magic comes from receiving the blessing of his clan's guardian spirit the White Tiger of the east. As a sorcerer, it is his direct bloodline that bears the mark of the tiger.

Upon casting a spell a light breeze surrounds the caster, billowing his hair and clothes. It is rumored that the highest tiers of this magic tap into the essence of the white tiger.

Sorcerer
Superior: Offensive
Normal: None
Inferior: Supplementary, Defensive, Self-Buff

Feats
Enhanced Spell Range: The range of Offensive-type spells are doubled.

Enhanced Spell Size: The maximum size for Offensive-type spells, including area of effect spells, are doubled.







HISTORIA



History:

Year X787 2-year summary:

Kazimir was on his way towards a promotion until he felt he reached stagnation in his magical abilities. As if something was missing from his understanding.

These feelings were realized in totality once his past caught up with him. A mission in the northeast took him closer to his old clan's area. He thought he was safe until a routine mission brought a changing wind.  

Kazimir was staking out a crime ring when a gust of wind struck the rooftop and sent him tumbling down. The Byakko clan had tracked him down and launched an assault. They used a form of wind magic that focused entirely on offensive force. A style he believed the clan leader created.

His defensive wind spells failed to block the powerful onslaught and left him ragged and beaten. He barely managed to escape and was on the run in the wild for months.

During this time he was surprised that the blessings of the White Wolf had not left him, but instead revealed itself in a new way.

The White Wolf revealed that the connection was in his blood as a member of the clan and that the magic was deeper than he thought. Over the next year and a half, Kazimir devoted himself to relearning his magic and understanding what it really meant to wield the power of the wind.

He uncovered that the defense of the white wolf came from strong offensive power. The power to overwhelm like a tornado ripping through defense and offense.

Slowly his passive defensive style changed to an offensive one. However, it was one that he focused on using it to protect others and defeat the Byakko clan. He began to fashion offensive spells used more for clashing with others to negate them. As a sign of respect, he incorporated motions and tactics he saw Orianna use from the Seiryu clan into his style. This way he could do more than just defend attacks but save people through force if need be.

During this time he did a scattered amount of lowly missions for the knights until he was ready to fully commit to raising up the ranks again with a better grasp on his new fighting ability. He has now returned to th greater Fiore area to take on more meaningful missions with the Knights and help others, once more.

Original History

For hundreds of years, there existed two clans in harmony. The tempest of the east (Byakko) and the Tsunami of the west (Seiryu). Each wielded a certain kind of magic. The east commanded the defensive power of the wind, and the west had dominion of the offensive might of rushing water.

They fought alongside each other battling forces that threatened the region they lived in and preventing them from entering more populated places.

The clans existed secluded from many outside sources. Their magic and teachings came from the blessings of the guardian spirits dwelling in the area. Kazimir Byakko grew up in the tempest clan being trained in the art of the wind. He was groomed to one day take up the mantle of a protector. This meant he would stand by a water mage and guard them as they battled invading forces side by side.

During his training, he met, Orianna Seiryu, a young mage of the crushing tsunami. Together they grew close and spent day after day training and perfecting their art together. The two tribes knew they would eventually work together so it was no surprise when the water clan suggested an arranged marriage.

The marriage was overshadowed by the announcement that the Tsunami of the west was making some sort of political move, and maybe sending some mages to join with guilds.

Unknown to them, the eastern wind clan took this as a dangerous break from tradition and felt it would only lead to disaster. Secretly the head of the clan had been learning a perverse form of their magic, one that was used for offense.

Before they were wed the wind clan launched a sudden attack on a still moonlit night. It was not them alone, however. They employed the help of a dark group of wizards employing various magic techniques. Kazimir and Orianna arrived to see their two clan leaders engaged in a battle atop the northern tower. Kazimir was given the choice to stand with his clan the Byakko or betray them for the Seiryu. He chose the Seiryu. As a result, the wind clan leader and the mages attacked all of them.

The wind clan leader launched two slicing wind attacks that ripped open Kazimir’s chest. The water clan leader summoned a large wave that hurled Kazimir and Orianna seemingly out of harm’s way to the ground. Unfortunately, the wind clan leader launched one last attack that cut through Orianna from behind and dug deep into Kazimir’s back.

That night Kazimir fled for his life leaving everything behind him. His family and his duty. The Seiryu clan was wiped out and all that remained was the Byakko wind clan. In order to carry on the name, Kazimir changed his last name from Byakko to Seiryu and now ventures to get stronger and right that wrong.



Last edited by Kazimir Seiryu on Fri Dec 28, 2018 10:35 pm; edited 5 times in total

#2Kazimir Seiryu 

Kazimir Seiryu Empty Thu Dec 27, 2018 12:00 am

Kazimir Seiryu
Refunds & Reclaims

  • Magic: NA
  • Weapon:NA
  • Off-Hand: NA
  • Head: NA
  • Body: NA
  • Relic: NA
  • Race: NA
  • Companion:NA

Attribute Reallocation

Total Points: 35

  • Strength:1
  • Speed: 11
  • Endurance:11
  • Constitution: 1
  • Intelligence: 11

Other Changes
NA

#3Akira Shimada 

Kazimir Seiryu Empty Fri Dec 28, 2018 10:04 am

Akira Shimada
1. The current year is X787. So, if you are 26 years old, then your birth year must be 761.

2. We need the height and weight in both feet-inches and cms, and lbs and kg, respectively.

3. "The magic allows the user to also sense vibrations in the air." This sounds like the magic gives you a sensory passive, which isn't allowed. You are however, allowed to create spells for the effect. Please clarify so that it doesn't read as though it is a passive.

4. Even though you are C-Rank, you are still a Page within the Rune Knights as you have not levelled up within the Faction through the required RP posts. So, instead of saying "Kazimir rose through the ranks of the rune knights", you could say you are in line for a promotion soon because of your growth.


Bump when edited.



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#4Kazimir Seiryu 

Kazimir Seiryu Empty Fri Dec 28, 2018 2:03 pm

Kazimir Seiryu
I've made the corrections. I kept the original birth year of my character, I guess I originally put it based off of the two-year time jump.

#5Akira Shimada 

Kazimir Seiryu Empty Fri Dec 28, 2018 6:06 pm

Akira Shimada
"The user can use his magic to sense vibrations by concentrating." Still reads like a passive, unfortunately. It would be best if you clarify that the effect can be achieved through a spell.



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#6Kazimir Seiryu 

Kazimir Seiryu Empty Fri Dec 28, 2018 10:35 pm

Kazimir Seiryu
I think I got it this time.

#7Akira Shimada 

Kazimir Seiryu Empty Sat Dec 29, 2018 7:39 am

Akira Shimada
This character application has been approved.



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