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Tarot Card Reading

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#1Gamemaster 

Tarot Card Reading Empty on Mon Oct 14, 2019 5:15 pm

Gamemaster

Tarot Card Reading


A mysterious old crone has appeared in the heart of Crocus offering to read anyone's future. You may visit her Here to have your characters future told to them, this is done via the character entering the topic posting and rolling before submitting the roll here. Every tarot card has a modifier attached to it, good, bad somewhere in between this lasts until the end of the user has completed the task.

Note: The topic may be entered without being in Crocus, this does not move you to Crocus.


  • 1-5: Fool Your character finds themselves stuck in a pumpkin, head squished inside the mushy vegetable. For the remainder, it will be bound into your inventory and you will appear as though your head is a pumpkin. In order to remove the pumpkin, you may complete 10 posts after receiving the roll in a topic titled "The Pumpkin Helmet [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After successfully removing the pumpkin, your character gains the pumpkin helmet as a piece of armor.

  • 6-10: Magician Powerful magic will cause your character to become obsessed with pumpkins, eating, drinking, breathing orange. For the remainder, your character will devote themselves to worshipping pumpkins. You may complete 10 posts after receiving the roll in a topic titled "The Pumpkin Mage [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After learning everything there is to know about pumpkins, you may acquire Pumpkin Magic, an Earth + Nature Magic with a rooting ability, an element swap is not required upon acquiring this magic, however, any future changes from the pumpkin will count the element of your previous magic. Note: If a non-mage class rolls this tarot card they will must re-roll for their new tarot.

  • 11-15: Priestess A strange magical seed has embedded into your body, laying dominant until activated. You may complete 10 posts after receiving the roll in a topic titled "The Seed [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After activating the seed, you may acquire regrowth aura.


    • Regrowth Aura: While under the effect of the Priestess users will be able to regrow a limb into an elemental prosthetic for half of the cost in the event of limb-loss, This discount is only valid every 3 months, this limb-growth may be done while in combat as long as the user is capable of paying for the prosthetic at the time. They are also capable of regenerating 1x C-Rank damage each turn for an initial cost of 5% mana for 5 turns once per topic after which the user must pay 5% mana to sustain further, this is increased to 1x B-Rank and allows for limb-focused healing if the user is a Paladin.


  • 16-20: Empress A new look on society will emerge within your character promoting their drive to interact with others. For every day that you post with another person, you gain 2 pumpkin pops, posting for 10 days will gain the Empress aura.


    • Empress Aura: This aura embodies the users allies as well as themselves providing them with a minor magical resistance and 10% to all stats for everyone in the topic as well as an additional 5% to the user for every additional ally, maxing at 25% for the user, this is impacted by the presence of companions. This is increased to 20% for everyone and 10% as an additional amount for the user maxing to 40% if the user is a Spellsinger or Beastmaster. Those blessed by the Empress aura also receive an additional +1 to int and con from professions.


  • 21-25: Emperor Foes will appear all around, your character will see their friends, family, everyone as valid opponents. After being handed this tarot card, they will be enticed to fight, completing 2 valid fights will gain you the Emperor Aura. Note: Winning is not a requirement for gaining the aura merely completing the fights.


    • Emperor Aura: This aura embodies the user for each opponent they are facing providing them with a minor physical resistance and 10% to all stats initially and 5% for each additional opponent maxing at 25% while also providing them with a passive increase on their strength and endurance of 10%. This is increased to 20% for user and 10% as an additional amount for the user maxing to 40% if the user is a Berserker. Similar to the Empress aura those blessed by the Emperor aura will receive an additional +1 to str and end from profession.


  • 26-30: Hierophant Thrown into a warzone and forced to heal as many injured as possible, you may complete 10 posts after receiving the roll in a topic titled "The Healer [Character's Name]" This can must done solo and can be stopped and started at different locations. After healing everyone in the combat area of one side, you will gain the Hierophant aura.


    • Hierophant Aura: This aura allows the user to use the Healing Spell-type as inferior if they previous were not able to, or raise their use to normal, or provide a one post cool-down reduction and a 10% mana reduction to their spells if they have normal healing. This aura also provides the user with 1x D-Rank, 1x C-Rank, 1x B-Rank Healing-type Arcane-based Touch Spell, these three spells may be used on the user. Non-mage classes as part of being under this aura will be capable of using magic under the name; Bandages, strictly with the Healing Spell-type as inferior as an Arcane-Based Magic and no ability to enhance the magic nor decrease the cool-down, they meanwhile will not receive the three healing spells.


  • 31-35: Lovers After receiving this card from the Old crone your character will fall heavily in love with whomever they encounter in their next topic. Every other topic even those without the character must mention their love towards that character. Posting for 10 days will gain the Lover aura.


    • Lovers Aura: A powerful aura which impacts the user both while they are with their partner and without. Partner-less those under the lover aura receive 10% experience and jewels from Requests and +1 to Speed and int from professions. Remaining with their partner by roleplaying with them monthly for 10 posts they will receive 20% experience and jewels from Requests and Events, double stat growth and jewels from professions as long as they are after the topic with their partner. A new partner may be formed after 2 months of bonding.


  • 36-40: Chariot An eerie carriage will appear before you lead by two ghostly horses with no conductor, you will notice a whip, you may choose to ignore it and leave or take it and have it in your inventory. In order to uncover the truth behind the carriage and the horse you may complete 10 posts after receiving the roll in a topic titled "The Chariot [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After successfully uncovering the truth, your character gains a Halloween inspired mount.

  • 41-45: Hermit A great depression will fall upon your character enticing them to be alone and travel away from others. You may complete 10 posts after receiving the roll in a topic titled "The Hermit [Character's Name]" This can only be done solo and can be stopped and started at different locations. After successfully isolating yourself, your character gains the hermit aura.


    • Hermit Aura: This aura enhances the user as long as they are alone completely giving them an additional +2 to end and con from professions. From fighting, they receive double experience and 20% to all stats. Those under the hermit aura may have reduced spell training and weapon mastery training by 20% and do not require fights to progress through the weapon mastery. While doing both spell training and weapon mastery training may be submitted for experience and stats as though they were requests.


  • 46-50: Fortune You have inherited a mysterious relic from a distant relative however in order to receive it you must pay a small fee and take a ferry to a distant mysterious island.  You may complete 10 posts after receiving the roll in a topic titled "The Inheritance [Character's Name]" This must be done solo and can be stopped and started at different locations. After successfully recovering your inheritance, your character gains a Halloween inspired relic.

  • 51-55: Hunger A great rumble echoes in your stomach as your character become permanently hunger being forced to consume at an abnormal rate yet never gaining any weight. Posting for 10 days will gain the Empty Stomach aura, those with the Hunger card will also receive +1 Pumpkin Pops for each daily post.


    • Hunger Aura: This aura provides the user with a unique ability typically found by slayers, those under the Hunger card may “consume” a spell each post for its base cost to cast. They may also bite an opponent or a piece of an enemies equipment as though they were striking them with a weapon without ill effect to their head durability.


  • 56-60: Hanged Man Upon receiving this tarot card, you will receive a temporary bounty from a case of mistaken identity, this scales with the user based on rank; D-Rank: 50,000 Jewels, C-Rank: 100,000 Jewels, B-Rank: 250,000 Jewels, A-Rank 500,000 Jewels, S-Rank: 1,000,000 Jewels, X-Rank: 2,500,000 Jewels. Fighting 2 times you will gain the Cloaked aura.


    • Cloaked Aura: After avoiding the gallows, you have embraced freedom through the allure of mystery, while under the cloaked aura you will be capable of using a series of supplementary abilities including: 1x A-Rank Invisibility Arcane-based Spell, 1x B-Rank Disguise Arcane-based Spell and soundlessness also impacting spells. If the user is a rogue the invisibility spell is raised to S-Rank and the disguise spell can be used to resemble other characters both NPCs and PCs.


  • 61-65: Death The spirits of those who have recently passed will subtly appear around you, you may interact with them at your own risk.  You may complete 10 posts after receiving the roll in a topic titled "Death [Character's Name]" This must be done solo and can be stopped and started at different locations. After bathing yourself in blood, your character gains the Death aura.


    • Death Aura: Lingering on the edge of life and death those under the death card have become masters of avoiding harm allowing them to phase through physical and magic attacks up to a total of 1x C-Rank damage per turn passively, this also allows them to walk through walls and objects. Those under the death aura may also call upon the dead from the ground for an initial cost of 5% mana for 5 turns once per topic after which the user must pay 5% mana to sustain further as a companion of the users own description with the following stats: Strength: 31, Speed: 11, Constitution: 31, Endurance: 31.


  • 66-70: Temperance Alcohol consumption will become like poison as your character will be required to avoid drinking any wine, beer or alcohol of any variety. Posting for 10 days will gain the Tee-to-taller aura or drunkard aura if you drink during any period.


    • Tee-to-taller: Depending on the outcome while under this card users who are a tee-to-taller avoid alcoholic beverages and other drugs ensuring their mind is always steady providing them with 1 post cool-down reduction and the ability to recast spells if they have 0 post cool-down each turn paying the base amount for all the spells recast.

      Or

    • Drunkard Aura: A drunkard meanwhile lives, breathes, eats, sleeps liquor allowing them to enter a state of savagery by drinking copious amounts of alcohol allowing them to ignore 1x B-Rank damage each turn for an initial cost of 5% mana for 5 turns once per topic after which the user must pay 5% mana to sustain further, this is increased to 1x A-Rank if the user is a Warrior.


  • 71-75: Devil A mischevious spirit is summoned by your side encouraging you to commit heinous deeds. Depending on your bounty gained during the tarot card period, the spirit will grow in power and becoming your companion at the end of the event if you have met a minimum of 250,000 Jewels.

  • 76-80: Tower A drive for ownership takes hold of your character who will seek a place to call their own. As part of this you may complete 20 posts after receiving the roll in a topic titled "The Tower [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After successfully finding the perfect location, your character will receive their own sub-forum.

  • 81-85: Star You will witness a shooting star which will land in a pre-determined location, in order to collect the remaining parts of the star you may complete 10 posts after receiving the roll in a topic titled "The Shooting Star [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After successfully collecting the parts, your character gains the custom Halloween inspired weapon.

  • 86-90: Moon You will be required to role play as though it were night time, explicitly stating it is in your posts. Should you enter a topic that's been stated as being the daytime, then your presence will shift it into night. If you are interacting with a character that has the sun card then the latest person will impact the time. You may complete 10 posts after receiving the roll in a topic titled "The Night [Character's Name]" This must be done solo and can be stopped and started at different locations. After successfully isolating yourself, your character gains the Nightwalker aura.


    • Night-walker Aura: Hiding in the shadows, you have unlocked the mysterious within the darkness, leaving fatigued in the harsh sunlight. Users under the Moon card may use: Embrace the Shadows which allows them to act as though it is night-time at a mana cost of 5% base mana per turn receiving a one post cool-down reduction and a 20% mana reduction or 20% to all stats as a Non-mage. Should an opponent be within 5 meters of the user while Embrace the Shadows is being used they will be partially blinded until they leave the 5 meter radius.


  • 91-95: Sun You will be required to role play as though it were daytime, explicitly stating it is in your posts. Should you enter a topic that's been stated as being the night time, then your presence will shift it into day. If you are interacting with a character that has the moon card then the latest person will impact the time. You may complete 10 posts after receiving the roll in a topic titled "The Day [Character's Name]" This must be done solo and can be stopped and started at different locations. After successfully isolating yourself, your character gains the Daywalker aura.


    • Day-walker Aura: After bathing in the glow of the sun, you have come to embrace its warm clinging to it even as it disappears into the horizon. Users under the Sun card may use: Praise the Sun which allows them to act as though it is day-time at a mana cost of 5% base mana per turn receiving a one post cool-down reduction and a 20% mana reduction or 20% to all stats as a Non-mage. Should an opponent be within 5 meters of the user while Praise the Sun is being used they will be partially blinded until they leave the 5 meter radius.


  • 96-99: Judgement Your actions will be weighed by a spirit using a scale measuring actions through your fame and infamy with the peaks of either determining your fate or reward. This scale can be done daily anywhere by role-playing, A nearly neutral amount of >500 either side will have no effect while gaining +1 Pumpkin Pops, 500 to 1000 will result in you getting a brief cold while gaining +1 Pumpkin Pops, 1001-2000 will result in boot being thrown while gaining +1 Pumpkin Pops at you while anything greater will receive result in a thumbs up or thumbs down depending on whether it's fame or infamy while gaining +1 Pumpkin Pops. Posting for 10 days your character will gain the Judged aura.


    • Judged Aura: While under the Judged Card those with ever increasing infamy or fame respectively will gain a passive buff based on the amount, for every 1000 fame or infamy the user will receive +1 to all their stats. Under the gaze of the scale of fate those under the judged aura will receive 50% more infamy and fame in everything they do.


  • 100: Universe Upon receiving the universe card, your character will gain the knowledge that all of humanity has come to learn, they will not be able to understand any of it, in order to start understanding the knowledge you may complete 10 posts after receiving the roll in a topic titled "The Knowledge of the Universe [Character's Name]" This can be done solo or with others and can be stopped and started at different locations. After successfully understanding the knowledge, your character will gain the Universe aura.


    • Universe Aura: The user has grasped all of humanity's knowledge all that there was, all that ever will be allowing them to use telepathy talking to everyone in the topic regardless of who it is as long as they are aware of their presence. Their intellect has become so potent that they are capable of manipulating objects including weapons with their mind using two semi-transparent 10 meter arms for an initial cost of 5% mana for 5 turns once per topic after which the user must pay 5% mana to sustain further which have a durability of 1x A-Rank each.



#2Kon 

Tarot Card Reading Empty on Mon Oct 14, 2019 7:39 pm

Kon
I have rolled the Sun Card (91)



Tarot Card Reading KHvJeW6
#3Kazimir Seiryu 
Online

Tarot Card Reading Empty on Mon Oct 14, 2019 10:20 pm

Kazimir Seiryu
I rolled the Empress Card 18

#4Snowflake 

Tarot Card Reading Empty on Tue Oct 15, 2019 12:35 am

Snowflake

I rolled Lovers [35]

#5Faye 

Tarot Card Reading Empty on Tue Oct 15, 2019 7:26 am

Faye
I rolled the Sun Card [92]

#6Amaris 

Tarot Card Reading Empty on Tue Oct 15, 2019 9:32 am

Amaris
I rolled N°61 - Death.



Tarot Card Reading XRoCq8x
#7Caius 

Tarot Card Reading Empty on Tue Oct 15, 2019 9:56 am

Caius

#8Odin 

Tarot Card Reading Empty on Tue Oct 15, 2019 1:47 pm

Odin



Tarot Card Reading BTcteu6
#9Zane 

Tarot Card Reading Empty on Tue Oct 15, 2019 1:57 pm

Zane

#10Ren Liath 

Tarot Card Reading Empty on Tue Oct 15, 2019 2:47 pm

Ren Liath

#11Yumi 

Tarot Card Reading Empty on Tue Oct 15, 2019 10:35 pm

Yumi

#12Ylva 

Tarot Card Reading Empty on Wed Oct 16, 2019 9:58 am

Ylva
Rolled an 89 - The Moon

#13Shichiro Uchida 

Tarot Card Reading Empty on Thu Oct 17, 2019 12:27 am

Shichiro Uchida
Rolled 28
I guess i'm the Hierophant.

#14Kaiser 

Tarot Card Reading Empty on Thu Oct 17, 2019 2:16 am

Kaiser
I rolled 88 - Moon.



Tarot Card Reading 30GBzzd
#15Vali Onfroy 

Tarot Card Reading Empty on Thu Oct 17, 2019 3:00 am

Vali Onfroy
Rolled #24 [Emperor] - Here

#16Ylva 

Tarot Card Reading Empty on Tue Oct 22, 2019 8:58 pm

Ylva
Rerolled - 41 The Hermit

#17Kazimir Seiryu 
Online

Tarot Card Reading Empty on Fri Oct 25, 2019 7:51 pm

Kazimir Seiryu
Sunshine and Salutations Oct 16-19 (1-4)

Sweet Shop Disaster Oct 20 (5)

Sunshine and Salutations Oct 21 (6)

Sweet Shop Disaster Oct 22 (7)

Sunshine and Salutations Oct 23-25 (8-10)

My ten posts to claim the empress aura.

#18Kon 

Tarot Card Reading Empty on Mon Oct 28, 2019 6:33 am

Kon
Kazimir has claimed the Empress Aura.



Tarot Card Reading KHvJeW6
#19Snowflake 

Tarot Card Reading Empty on Sat Nov 02, 2019 7:26 am

Snowflake

#20Shichiro Uchida 

Tarot Card Reading Empty on Tue Nov 12, 2019 7:41 pm

Shichiro Uchida

#21Kon 

Tarot Card Reading Empty on Tue Nov 12, 2019 8:16 pm

Kon
Snowflake has claimed the Lovers Aura.

Shiciro has claimed the Hierophant Aura.



Tarot Card Reading KHvJeW6
#22Kon 

Tarot Card Reading Empty on Thu Nov 14, 2019 1:14 am

Kon
I rerolled the Priestess aura



Tarot Card Reading KHvJeW6
#23Caspian Kaldwin 

Tarot Card Reading Empty on Sat Nov 16, 2019 4:12 am

Caspian Kaldwin
I have rolled the rolled the Hunger Card (52)

#24LeeAnn Nakamura 

Tarot Card Reading Empty on Sat Nov 16, 2019 11:06 pm

LeeAnn Nakamura

#25Vali Onfroy 

Tarot Card Reading Empty on Tue Nov 19, 2019 12:18 am

Vali Onfroy
Rolled Empress Here

#26Sponsored content 

Tarot Card Reading Empty


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