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The Arcane Book II

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#1Sage Meilyr 

The Arcane Book II Empty on Thu Aug 15, 2019 10:42 am

Sage Meilyr
Name: Blink II
Rank: C
Mana Cost: 50
Requirements: The Arcane
Type: Supplementary
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The caster jumps towards a direction while having one of their hands in a position where only the index and pinky finger are rised up.  A grey magic circle appears underneath the caster and the caster can dash up to 10 meters towards that direction based on the caster's speed. The dash will create purplish afterimage of the caster.

Name: Energy Orb II
Rank: C
Mana Cost: 50
Requirements: The Arcane
Type: Offensive
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The caster forms a purplish energy ball in their palm, they can then throw it towards a direction where the 0.5x0.5 m ball will fly up to 10 meters towards the thrown direction, when it hits something it will create a 2x2 m explosion dealing C rank damage to the units in range.

Name: Arcane Force
Rank: C
Mana Cost: 50
Requirements: The Arcane
Type: Offensive
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The caster places one or both their hands in the target direction and purplish aura forms around their palms. A grey magic circle forms in front of the palms when they target it towards a direction and a purple energy pulse forms pushing away anything in the direction by 2 meters backwards and deal C rank damage.

Name: Psychic Hex
Rank: C
Mana Cost: 50
Requirements: The Arcane
Type: Debuff
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: The caster opens up their palm and a magic circle appears above their palm. Purple energy forms around the palm of the caster and they can select their target by pointing their hands towards them. Purple energy will travel towards the target and will give the target hit a C rank Speed Debuff.



Last edited by Sage Meilyr on Tue Aug 20, 2019 10:17 am; edited 1 time in total

#2Erebus 

The Arcane Book II Empty on Sat Aug 17, 2019 9:06 pm

Erebus

Psychic Hex: magic needs an origin point, so if you hope to debuff, you need to have your spell reach that person first, also; if you hope to affect more than one person in this spell, you'd need to make it an AoE instead.

#3Sage Meilyr 

The Arcane Book II Empty on Tue Aug 20, 2019 10:17 am

Sage Meilyr
Bumpy bump bump

#4Erebus 

The Arcane Book II Empty on Tue Aug 20, 2019 6:58 pm

Erebus

These spells have been approved for training or purchase.

#5Sage Meilyr 

The Arcane Book II Empty on Thu Sep 12, 2019 12:49 pm

Sage Meilyr

#6Kon 

The Arcane Book II Empty on Thu Sep 12, 2019 1:04 pm

Kon
Blink II and Energy Orb have been approved for use.



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#7Sponsored content 

The Arcane Book II Empty


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