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Rookie Ice-Make Formations

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Rookie Ice-Make Formations  Empty on Tue Jul 02, 2019 1:50 pm

Yukido
Rookie Ice-Make Formations  34orqit

D-Ranked Spells:


Name: Ice-Make: Twister
Rank: D
Mana Cost: 25
Requirements: Ice-Make Magic
Type: AOE
Element: Ice
Range: 10 Meters
Cooldown: 1 Post
Duration: Instant  
Effect: As soon as Yukido claps his hands, swipes an arm in front of him, or makes a fist; a huge tornado of razor sharp ice whirls around an opponent nearby, can also be launched at an opponent. When it hits something, it freezes a 10 meter area or 10 meters on a targets body inflicting the Bind status upon multiple foes as it explodes. The tornado is made of solid ice so when it impacts something it can hurt a lot before freezing you. If launched and it misses, he can re-direct it with hand motions at a new trajectory by spending the mana again for this spell.

Name: Ice-Make: Wall
Rank: D-S
Mana Cost: 25
Requirements: Ice-Make Magic
Type: Defensive / Supplementary
Element: Ice
Range: 10 Meters
Cooldown: 1 Post
Duration: 3 Posts
Effect: With a clap of his hands a huge 10 meter tall and wide wall of ice springs up in front of him at a curved shape. The wall is made of spiked, sharp pieces of ice jutting out. Can also be used as a flat wall launching from underneath him to send him flying far away or toward something. Can also be used to raise him and his teammates up to a higher point with a flat ice floor raise. Can take damage equal to it's rank before shattering. Grows in size and power as the user gets stronger.

Name: Ice-Make: Slide
Rank: D
Mana Cost: 25
Requirements: Ice-Make Magic
Type: Supplementary
Element: Ice
Range: 00 Meters
Cooldown: 1 Post
Duration: 3 Posts
Effect: Yukido holds out a fist to one side as a constantly spawning slide of ice that he controls to surf around the environment appears beneath him instantly. Raising his speed and mobility and also allowing him to do some cool ice slide tricks while he's at it. A great movement spell. But also can be used to evade attacks if used creatively. Moves him around at 20 meters per second.

Name: Ice-Make: Frozen Weapon
Rank: D
Mana Cost: 25
Requirements: Ice-Make Magic
Type: Sustain
Element: Ice
Range: 00 Meters
Cooldown: 1 Post
Duration: 3 Posts
Effect: Yukido flicks his wrist or holds a hand out as a simple weapon, appears in his hand. It is harder than glacier ice, magically enhanced, and super sharp. With this basic ice-make spell, only a simple longsword, simple battleaxe, and a simple battlespear are possible. When the weapons hit something, they inflict painful frostbite that spreads and chills the area hit causing the Bind status effect on the target but can only freeze one limb at a time per post complete Bind impossible with this basic spell unless hit by a frozen weapon again and again over several posts at a time.

C-Ranked Spells:

Name: Ice-Make: Floor & Walls
Rank: C
Mana Cost: 50
Requirements: Ice-Make Magic
Type: Supplementary / AOE
Element: Ice
Range: 20 Meters
Cooldown: 2 Posts
Duration: 3 Posts
Effect: The user points at the floor or walls or claps their hands as a huge amount of frost seems to billow into the area; the floor and walls in a 20 meter area are covered in solid ice. Yukido can move without slipping on this ice, but severely hinders opponents and even allies attempts at movement. Can also use this ice for other ice-make spells as long as Yukido stays within the 20 meter area. As long as he motions toward an area covered in ice by this spell he can use it as the starting point for another ice-make spell.

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Rookie Ice-Make Formations  Empty on Wed Jul 03, 2019 1:21 pm

Konstantin Sokolov
Ice-Make: Twister: 5 meter distance, AoE spells cannot move in their AoE state and so must be as in the regular dimensions, additional AoE size for D-Rank is 1 meter, you must also list it as Supplementary and sustained, Binding is a rank-based supplementary spell and would have D-Rank durability or the target can use the equivalent mana to nullify the binding.

Ice-Make: Wall: Straight D Rank, Defensive type, 5 meters, reduce the comment of grows in size and power as the user gets stronger, additionally it has a durability of one rank higher rather than the spells own rank. Cool-down 1 post,

Ice-Make: Slide: 5-meter spell range, 1 post-cool-down, supplementary as type, duration as instant rather than 3 posts, remove this: Moves him around at 20 meters per second and replace with moves him around at dashing speed.

Ice-Make: Frozen Weapon: state the size of the weapon itself, type as offensive, duration as sustain rather than 3 posts, state that upon dealing damage it will break, remove the binding modifier as it is not passively provided and must be done with separate spells.

Ice-Make: Floor & Walls: Can't really approve this as it is, as hindering movement isn't done in a traditional sense only really through binding or speed debuffing so you'll have to change it to either one, if you do so then you'll have to redefine it to be a two-meter AoE speed debuff (which I don't believe your class can do) otherwise the comment of doing using the ice can't allow it.



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