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[D-rank] Mochi Mochi Body [Starter Spells]

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Fri Jun 14, 2019 9:29 pm

Iemochi Kashiwa

Mochi Mochi Body



[D-rank] Mochi Mochi Body [Starter Spells] AccurateUnevenAlligatorgar-size_restricted

Magic Element: Earth

Magic Description: A unique form of caster magic that revolves around Joya sweet treat. Mochi is Joya race cake made of mochigome, which is a short-grain japonica glutinous rice which is pounded into paste and molded into a desired shape. This unique caster magic allows the user to transform his body into mochi and to create mochi from their surroundings. The mochi that the caster creates is usually white in appearance and sticky, however, the caster can control the viscosity and thickness of the mochi. Offensively, the caster can create mochi thick enough to use as large blunt weapons, and the caster can use the mochi to create various tendril-like weapons. The caster can also use his magical energy to harden his mochi allowing him to create more effective weapons, this would also change the color and appearance of the mochi. The mochi can be used to extend the casterís limbs for various attacks, to bind his opponents, and to transform into mochi.

D-rank Spells



Name: Mochi Mochi Pistol Fist
Rank: D-rank
Mana Cost: 25
Requirements: Mochi Mochi Body
Type: Offensive†
Element: Earth
Range: 5†Meters
Cooldown: 1†Post
Duration: Instant†
Effect: A simple technique that falls under the bodily manipulation of Iemochiís magic. The spell requires Iemochi to harden his fist and transform the rest of his arm into a mochi tendril. This will allow Iemochi to make a range attack out of a simple punch. To activate the spell, Iemochi must first clench his fist, which will cause a magic circle to appear around his elbow. Iemochi will cause his magical energy to flow through his fist and wrist, the energy will harden his fist and wrist which will make it look like chrome in the process. Next, Iemochi will punch outward towards an opponent and transform the rest of his arm into a white mochi tendril. The mochi tendril will extend outward so that Iemochi can punch his opponent at a distance. The range of this spell is about five meters in length and the tendril never separates from his body. Furthermore, Iemochiís arm does not grow in width and it only grows in length. Upon impact, the spell will deal d-rank blunt (magical) damage and transform back into its normal state

Name: Mochi Mochi Pistol Kick
Rank: D-rank
Mana Cost: 25
Requirements: Mochi Mochi Body
Type: Offensive
Element: Earth
Range: 5 meters
Cooldown: 1 post
Duration: Instant
Effect: A bodily manipulation technique that is similar to the one mentioned above. This spell requires Iemochi to harden his foot instead of his fist and transform the rest of his leg into mochi. This spell allows Iemochi to make a range attack out of a simple kick, instead of a punch. Iemochi must tap his foot which will activate the spell and create a magic circle underneath his foot. He will then force his magical energy to flow through his foot and ankle, the energy will harden his foot and ankle which will make it look like chrome in the process. Iemochi will then kick towards an opponent and transform the rest of his leg into a white mochi tendril. The mochi tendril will extend outward so that Iemochi can kick his opponent at a distance. The range of the spell is about five meters in length and the tendril never separates from his body. It should be noted that Iemochiís leg or foot does not increase in width, only in length. Upon impact, the spell will deal d-rank blunt (magical) damage and transform back to its normal state.

Name: Mochi Mochi Grenade
Rank: D-rank
Mana Cost: 25
Requirements: Mochi Mochi Body
Type: Offensive, AoE
Element: Earth
Range: 5 meters
Cooldown: 1 post
Duration: Instant
Effect: An advance bodily manipulation technique that functions differently from the other two techniques. This spell imbues Iemochiís fist with magical energy and then he overwhelms his bicep with pressure to launch his fist towards an opponent like a missile which explodes. In order to start the spell, Iemochi needs to clench his fist and recite the name of the spell. A magic circle will then appear around his elbow. He will then turn his arm into mochi and imbue his fist with magical energy, which will make his fist look like chrome. Next, Iemochi will use his magical energy to increase the pressure in his mochi bicep, the pressure causes his mochi bicep to pop or explode which will propel his fist towards his target. Upon impact, the magic imbues fist will create a one meter in diameter explosion, and deal d-rank magical damage to anyone who is caught within the area of the explosion. Iemochi will then use his mochi to reform his fist, and then at the end of the spellís duration, his arm will return to normal.

Name: Mochi Mochi Bird Cage
Rank: D-rank
Mana Cost: 25
Requirements: Mochi Mochi Body
Type: Supplementary
Element: Earth
Range: 5 meters
Cooldown: +1 post
Duration: Sustained
Effect: A supplementary spell that falls under the category of a bodily manipulation of Iemochiís magic. The spell requires Iemochi to transform his arm into mochi tendril and then shape the tendril into a cage. This technique allows Iemochi to momentarily remove an opponent from combat thus making an arrest slightly easier. To activate the spell Iemochi must clench his fist and then open his hand, a magic circle will then appear around his shoulder blade. Next, Iemochi will transform his hand into mochi and the rest of his arm into a mochi tendril, Iemochi would then stretch his mochi tendril above a target that is five meters from him. Iemochi will then allow his mochi hand to drip into the shape of a human size birdcage, the height of the cage is one meters and the width is one meter. The tendril will be attached to Iemochiís shoulder until the spell effect ends. If Iemochi decides to end the spell or someone breaks free from the cage, then Iemochiís hand will return to normal.



Last edited by Iemochi Kashiwa on Mon Jun 24, 2019 10:53 am; edited 2 times in total

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Mon Jun 17, 2019 4:00 am

Ace Brookes

Hey Iemochi! Before I can review these spells, I must inform you that you only get 4 starter spells at D-rank (for free), and 1 C-rank spell to train.

The Magic Regulations tell you how many words/jewels are required to train spells. (once again your starters are free, I'm saying this for the C-rank spell)

The Ranking Regulations tell you how many spells slots you unlock at each rank.

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Mon Jun 17, 2019 10:31 am

Iemochi Kashiwa
No problem!!! Fixed it!!!

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Wed Jun 19, 2019 3:39 am

Ace Brookes

Alright lets get started.

  • Mochi Mochi Pistol Fist: Approved.
  • Mochi Mochi Pistol Kick: Approved
  • Mochi Mochi Grenade: Approved
  • Mochi Mochi Bird Cage: So the max dimensions for a D-rank AoE fall under a 1 meter diameter. Your cage is 2x1. Just change that and you should be good to go.

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Wed Jun 19, 2019 8:07 am

Iemochi Kashiwa
But how would one meter in height cage fit on a human target that is usually more than one meter in height?

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Mon Jun 24, 2019 5:11 am

Ace Brookes

Well, an alternative could be making it as a C-rank spell to increase its dimensions. Otherwise, spells have to follow their maximum dimensions listed in the regulations.

My personal take on it, you could trap someone in a 1x1 meter cage. It won't really affect the thread that much since the spell still has the same durability.

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Mon Jun 24, 2019 10:53 am

Iemochi Kashiwa
very well bump

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[D-rank] Mochi Mochi Body [Starter Spells] Empty on Wed Jun 26, 2019 5:08 am

Ace Brookes

These spells have been approved for use.

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