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All The Fools Sailed Away [Minor Demonic Incursion]

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Mon Jun 03, 2019 1:46 pm

Jyu
Participants

  • Ace Brookes

  • Fujaku

  • Judina

  • Konstantin Sokolov

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Mon Jun 03, 2019 6:09 pm

Judina
Little to be known for the knight woman, Her travel to the dock would be one as much as she wished to be here to Mediate be the situation she knew very well what she was here to do to start with.

But nonetheless Judina having that sense of what was turning the tides clapped her hands together and made her iron sword in her hands."Something has arrived."She said alarmed while she held her sword in her right hand. Looking around Judina did the first thing she always did. taking a massive in hale of air and the loudest voice here would be the alarm." Get away from the docks!Judina Loudly stated.

Running over to the people at docks who were working. Even her loudly commanding voice just said to them."Leave your things and depart right now, This work is not worth your life ending."Even  pointing which way to get them to leave. Even Taking a man by the shoulder and pulling them away and getting them to leave quickly.

She was worried now, For one simple things what was she dealing with? What were they in store now? What else as going on? Was she alone. so far she hoped other people would arrive to help shortly. Until then Judina would be getting people to leave this dock and looking around to. so far this was going smoothly as best as it could which is all she could ever ask for."Come on lets go. Get inside and wait until the demons are gone."Judina was so far doing what she normally did as getting people to safety and preparing to Fight, So far she just hoped she was not alone. But prepared to be alone in this fight and willing to die for the safety of others.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Mon Jun 03, 2019 11:46 pm

Konstantin Sokolov
Kon’s single eye narrowed into a slit as he watched the sky violently swift into darkness. “It’s finally time.” He thought to himself as he rose from his chair sending it crashing onto the ground behind him taking hold of his stormcaller bow that had been leaning on the table in front of him. He hoped that Nerva’s comments on the incursion was him merely overstating the danger however he had been involved with two rifts already and knew that this would not be a walk in the park but any message. Now it was a question of where would the rifts occur and most importantly whether he could get there in time to prevent any significant loss of life. As he was the pier he was able to see the beginning stages of just one of the rifts which he would be able to at least deal with many others were seeming being formed further away in the center of the town. While he wanted to save lives ensuring that the rifts were closed immediately also meant that the loss of life would be reduced as a result. And so Kon kicked off against the wooden pier breaking the flooring below him and rushed towards the dock whether a rift began to grow.

214/???

Mana and Stats


  • Mana: 6460/6800
  • Stength: 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
  • Speed: 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
  • Endurance: 133 (121 + 12 (Neph Buff))
  • Constitution: 133 (121 + 12 (Neph Buff))
  • Intelligence: 122 (111 + 11 (Neph Buff))


Spells


  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.



Last edited by Konstantin Sokolov on Fri Jun 07, 2019 9:21 am; edited 1 time in total



All The Fools Sailed Away [Minor Demonic Incursion] Tumblr_mu9zotpesD1rnvb0co1_r1_500
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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Tue Jun 04, 2019 2:55 pm

Fujaku Nijiiro
The sunny sky above was warm, as the seagull gave out their usual noises and the children played on the beach near and under the piers, Fujaku himself was under one of the piers himself, practicing his sword fighting as he usually did in his free time. But as he brought his wooden sheath down he felt a change that made his body come to a sudden stop. He moved out from under the pier as his instincts kicked into overdrive as the familiar dark pressure washed over the area. He could hear someone shouting from another pier nearby, and saw it was Judina, which meant that it was starting. He grabbed the nearest kid and chucked him toward the adults nearby, followed by another.

“GO! Do not return for any of your things if you value your life!” he shouted at them and he followed Judinas example of getting as many innocent people to safety as possibly. But just then the sky began to darken as he saw the rifts begin to open all around the city, and even on the piers and the beaches.

“My Gods…. This is far worse then Orchidias.” He said he grabbed his wooden sheath tightly and prepared made his way to the nearest rift, which luckily, and unluckily for him, seemed to be forming right nearby to him on the sandy beach under the Piers.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Tue Jun 04, 2019 3:07 pm

Ace Brookes

The young mage had only just booked in a B&B near the Astera docks. That was as per the letter he'd received from his superiors. The winds were raging when he first walked in as he wondered if he'd missed anything. The chocolate skinned mage stormed into the room to leave his belongings. Still dressed in his formal Rune Knight outfit, Ace leaned over to the window slowly, still hearing the intensifying howling of the wind. The sky was painted in a dark purple-ish hue in an instant. It was his first time witnessing an overwhelming sight such as this, and so took a couple steps back on the creaking wooden floor. His light hazel eyes seemingly drained of their pure color, vividly expressing the fear in his heart.

After a short pause, the young gas mage's adrenaline rush spiked. He rushed out of the building in an instant with nothing but a letter in his hand, containing a list of the predicted rift locations. He stood outside for a brief second. It seemed as if everyone who was at the docks was now leaving, running for their lives. His eyes still blankly staring forward as thoughts flooded his head.

"Run kid! What are you waiting for!"


A man yelled at the top of his lungs from afar. The young Rune Knight flinched as he darted towards the docks, running past the man.

"The other way! Are you out of your mind?!"

Ace kept going as fast as he could, stopping at nothing. Surprisingly, his mind was blank. The young dark skinned mage only acted out of impulse.


268 | ???


Stats:
  • Strength: 11
  • Speed: 3
  • Constitution: 31 (11 + 20 Seated Knight's Vigor)
  • Endurance: 33
  • Intelligence: 142 (32 + 30 Magehunter's Robes + 60 Jind Earrings + 20 Radrim's Ring V3

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Wed Jun 05, 2019 5:23 pm

Judina
It seemed the lock down was starting which was good, Judina was not alone now, this made her feel better about it getting into action quickly because of it. The only problem so far is she had no idea where this target was. Since getting people out was what she wished so far and achieved it. Others helping put that part of her mind at ease since she could relax getting people out of the area. Even getting the very last of them her self. So Judina was looking around and piecing what in her mind what she needed to find.

So she would say it aloud."Where is it and what is it?"Judina spoke loud enough to have others hopefully pick up on it. Work mode Judina was too the point like normal Judina but she wanted a bit more....demanding,loud and abrasive."Does any one have site of it?"Sure other people could most likely be stronger and better leader in a sense than her. But Judina was going to start off in a way trying to organize this quickly. that and it was just her being herself about this working mind set of her's.

She would be walking along and among the parts of the dock looking at the water to see if there were signs at these docks for what they knew was coming. Everyone knew something was. She just needed it to show and she was on edge and ready she had the feeling."Are the people away from the area?"That was also her double checking because she seemed to just wanted to know as well. Why was that? important who knows but she wanted to know since it would still ease that already worried now. other people who couldn't fight did not need to be here.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Thu Jun 06, 2019 11:12 am

Konstantin Sokolov

Name: lakk’Har, Lesser Lord of Flames, Sovereign of the everburning plane

Height: 250 Centimeters

Weight: 400 Kilograms

Overall: A being from the demonic realm who has lived for centuries, this denizen of the abyss has a rocky exterior save for his facial features being composed of raw flesh with his forehead bellowing out raw flames and lava.

Damage Taken:

Total Damage: 1xS-Rank + 1xA-Rank
Remaining Durability: 1xS-Rank + 1xA-Rank
Status: Right Leg Hindered, Can not Run.

Statistics:


  • Rank: A
  • Strength: 80
  • Speed: 80
  • Endurance: 160
  • Constitution: 160
  • Intelligence: 400
  • Equipment: None.


Spells:

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Reaching the border between the pier and docks themselves, Kon was now able to see the rift properly. The devastation around the demonic incursion was terrifying with the wooden dock being torn apart while the water beneath the rift parted from the sheer force that was being emitted from the unearthly opening to the demonic plane. Even from the 25-meter distance between it and Kon, the wind generated was enough to blow him back into a pillar. Taken aback from the back blow kon coughed sending spit into the air. Know that it would merely be a matter of time before demonic beings would break into the human plane, Kon drew forth and pushed through the violent force that continued to hinder him. Leading the charge with his left arm wielding his bow, he looked towards the rift prepared to launch an arrow to begin the counter-attack. Concern was growing on the knight with him seemingly by himself against an entire rift, but rifts had been misleading in the past as demons were sometimes weak while other times strong but more often than not were vulnerable to Light-based magic.


While Konstantin did possess such magic, it had little potential in the way of directly attacking anything, no instead he would be reliant on his bow to take down any opponents that dare stand in front of him. Focused on defending the town, Kon overcame his worries and stared down at the rift which began to swell in width setting the dock alight as the demonic planes flames were unleashed. A powerful figure began to emerge from the evil realm, piercing through first with their hands and following forward with their torso, head and finally planting a firm step onto the wooden planks leaving scorch marks as he continued to walk away from the rift casually.

Interested in his surroundings the demon looked around initially ignoring Konstantin which he openly had no problem with as they appeared equally powerful though he was not supported by a rift behind him. Much like any sentient being dialogue was made between both him and the demon as he finally took note of Kon before sniffing in his general direction. “Ahhh, a Nephilim, Illumin has been busy.” Rolling his shoulders as he spoke in his twisted tongue. “But you’re not fighting daemons, Human, you’re facing lakk’Har, Lesser Lord of Flames, Sovereign of the ever-burning plane.”

As the monstrous being spoke, Kon remained mute looking for any potential weaknesses that might be present. None where to be seen from the first inspection even with the lack of armor or weapons, the demon was immensely powerful both physically and magically with the obviously lean towards fire-based magic evident from his burning forehead. In spite of the power that the demon possessed he still seemed hesitant to attack the former holy knight. Perhaps the demon was still sizing up the knight, however, for now, he would have to take the lead on this conflict and begin by drawing back his bowstring which immediately prompted the demon to cease his attempts at talking further to the black-haired mage and dash towards him. Massive fireballs were drawn forth onto the demons fists as he charged slowly towards Kon who unleashed a flurry of arrows at the demon aiming at his right then left leg.

His arsenal was limited thanks to being in a populated region however he would still be able to cripple the demon severely reducing his speed and causing him to bellow out in pain. This bellow also influenced other rifts each now expanding at a faster rate causing various monsters and other evil beings from charging out into the town and its surroundings. Unfortunately, Kon was unable to otherwise stop the demon as fireballs from the demon were launched at him forcing him to flee back towards the community, teleporting as he rapidly tapped his free right hand onto his forehead. Evil laughter was heard as a result of Kon’s retreat while the destruction of numerous buildings could be heard as the fireballs continued on their path towards the town.

This destruction continued on as the demon shifted his focus from Kon towards the town throwing more and more fireballs. While he didn’t like the idea of allowing civilians to die, Kon would have been had he not just retreated. Even so with that rationalization, the deaths of those fell to the demon would forever weigh on him as it should. For now, however, Kon would need to collect himself and prepare his follow up ignoring the screams and pleas of those around him as he had too many times.

980/???

Mana and Stats


  • Mana: 4950/6800
  • Stength: 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
  • Speed: 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
  • Endurance: 133 (121 + 12 (Neph Buff))
  • Constitution: 133 (121 + 12 (Neph Buff))
  • Intelligence: 122 (111 + 11 (Neph Buff))


Spells


  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

    Name: Long Teleportation
    Rank: A
    Mana Cost: 200
    Requirements: Heavenly Body Magic
    Type: Supplementary
    Element: Light
    Range: 30 Meters
    Cooldown: 5 Posts
    Duration: Instant
    Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.



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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Fri Jun 07, 2019 8:48 pm

Fujaku Nijiiro
All The Fools Sailed Away [Minor Demonic Incursion] 4dc8ac0436eb7a9478b8258c9346bf87

The rifts were starting to open, the pinpoints of darkness were moving and twitching all over the city. Even from the beach Fujaku could see just how many there were from the watery edges of the coastal town. He kicked off his wooden sandals as he raced toward the wooden pier, only to hear the wood above him creak and groan as someone much faster moved. An explosion rocked Fujaku hard blasting him and much of the sand away from where he had been a good distance from the pier. He landed hard on his back, his shirt torn off by the blast, but still handing on by half of its remains. Soon after a rain of sand smashed into Fujaku causing him to try to cover his face and protect himself from the incoming projectiles.

He couldn’t breath, the wind knowcked from his lungs by the impact of the explosion and the being knocked on his ass. He rolled over and his body immediately retched, his stomach purging everything inside it as a wave of dark energy rolled through his dark. It was like he was on fire and freezing cold at the same time. The sound of a horses neigh reached his hear, as he heard the sound of combat else wear nearby. He slowly looked up, and nearby where he had been heading, the rift was being forced open. A terrible pressure washed over Fujaku as the white masked face of a horse came through the portal. He stood back up wiping his mouth and drawing his wooden sheath, his only weapon to defend himself. He may not be able to kill it, but he would distract it long enough. However, as the large horse forced itself out of the rift, the fushed half humanoid figure that came with it made Fujakus Stomuch twist in disgust.

“Why must all you Demons be ugly? Can there not be a decent looking demon just once.” He said to himself as the creature screeched out at him.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Sat Jun 08, 2019 11:29 am

Ace Brookes

All The Fools Sailed Away [Minor Demonic Incursion] Portal

Still charging forward through the scattered crowd, the young knight’s royal blue cape flapped behind him as he weaved his way far enough to be able to spot the rift’s opening. His caramel bright eyes widened as he caught a glimpse of the dimensional tear. “That has to be it…” The pitch black darkness that spread across the sky seemed to stem from atop the rift, making it easier for him to keep track of.

Panting, the young mage finally made it, and just in time too. A tall demonic being casually strolled out of the rift. Well-built with a rough rocky exterior and a head of raging flames. Ace examined the daunting demon from a far, paralyzed by his intimidating presence. Being the kid’s first time actually facing off against this monstrous species, he didn’t know what to expect. Ace was preoccupied with examining his opponent’s appearance to the extent where he didn’t realize an ally of his was standing nearby.

The demon spoke out to the man that stood tall in front of him, introducing himself as “The Lesser Lord of Flames”. Shivers were still racing down the young mage’s spine as he coached himself. In an instant, the conversation was cut short between the two as the mage shot an array of arrows towards the demon.

The events took place right before his eyes as he watched helplessly. Fireballs shot forward killing many in a flash as the black haired mage retreated… A spurt of adrenaline and rage rushed through his tiny body. About a moment ago, anyone watching Ace would’ve thought he was sitting this one out. The helpless cries of those who fell victim to the scorching flames infuriated the young knight. In that moment, the immense fear that shrouded his mind was pushed to the back and replaced with rage. The tactical thinker that was Ace, now replaced by an invigorated warrior. Someone who was ready to sacrifice their body in place of those who suffered helplessly. The blazing flames could be seen in his piercing red-hot eyes. His eyebrows arched down in disgust of the evil being’s actions. The demon focused all his flaming attacks towards those innocent souls that fled for the nooks and crannies of the town. Consuming flames engulfed the buildings whole as they lit up the dark skies. The demonic creature walked off the creaking wooden pier still heading for the town.

With his fists clenched as tight as he could, the young mage dashed towards the demon’s side. With about ten meters separating the two the of them, Ace swung his right finger in a concaved arc, opening a gate of kryptonic wind that shot a one meter diameter stream aimed to land a forceful blow at the demon’s back. His left hand instinctively opened, facing his palm towards his enemy. It was a familiar defensive stance for Delirious Gas Magic users which came naturally to them the more proficient they became at utilizing their magic.

Not much thought was put behind Ace’s attack. The Rune Knight’s main intention was to slow the demon down at any cost. The young mage was not expecting backup when he first showed up at the scene, and he carried through with the same mentality. If he was to die on these cold foreign grounds then be it… At least he knew he didn’t succumb to his fear.


834 | 1400


Spells Used:

Mana
1305 | 1365


Name: Gates of the Wind
Rank: B
Mana Cost: 100
Requirements: Delirious Gas Magic
Type: Offensive
Element: Wind (Krypton)
Range: 15 Meters
Cooldown: 3 Posts
Duration:  Instant
Effect: Ace swings his finger in an arc to activate the spell. This forms an extremely thin layer of about one millimeter in thickness of krypton gas instantaneously to engulf his hand. The layer is filled with rapidly condensed mass amounts of krypton. The packed gas will burst out in the direction the user points in. The condensed gust of krypton is 1 meter in diameter and can go as far as 15 meters over an arced crescent shaped path. The direction in which the crescent is formed is dependent on the direction which the user’s finger swings in (outwards vs inwards). Deals B-rank damage.

Stats:


  • Strength: 11
  • Speed: 3
  • Constitution: 31 (11 + 20 Seated Knight's Vigor)
  • Endurance: 33
  • Intelligence: 142 (32 + 30 Magehunter's Robes + 60 Jind Earrings + 20 Radrim's Ring V3

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Sun Jun 09, 2019 8:27 am

Judina
So this situation turned into a lot more then she assumed there were two, Judina was just expecting one or maybe one for each of them then again Judina was most likely thinking about many other things aside from trying to focus on the now. Like she should. So far two of them focus what first showed up while Fujaku had something else entirely that happen, So Judina had a feeling backing him up might be best now back him up, Last thing she wanted to see the person she picked up twice from battle fall again then again, Maybe with how reckless he was. It might happen and she should be prepared for it.

Until then Judina had that goal in mind to head over that way to help him now and if it was over quickly Judina would help the other two and who was called "The Lesser Lord of Flame." Which also worried her, But part of Judina had faith with in the rest of the people around her that they could deal with them until she could help or take it out together.

She would start making her way over to Fujaku to help him. Hoping to end that demon by Fujaku quickly to get him to move onto the Fiery one so they could face off against it as a group of four rather then a group of two. Even giving him a Remark when she eventually getting over to him "Enough of looks." Judina just mentioned while she would eventually catch up to him and standing by him for a moment before she would personally take action.

Putting her sword into the part of what they were standing on she would closing her right hand and slamming it against her left one which remained open she pulled out a chain slowly from her left hand. taking a step back and she would throw the bladed chain at one of the legs of the horse part of this demon and picked up her sword shortly after. She would pull her chain attempting to trip to demon Fujaku was fighting. She would then go forward to go at the demon to slash it from right to left at a part of the horse.

Spells Used:
Name: Metal Make; Scorpion's Tail.
Rank: D
Mana Cost: 25
Requirements: Metal Make Magic
Type: Suppementary
Element: Earth
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant.
Effect: Having one of her hands closed and placing it on an open palm of her other hand, pulling her closed hand away a chain slowly is pulled out while a 3 inch knife blade is shaped into her hand that is closed with the blade at the bottom of the hand, the chain when finished is  6 inches total, This spell can be used to pull someone/thing closer to Judina, pull herself closer to someone/thing. Pull range is 5 meters.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Wed Jun 12, 2019 7:40 am

Konstantin Sokolov

Name: lakk’Har, Lesser Lord of Flames, Sovereign of the everburning plane

Height: 250 Centimeters

Weight: 400 Kilograms

Overall: A being from the demonic realm who has lived for centuries, this denizen of the abyss has a rocky exterior save for his facial features being composed of raw flesh with his forehead bellowing out raw flames and lava.

Damage Taken:

Total Damage: 1xS-Rank + 1xA-Rank + 1xB-Rank
Remaining Durability: 1xS-Rank + 1xB-Rank
Status: Right Leg Hindered, Can not Run, Deafened.

Statistics:


  • Rank: A
  • Strength: 80
  • Speed: 80
  • Endurance: 160
  • Constitution: 160
  • Intelligence: 400
  • Equipment: None.


Spells:

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

His decision to choose between self-preservation and self-sacrifice had devastating results as was always the case when dealing with demons. Limbs were torn from their sockets, bodies charred to black from the flames hot enough to melt the white stone of the houses, all signs of nothing less than a warzone. And yet as a self-proclaimed protector of the people, he chose to flee which seemed to be a recurring event for the former holy knight. This principally stemmed from him always being in the background of conflicts, either using his old summons or former equipment. He however now was faced with new enemies and no time to adapt against them, of course, he was learning quickly about the demons and their methods after each consecutive rift. Now, however, taking possession of the Stormcaller formerly taking residence in the Sokolov Manor, his confidence had been renewed and this was merely a set-back of his own. In all honesty he hadn’t expected a demon, even a lesser demon to reveal himself so openly.

“Perhaps the demons are getting restless?” He thought to himself as he watched the destruction take place from one of the rooftops he had moved to. Even having moved a fair distance Kon was soon attacked by lakk’Har who was focused on him that the presence of another figure was entirely ignored so much so that this newly appearing black-haired mage managed to land a noticeable blow to him. As much as he was helpful to receive help, he feared what would happen to the newcomer if Kon didn’t intervene immediately. And so he drew up his bow once more now towards the sky turning them darker still bringing with it bolts of lightning which struck the area around him. Typically he would prefer to reserve such a spell as this but he was left with no choice and thus made irresistible as he released the string of his bow. Now it was just a matter of time to see who would hit. Clearly the demon was the preferred target and he would be just when was the question. The odd question now was that while his attention was gained why was the demon not attacking Kon and still occupying himself on the civilians in front of him?


1460/???

Mana and Stats


  • Mana: 3110/6800
  • Stength: 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
  • Speed: 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
  • Endurance: 133 (121 + 12 (Neph Buff))
  • Constitution: 133 (121 + 12 (Neph Buff))
  • Intelligence: 122 (111 + 11 (Neph Buff))


Spells


  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.




  • Ace Brookes: 1-24
  • Fujaku: 25-49
  • lakk’Har: 50-74
  • Judina: 75-100



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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Wed Jun 12, 2019 7:40 am

Jyu
The member 'Konstantin Sokolov' has done the following action : Spin


'Dice 100' : 46

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Sat Jun 15, 2019 3:22 pm

Fujaku Nijiiro
Dodging was not just one of Fujakus Specialties, it was what he was good at. He was better at dodging a blade then he was at parrying them. The beasts long monstrous arms tore through the air as he slide under its attacks, the sand tearing away at his skin as he did so. But he didn’t care, as long as he was able to keep moving he would be able to fight this demon and keep it occupied. It didn’t hurt that Judina was helping as well, her ability to create weapons from her magic was an impressive and almost invious ability that fujaku wished he had.

He felt a change in the air as he dodged an attack from the strange horse human demon, he backed away and looked up as suddenly the sky cracked and lightning smashed down into Fujaku directly into his eyes and surged through his body. The force of the lightning blew the remains of his fathers kimono into dust, leaving him with nothing but his pants and the tattered remains kept on by his belt, his remaining arm let go of his wooden sheath as it burned and cracked in half as it hit the sand, his last remains of home destroyed in one swift attack. The young mans body was blacked along his arm and down his chest and back, the lightning having seemingly burned itself into his skin. The smoke the rose from his eyes was acrid and smelled like burned and boiled flesh as his eyes had been completely vaporized in the strike. He stumbled back, as the demon he and Judina had been fighting stumbled to its horsen feet and attacked seeing his weakened state, its massive clawed hand shooting forward to try to kill him, only to manage to rip his smoking burnt arm from his body as he fell over at the last second.

He fell to the sand, unable to speak, or even move. His body not in his control as he began to black out from the damage done to his body from the lightning.

“S…sage…”

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Mon Jun 17, 2019 5:26 am

Ace Brookes

Ace's spell connected with the demon's back. The remains of the krypton gas dispersed, leaving behind a fading light green hue surrounding the demon. The young knight couldn't believe his eyes. Was the demon aware of his presence and still chose to ignore him? Did he not pose a threat against him at all? Either ways, it got on his nerves. The unscathed lord of flames just carried on, throwing balls of charring flames at the innocent citizens. Iakk'Har proceeded to walk away from the young mage, treading towards more congested areas.

A malicious being such as himself should only ever be exposed to malicious gases. A gas with a mind of its own and a passion for killing. His right palm now facing his marching target. As if the weather wasn't bad enough as it is, the winds raged as an immense amount of carbon monoxide formed in the vicinity. The toxic gas was now circulating rapidly in Ace's body as he lumbered behind the demon. He made sure the demon was in the range of his spell before firing out a blast of condensed carbon monoxide, hunting for a living being's body to infiltrate. The stream of smoggy gas expanded out to two meters in diameter as it ripped through the raging winds targeting Iakk'Har in the middle.


1054 | 1400


Spells Used:

Mana
1185 | 1365


Name: Malicious Gases: The Raging Winds
Rank: A
Mana Cost: 200
Requirements: Delirious Gas Magic
Type: Debuff (Constitution)
Element: Wind (Carbon Monoxide)
Range: 20 Meters
Cooldown: 4 Posts
Duration:  Sustain
Effect: Ace faces his palm in the direction of his target to activate the spell. The air in the surrounding environment would start building up speed and rage in random patterns. Simultaneously, a 2 meter diameter stream of cyclic carbon monoxide will shoot forward from the user’s palm in the intended direction. When the stream of carbon monoxide makes contact with the target, the whole seemingly raging stream will be sucked into the target’s system through the point of contact, bringing the raging winds to a halt with no lingering remains of carbon monoxide left. The constitution of the inflicted target will be debuffed so long as the spell is sustained by the user. Carbon monoxide is one of the more harmful gases utilized by this magic, hence why it drains a lot of magical energy from the user.

Stats:


  • Strength: 11
  • Speed: 3
  • Constitution: 31 (11 + 20 Seated Knight's Vigor)
  • Endurance: 33
  • Intelligence: 142 (32 + 30 Magehunter's Robes + 60 Jind Earrings + 20 Radrim's Ring V3


Iakk'Har's Constitution Debuff:
Base Constitution: 160 (3 S-ranks)

Constitution After Debuff: 80 (2 S-ranks)

Total Damage Taken: 1xS-rank + 1xA-rank + 1xB-rank

Remaining Durability: 1xB-rank

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Mon Jun 17, 2019 3:46 pm

Judina
With what stood before her Judina knew, Her actions now had to be different then what she first assumed and she needed to do something else that was not fighting for the sake of another. her reactions would be more of saving Fujaku rather then anything else.

So stepping into the way in front of Fujaku."You will not be having this man's life, It is not yours to take...."he mentioned even seeing an arm gone it only seemed to madden Judina more. Not wanting to speak another word since stepping in the way even if his arm gone Judina would just want to end this demon, mostly out of rage. Taking a part of the claw she knew would not harm her and taking her sword with the other she slash that claw off. Staring intently she then would make her way up to the rest of it and would stab it a few times  take it by the shoulder and then slashing it as hard as she could. She was trying to kill this demon to move on to the next one. But Judina seemed to be taking her moment of anger still out on the one that was trying to attack Fujaku while he was down. Giving it a few more slash but she just continued more and more.

Walking she would then let herself breath for a moment walking over to Fujaku, Her blank stare."Hang in there, I will not lose faith in you living."She said but needed to think of a way to make sure he could live and help out with the rest of the fight.

Unsure if both were died, She was even unsure if the first one she fought was dead too. So to watch after the fallen one, Judith walked over to figure out how to get him safely picked up to carry him forward. So putting her sword down for a moment Judina then as slowly as she could and gently picked up Fujaku and put him into a fireman carry, To look around to what to do next picking up her sword she would have to take more time to move around. while she was thinking she would
mention. "Man down." Loud enough for Kon and Ace to pick up upon.

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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Wed Jun 19, 2019 12:29 pm

Konstantin Sokolov

Name: lakk’Har, Lesser Lord of Flames, Sovereign of the everburning plane

Height: 250 Centimeters

Weight: 400 Kilograms

Overall: A being from the demonic realm who has lived for centuries, this denizen of the abyss has a rocky exterior save for his facial features being composed of raw flesh with his forehead bellowing out raw flames and lava.

Damage Taken:

Total Damage: 2xS-Rank
Remaining Durability: No Health Remaining
Status: Dead

Statistics:


  • Rank: A
  • Strength: 80
  • Speed: 80
  • Endurance: 160
  • Constitution: 160
  • Intelligence: 400
  • Equipment: None.


Spells:

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: S
Mana Cost: 500
Requirements: -
Type: Offensive
Element: Fire
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 30 meters in diameter dealing S-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Name: lakk’Har's Fireball
Rank: A
Mana Cost: 200
Requirements: -
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their fist and creates a 50 cm fireball in their hand which they can throw and will expand upon impact to 20 meters in diameter dealing A-Rank damage to anything in the area.

Chaos ensued as it quickly became apparent that his attempts to take out the demon with the storm would be in vain as lightning being a force of nature chose another to receive a powerful electric shock instead. It was none other than Fujaku who had been dealing with a monster of his own, a servant of the lesser demon. The damage that the shock had done was devastating, crippling him more than Nerva ever did, his eyes were appeared to be blacked from the distance between them while his other arm hang relaxed as if paralyzed. Had he doomed his comrade to the hands of the demon?, The question was seemingly answered as his own remaining arm was torn from its socket, surprisingly an outburst of pain was not heard perhaps the lightning had killed him entirely. But yet a minor flutter remained as another one of Kon’s new comrades entered the fray to defend the fallen Fujaku. His attention was drawn from the lesser demon for too long and was surprised to see that upon returning his gaze on the monster that he had become incredibly weak. Evidently magic was at work most definitely a debuff, The demon too was aware of his vulnerability and like many before him began to cast something else entirely.

While demons typically were focused on opening rifts further and expand upon whatever agenda they had, this one seemed more interested in doing as much damage as possible and thus had begun to cast a spell of an enormous scale as a ball within his hands drawing power from his head falling to one knee clear that the spell would contain most if not all of the demons raw power. Needing to stop the demon and get the kid who had hindered him so significantly, Kon rushed off the roof landing on his feet, rolling to compensate from the fall and before dashing close enough to the demon and landing the killing blow with a bolt dead-center between his eyes causing a howling scream to be formed as the demon fell into the spell completely before being pulled back into the rift now as an orb of energy. Wanting to make sure his comrades and the skilled teen were okay, Kon shouted out to all three of them. “We need to gather up and stop the rest of these demons from passing through, come with me, lad lets help out those in need.” Pointing at the teen to gain his attention before waving towards Fujaku and Judina’s location. With the demon now seemingly gone the need for storms had passed and thus Kon relaxed his control on the storms above him opening the skies at least partially.


1914/???

Mana and Stats


  • Mana: 2620/6800
  • Stength: 137 (106 + 11 (Neph Buff) + 20 (Coat + demon perk))
  • Speed: 232 (106 +11 ((Neph Buff) + 20 (Coat) + 10 (Helm) + 60 (Earrings))
  • Endurance: 133 (121 + 12 (Neph Buff))
  • Constitution: 133 (121 + 12 (Neph Buff))
  • Intelligence: 122 (111 + 11 (Neph Buff))


Spells


  • Name: Chained Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 0 RP Posts as Nephilim
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light. All the Attributes of the user are increased by 10% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.


Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.

Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.



Helm


Name: Holy Knight Cowl
Type: Cowl
Class: Common
Weight: Medium
Quantity: Unlimited
Element: Light
Durability: 1x B-Rank

Bonus

Speed: +10

Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.



All The Fools Sailed Away [Minor Demonic Incursion] Tumblr_mu9zotpesD1rnvb0co1_r1_500
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All The Fools Sailed Away [Minor Demonic Incursion] Empty on Sat Jun 22, 2019 2:51 pm

Fujaku Nijiiro
The feeling of nothingness was not a feeling Fujaku enjoyed. It was not something he wanted. He was alone in his own body and mind unable to do anything or feel anything. His eyes were the only thing that felt anything, and it was a long distant dull ache. all around him was darkness, so thick that no matter what he did he couldnt see anything. He struggled as best he could, with every part of his soul, but it was as if his body would not respond to him what so ever. He screamed out for help and found that no matter how hard he strained his voice or how loud he screamed for help, no noise came from his lips.

You and I are so close now Fujaku, I cannot wait till I can finally take over you…even though you cannot feel anything right now, soon you will feel what I have felt thanks to your ancestor and his accursed blade. Soon I shall be able to tell you my words myself, rather then speak them to emptiness. the darkness wrapped around Fujaku as it began to take form., a burning touch that made his skin feel as if it was burning off. But even as he struggled the figure did not struggle to hold him.

They think me defeated, enchained. But I am unbowed... Noble is this carnage. I will snuff out the light they so preciously protect, and thanks to the power Nerva shall give us… yes, yes I can already see it. he rose up holding Fujaku as he soured as high into the darkness as he could, stopping at a invisible barrier that he could not pass. It stopped him to reaching the light just beyond it. The Heavens, the endless skies folding into each other will fall by my hand! I KNOW IT WAS YOU TRICKSTER! I KNOW IT WAS YOU WHO GAVE THEM THE TOOLS TO TRAP ME IN THE CURSED FORM! COME AND FIGHT ME!

He slammed his closed empty fist against the barrier, making Fujakus actual body seemingly lurch and break out with a faint black scrawl of demonic text.

A THOUSAND DEATHS WILL NEVER SATISFY MY HUNGRY FOR VENGENCE! He looked back down at Fujaku and turned his hand slowly, as if he was a child with a small brittle flower in its hand. He opened it and looked up at the heavens he could not reach. Once in noble battle, I screamed and raged against the Demons for you Illumin, and now, your own failures have given birth to the very tools I shall use to take revenge on all life. He lifted his empty hand, and on his index fingers nail the tip glowed like a star, burning with black fire. He placed the firey nail against Fujakus skin and began to scorch markings into his body and soul.

Never again shall I serve another! I shall not kiss the ground, nor let myself be wielded as a tool! I am damned, but I WILL remake this world in my dark image! he continued marking Fujaku with his dark magic branding him in prerperation. But in the waking world Fujaku woke screaming in bloody murder as his skin began to burn the markings into him as scars. He was alive, but he was not conscious. The horse-man demon turned, discarding the half eaten arm as the bottom half struggled to stand, it pawed at the ground before weakly limping at the two of them, the horse did not look well, easily on the verge of death, the upper half was not much better, but it was driven having tasted human flesh for the first time in its decrepit life, it would not stop until it was filled and made sick with the flesh of mankind.

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