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Lightning Magic Starter Spells

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#1Ri Brighte 

Lightning Magic Starter Spells  Empty Tue Mar 20, 2018 11:51 am

Ri Brighte
Name: Fists of Storm
Rank: D
Mana Cost: 25 per Post
Requirements: Lightning Magic
Type: Self-Buff Strength
Element: Lightning
Range: 0 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user brings their fists together, before raising their hands in a defensive position. Electricity would envelop the whole limb, before they attack. The spell boosts the user's strength with the value of a D-Rank Buff.


Name: Quick Step
Rank: D
Mana Cost: 25 per Post
Requirements: Lightning Magic
Type: Supplementary
Element: Lightning
Range: 0 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user slams their foot in the ground, before leaping in any direction. Electricity would form beneath their foot, sending them five meters in the chosen route.

Name: Electric Barrier
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Defensive
Element: Lightning
Range:  0 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user slams their fist in the ground, before electricity envelops their body. From there, it would continue on to the ground before them, forming itself into a round shield, that covers a 1x1 meter diameter, and can block two D-rank spells or one C-rank spell. The user is meant to stay crouched behind it.


Name: Lightning Punch
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Offensive
Element: Lightning
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user quickly brings their hand to the side, as if they were cracking a whip, letting electricity form around it. It would then move on to their fist, before the user would send a concentrated electrical punch in their target's direction. If the sent bolt of electricity would hit, it would deal D-Rank shocking damage.

Name: Lightning Barrage I
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Offensive
Element: Lightning
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user crosses their arms, before yelling out "Barrage!". Electricity would form in front of them, taking on the shape of an electric feline-like creature (0.6x1), which would then charge at its opponent. When it finally reaches the target, it would deal D-Rank Shock damage.



Last edited by Ri Brighte on Thu Mar 22, 2018 7:37 am; edited 2 times in total

#2Ri Brighte 

Lightning Magic Starter Spells  Empty Wed Mar 21, 2018 6:00 am

Ri Brighte
It's done bless its heart

#3Nastasya 

Lightning Magic Starter Spells  Empty Wed Mar 21, 2018 7:13 am

Nastasya

  • Lightning punch: You can't split the spell by making it use less mana. You can either split the amount and split the damage (which is unfortunately not possible with a D-rank). The way you describe it you will just avoid cooldown, remove that part. The spell can do 1 D-rank damage and you have to wait the 1 cooldown before you can use it again, using 25 mana to cast it.

  • Lightning Barrage I: please mention the size of the spell.



#8e1ed ~ Nastasya
#4Ri Brighte 

Lightning Magic Starter Spells  Empty Wed Mar 21, 2018 9:53 am

Ri Brighte
I have righted my wrongs, and hope for better luck

#5Nastasya 

Lightning Magic Starter Spells  Empty Thu Mar 22, 2018 6:41 am

Nastasya
Almost there! I missed this the first round;


  • Quick Step: Every spell needs a visible motion before you use it, so also  this spell. So add that.

  • Lightning punch: could you please rephrase your: The user snaps their hand to the side, as it is not completely clear what you mean.



#8e1ed ~ Nastasya
#6Ri Brighte 

Lightning Magic Starter Spells  Empty Thu Mar 22, 2018 7:37 am

Ri Brighte
There we go. Hope it's good now

#7Nastasya 

Lightning Magic Starter Spells  Empty Thu Mar 22, 2018 7:58 am

Nastasya
These spells have been approved.



#8e1ed ~ Nastasya

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