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Set of five

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#1Alisa 

Set of five Empty on Wed Oct 11, 2017 8:40 am

Alisa




Name: Floatstone
Rank: A
Mana Cost: 200
Requirements: Crystal Magic
Type: Offensive
Element: N/A (Crystal)
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Alisa opens her palm and produces an crystalline explosion from a focal point within twenty meters, shooting sharp adamantine fragments in every direction up to an eight meter radius, knocking people back one meter with concussive force. Upon reaching max distance, the crystals float harmlessly before fading away the next turn. She can't target an area she herself is inside of, attempting to do so will make the spell come out from her body. The sharp fragments shred through anything in their path, dealing A-rank cutting damage.

Spoiler:

Code:

[b]Name:[/b] Floatstone
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Crystal Magic
[b]Type:[/b] Offensive
[b]Element:[/b] N/A (Crystal)
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Instant
[b]Effect:[/b] Alisa opens her palm and produces an crystalline explosion from a focal point within twenty meters, shooting sharp adamantine fragments in every direction up to an eight meter radius, knocking people back one meter with concussive force. Upon reaching max distance, the crystals float harmlessly before fading away the next turn. She can't target an area she herself is inside of, attempting to do so will make the spell come out from her body. The sharp fragments shred through anything in their path, dealing A-rank cutting damage.


Name: Diamond Storm
Rank: A
Mana Cost: 200
Requirements: Crystal Magic
Type: Offensive
Element: N/A (Crystal)
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: Alisa casts this spell by opening her mouth. When cast, she can shoot a cone shaped, whirling vortex of sharp crystal fragments that spreads out up to eight meters wide at peak range. The high impact can easily push people back one meter along the direction of the spin while they take damage. Sustaining the spell allows Alisa to cast it again by repeating the gesture, once per turn. If she has others crystals in this spells trajectory, they will be sucked and rolled along the vortex. It deals A-rank cutting damage.

Spoiler:

Code:

[b]Name:[/b] Diamond Storm
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Crystal Magic
[b]Type:[/b] Offensive
[b]Element:[/b] N/A (Crystal)
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Sustained
[b]Effect:[/b] Alisa casts this spell by opening her mouth. When cast, she can shoot a cone shaped, whirling vortex of sharp crystal fragments that spreads out up to eight meters wide at peak range. The high impact can easily push people back one meter along the direction of the spin while they take damage. Sustaining the spell allows Alisa to cast it again by repeating the gesture, once per turn. If she has others crystals in this spells trajectory, they will be sucked and rolled along the vortex. It deals A-rank cutting damage.


Name: Geomancy
Rank: A
Mana Cost: 200
Requirements: Crystal Magic
Type: Supplementary
Element: N/A (Crystal)
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: By tapping her heel, Alisa covers the topmost layer of her skin and clothes to a crystallized version, which lets her use its hypersensitivity to vibration as basic a sixth sense. To the user, it feels like a hybrid between hearing and touch. Faster moving opponents emit more vibrations, making them easier to sense, while opponents further away mean those vibrations get dimmer and harder to detect. This seismic sense naturally filters down excessively powerful vibrations (such as earthquakes), preventing Alisa from being "blinded" by the sensory overload.

Spoiler:

Code:

[b]Name:[/b] Geomancy
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Crystal Magic
[b]Type:[/b] Supplementary
[b]Element:[/b] N/A (Crystal)
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Sustained
[b]Effect:[/b] By tapping her heel, Alisa covers the topmost layer of her skin and clothes to a crystallized version, which lets her use its hypersensitivity to vibration as basic a sixth sense. To the user, it feels like a hybrid between hearing and touch. Faster moving opponents emit more vibrations, making them easier to sense, while opponents further away mean those vibrations get dimmer and harder to detect. This seismic sense naturally filters down excessively powerful vibrations (such as earthquakes), preventing Alisa from being "blinded" by the sensory overload.


Name: Aegis
Rank: A
Mana Cost: 200
Requirements: Crystal Magic
Type: Defensive
Element: N/A (Crystal)
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: By opening her palm, Alisa creates a colossal diamond shield up to eight meters tall and wide. After the initial usage, the bulk of the shield shatters until only a portable 1,5m tall, 1m wide version remains, that can be controlled via gestures. It can block up to S-rank damage.

Spoiler:

Code:

[b]Name:[/b] Aegis
[b]Rank:[/b] A
[b]Mana Cost:[/b] 200
[b]Requirements:[/b] Crystal Magic
[b]Type:[/b] Defensive
[b]Element:[/b] N/A (Crystal)
[b]Range:[/b] 20 Meters
[b]Cooldown:[/b] 4 Posts
[b]Duration:[/b] Sustained
[b]Effect:[/b] By opening her palm, Alisa creates a colossal diamond shield up to eight meters tall and wide. After the initial usage, the bulk of the shield shatters until only a portable 1,5m tall, 1m wide version remains, that can be controlled via gestures. It can block up to S-rank damage.


Name: Cutting bloom
Rank: B
Mana Cost: 100
Requirements: Crystal Magic
Type: Offensive
Element: N/A (Crystal)
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustained
Effect: Alisa flicks her wrist, producing a 1m long blade of crystal anywhere within 20 meters. The Blade can be controlled by Alisa's gestures, and can either slash or pierce, dealing B-rank damage. If not destroyed in the initial turn, it can be sustained, but can't deal more than B-rank damage per turn.

Spoiler:

Code:

[b]Name:[/b] Cutting bloom
[b]Rank:[/b] B
[b]Mana Cost:[/b] 100
[b]Requirements:[/b] Crystal Magic
[b]Type:[/b] Offensive
[b]Element:[/b] N/A (Crystal)
[b]Range:[/b] 15 Meters
[b]Cooldown:[/b] 3 Posts
[b]Duration:[/b] Sustained
[b]Effect:[/b] Alisa flicks her wrist, producing a 1m long blade of crystal anywhere within 20 meters. The Blade can be controlled by Alisa's gestures, and can either slash or pierce, dealing B-rank damage. If not destroyed in the initial turn, it can be sustained, but can't deal more than B-rank damage per turn.


Training these (9000 words without discounts)



Last edited by Alisa Vollan on Sat Oct 21, 2017 5:16 am; edited 6 times in total

#2Snowflake 

Set of five Empty on Sat Oct 14, 2017 6:04 pm

Snowflake

Hello, I'll be grading your spells.

Floatstone:

  • Please state that the knockback is 1 meters.
  • There isn't slashing damage, I think you meant cutting damage?


Diamond Dust:

  • Spells involving dust or molecular levels are not allowed so I'm going to have to deny the entire spell.

    ...'resulting in excruciating pain'

  • Please remove that part since everyone has different pain tolerance.


Geomancy:

...'but the sensory input can never get so strong as to stun the user.

  • Does that mean your sensory spell is able to stun anyone? If so, that is not allowed, since the spell is only made to sense opponents near you.
  • How does the spell perception increases with speed? Are you able to detect better? If so, how?


Aegis:

  • Approved.


Cutting Bloom:

  • Approved.


Bump when edited.

#3Alisa 

Set of five Empty on Sun Oct 15, 2017 5:42 am

Alisa

Fixed everything, replaced Diamond dust with new spell.

As for Geomany, that was meant to keep Alisa from getting stunned by earthquakes and other high intensity vibes. Reworded it to clarify

#4Snowflake 

Set of five Empty on Wed Oct 18, 2017 8:46 pm

Snowflake

Floatstone:

  • Approved.


Diamond Storm:

  • Please state that the pushback is up to 1 meter.


Geomancy:

  • A sensory spell can only sense opponents around you. It cannot prevent yourself from getting stunned, that'd be a separate spell.


Bump when changes are made.

#5Alisa 

Set of five Empty on Thu Oct 19, 2017 2:28 am

Alisa

Oh no, i meant stunned as in blinded, with respects to that sense and nothing else. My bad, clarified

#6Snowflake 

Set of five Empty on Sat Oct 21, 2017 12:57 am

Snowflake

Do you mean that the spell prevents having overload of powerful vibrations in the user's body? As in, like how it would be when a loud piercing sound is collected by someone who is very sensitive in hearing.

#7Alisa 

Set of five Empty on Sat Oct 21, 2017 5:16 am

Alisa

Yeah, pretty much. Expanded on it like that c:

#8Snowflake 

Set of five Empty on Sat Oct 21, 2017 5:33 am

Snowflake

These spells have been approved for training.

#9Alisa 

Set of five Empty on Sun Oct 22, 2017 4:46 pm

Alisa

All trained here > http://www.fairytailrp.com/t45938-morning-mist-training-solo#387717

Got 10% Discount from Intelligence, plus another 10 from Blue Pegasus Guild Hall, 7200 Words total

#10Kon 
Online

Set of five Empty on Mon Oct 23, 2017 3:02 am

Kon
These spells have been approved for use.



Set of five KHvJeW6
#11Sponsored content 

Set of five Empty


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