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● DAHLIA TOWN

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● ABANDONED STREETS


While Dahlia has a numerous amount of townsfolk, its streets are quite empty in comparison. Many people rather stay inside where it is safe, or at least feels safe. Unless necessary, they won't venture outside for casual strolls, especially not when it is close to night time. Those who can be seen outside are townsfolk that need to get to their job or are quickly returning to their homes from said jobs.

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    ● WARMWOOL INN


    Warmwool Inn is a popular hub for weary adventurers to drink, eat, and rest. There is a bar on the main floor and rooms with beds on the upperfloor. It doubles as a hospital due to the normal hospital often being too full. Wounded townsfolk and adventurers are taken care of in the basement where beds are placed. The results are not as good as in a normal hospital, but townsfolk often have no choice and must be treated quickly or else they'll bleed out.

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      ● SAGRADA CHURCH


      The church plays an active role in Dahlia. Some might say it is necessity that has driven them to resort to outdated practices such as stake burning and torture, while others are convinced that they're using fear as a method to control a lot of the power in Dahlia. While there are certainly good men of faith in Dahlia, most of them seem to fall in the latter category mentioned before. Townsfolk gather here to pray for a peaceful life and for their lost loved ones.

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        ● FARMER MARSH


        A little bridge connecting to marsh where some farmers of Dahlia live. The pastures around it were once mingled with the Aldenwald, but the townsfolk here chopped down all but a few trees to clear room for their farms. It is thought that wild essences resent the destruction of their forests, for creatures continually terrorize the livestock and townsfolk around here. At least once per week a disappearance or murder occurs around here.

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          ● FORSAKEN CEMETERY


          One of the many graveyards scattered around Dahlia. It got its name due to the state in which it has been left after no longer being maintained. Since it is quite abandoned, it has become the target of many cultists who have been using the grounds from time to time to resurrect the dead or commit atrocious acts here. The mad lord of Dahlia, Aelwic, has been buried here as well in his crypt. At night, it has been said that Aelwic's mad chantings can still be heard as whispers in the wind.

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            ● CROSSROADS


            The crossroads near the edge of Dahlia. The main paths that lead into Dahlia from the other towns, all leading through the Aldenwald. Each crossway is fraught with peril, leading travelers through the Aldenwald and over treacherous slopes, so those who make the journey do so at as brisk a pace as possible. Sometimes occultists or desperate townsfolk can be seen burying something here in order to contact demons for requests. The price is never cheap.

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              ● ALDENWALD


              Aldenwald isolates Dahlia, as travelers through the woods are subject to attacks by lycans, hauntings by all manner of ghosts, and mysterious disappearances in the mist. The woods are almost supernaturally dense, filled with dark, sinuous trunks and a constant, hanging mist. At night, the autumnal colors of the Aldenwald turn stark and steely under the silver glow of the moon. The only spots of color that appear are the luminous eyes of animals and shimmering apparitions.

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                Restless Souls: Burned Remains

                   
                Started by Syliph Kamae, on Wed Oct 18, 2017 2:34 pm
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                Started by Bianca, on Mon Oct 16, 2017 12:09 am
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                Dahlia to Wood Worth Sea [Foot Travel]

                   
                Started by Shura Ranzu, on Sun Oct 15, 2017 8:59 am
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